I want all games with third person perspective to have a camera that is always right behind the character. Otherwise, you have no clue where you're going. In Crash of the Titans, there's this part where you have to swing over to a switch, hit it, and swing back. The camera angle makes it hard to jump properly.
>:[
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It can be really hard to do that, and have the camera back far enough without making the camera move in awkward positions when in tight areas. Some of the best uses of the camera was in Prince of Persia.
Sean Aaron ~ "The secret is out: I'm really an American cat-girl." Q: How many physicists does it take to change a light bulb? A: Two, one to hold the light bulb, the other to rotate the universe.
I hate fixed cameras, I usually judge a game that has a fixed camera most of the time as a poor one.
Sean Aaron ~ "The secret is out: I'm really an American cat-girl." Q: How many physicists does it take to change a light bulb? A: Two, one to hold the light bulb, the other to rotate the universe.
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Topic: The camera I like (that no game ever has)
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