And I am not particularly liking what I have heard about the Star Cards being part of their micro transactions ‘strategy’ via the new loot crates. Coughing up for avatars, emotes and cosmetics are absolutely fine; paying for upgrades (inside loot crates) towards specific classes, however, are not.
The players who pay out for loot crates will therefore have easier access to Star Cards, which allows those very same players to equip a variety of abilities that will make them both more powerful and more resilient.
I’ll be trying the open beta over the weekend, but it is hard to ignore all of the above though...
Just feel really down about all this recent awful news of loot boxes and micro transactions being implemented into fully fledged $60/€60/£55 games, such as Forza Motorsport 7 (you can’t even buy or drive some cars without opening a loot box...), Middle-earth: Shadow of War and now these early rumblings of Star Wars Battlefront II going down a similar route, if slightly less offensive than the latter two games.
Happy to hop into the beta and play for fun over the weekend though!
The only way to get new abilities and weapons in Battlefront 2 is from opening loot crates"
That explain why I couldn't level up (to get abilities) in the beta. I did not open any loot crates during the beta.
And this is what killed my decision to buy the game altogether:
So, not only are you now after the full collection of Star Cards, you're after the best versions of them. And again, you can individually upgrade them by spending scrap, but you're given too little and too randomly to make this reliably viable.
A €60/$60/£55 game with P2W loot boxes isn’t my cuppa tea. And the beta unfortunately wasn’t all that much fun either. I am not sure what it was, but something feels off about it.
I’m sure plenty of other folks will have a good time playing this though!
I never bought Battlefront because there was no proper single player game. They give me exactly what I wanted, but plastered loot boxes all over it. No thanks.
@Peek-a-boo Agreed that something felt off about the beta.
Also that second bit of text you quoted reminds me of gacha mobile games like Fire Emblem Heroes. Those games are at least free to download though. This is a $60 retail game.
I've been also playing the beta. I've been having fun and all and the game it's a real treat for the eyes with ultra settings on PC but it's also not convincing me to spend $60 on it. So far I'm thinking I might be waiting for a price drop or it to go on sale before I will grab it.
Where my friends and I usually get stupid:
https://www.twitch.tv/MUDWALLHOLLER - Come by hang and visit our Discord. The link for Discord is on the Twitch page.
Well, the daily loot boxes give scrap, and I'm pretty sure duplicate cards are meant to give scrap as well. The pay to win stuff is certainly being over-exaggerated to the highest degree. But then, it is EA, so what can you expect.
Need reasons to hate, right?
DarkRula
3DS Friend Code: 4253-3513-2745 | Nintendo Network ID: DarkRula
So, it shall be six times more in the final version. It won’t be reflected in most reviews then...
This has gone from being one of my most anticipated games of the year to flat out not buying it. I refuse to spend money on something that artificially bloats your playing time for the sake of pressuring you into buying micro-transactions or having a ‘you will have to put up with it’ attitude.
And the first hour or so of the single player campaign hasn’t been received very warmly either.
Quite happy playing Wolfenstein II and The Frozen Wilds expansion instead.
p.s. I have no idea how to embed Tweets, since I don’t use Twitter.
I'll probably buy the game for the single player... some day... when it's cheap... and preferably second hand as well. I don't know, but the more I read, the more it sounds like Monetisation: the Game.
It's a great game held back by this ridiculous system of loot crates. New weapons can be unlocked by getting the kill missions complete for that weapon type, and certain other missions reward loot crates that just give one specific option, so why not just tie the entirety of all unlocks to the missions? There's enough of them, and they already cover pretty much all areas of the game that need the crates.
Of course, money is the answer to all of that. It always will be. Hopefully certain changes are made come official release.
DarkRula
3DS Friend Code: 4253-3513-2745 | Nintendo Network ID: DarkRula
I believe they have the most downvoted reddit post in history at the moment? And it's still going. Unfortunately the internet at large's displeasure most likely won't affect much of their bottom line anyway. Good to know I don't need to buy this game, though.
There’s been a lot of critics in Twitters that I agree with, since EA has took the monetization to a whole new level, but there’s already people sending death threats and outright insulting the devs.
That is sad, too. Blame management, not the devs.
This game went from my most hyped game of the year outside of Breath of the Wild, Odyssey, and Splatoon 2, to being something I definitely do not plan on picking up. Seriously, screw EA, I'm looking forward to the license theoretically dissolving in 2023.
Also I'm hoping the devs get through this chaos, and I'm hoping the upper management learns a lesson from this scenario, although they most likely won't.
Deku-Scrub
Joycon Boy Forever
Currently Playing:
Switch: Fire Emblem: Three Houses
3DS: Pokemon Alpha Sapphire
PS4: Persona 5, Star Wars: Jedi Fallen Order
It sounds like EA traded in mediocrity and lack of content for sheer greed with this sequel. Ok.
2010s versions of Star Wars Battlefront are not worth caring about. Play better video games instead of being a dumb Star Wars fanboy who is dumb, don't make this one another 10 million+ seller.
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