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Topic: Speedrunners Unite!

Posts 1 to 11 of 11

Rally

I decided to post this forum when a friend of mine told me to beat this one game. I told him I have this game, so I could probably speedrun it. He was amazed when I did this, saying he could never beat the game. (Super Mario World, GBA) So, I was just wondering if there are any other pro speedrunners like me on this website, and what games that can speedrun it, along with their usual time.

EDIT: I broke my own record! Now it's 12 minutes!

Edited on by Rally

I miss having a chatroom that was always in beta.

Nintendo Network ID: --- | Twitter:

SuperPeach

I did a 16 minute speedrun for SM64.
And a 18 minute Metroid run, but I don't know if that one counts.

Edited on by SuperPeach

SuperPeach

Infernape1000

Super Mario Bros. - 73 minutes. YEEEEEEEEEEAAAAAAAAAA!!!

Twitter - Infernape1000
Youtube - Infernape1000

Bloodysaber

SMW is pretty easy to speed run. SM64 however, in 16 minutes? Now I'm curious.

MHTri
Name: Saber ID: MKV2GQ Rank: 62 Weapon of Choice: Lance
Keyboard/No Wii Speak

SwerdMurd

I beat It's My Birthday in 9 minutes.

-Swerd Murd

(check my tunes out at www.soundcloud.com/swerdmurd)

SuperPeach

@Bloodysaber It's really hard. There are a bunch of glitches you use. You get 16 stars then you use glitches to go through doors, and you use the endless stairs glitch to get to the final battle, you beat bowser and you're done. It's really annoying when you mess up because then you have to start over.

SuperPeach

Mascotty

Err... I don't think it's considered a speedrun if you glitch SuperPeach. Also, Chickenbrutus is a speedrunner, I saw him speed through megaman 9

Mascotty

SuperPeach

I didn't use anything to cause the glitches I only used stuff that's already in the game so I counted it.

SuperPeach

Aviator

Wikipedia wrote:

In order to attain the highest possible quality of play in a speedrun, the author usually has to look at and think about the game differently from the way that most casual gamers would. Generally, it is usually required that speedruns are planned out carefully before they are attempted; this need stems from the complexity of the separate areas in which the gameplay takes place. Additionally, games and their physics engines are not flawless and will allow the runner to do unexpected things that could save time. Despite their inherent differences, they seem to share a lot of common traits in this context, such as the ability to disjunct the common sequence of events in a game and thus skip entire parts of it—the act of sequence breaking—and the ability to use programming errors, or glitches, to one's advantage.

Edited on by Aviator

QUEEN OF SASS

It's like, I just love a cowboy
You know
I'm just like, I just, I know, it's bad
But I'm just like
Can I just like, hang off the back of your horse
And can you go a little faster?!

Rally

16!?!?!? Wow, I can't do that.

I miss having a chatroom that was always in beta.

Nintendo Network ID: --- | Twitter:

Bloodysaber

SuperPeach wrote:

@Bloodysaber It's really hard. There are a bunch of glitches you use. You get 16 stars then you use glitches to go through doors, and you use the endless stairs glitch to get to the final battle, you beat bowser and you're done. It's really annoying when you mess up because then you have to start over.

Yeah, looked up a "former" world record on youtube and was actually kind of disappointed that all it turned out to be was a series of glitches being abused. Albeit it would take me some time to memorize and execute everything required to reach such low times; something about glitching to beat a game faster doesn't really appeal to me.

MHTri
Name: Saber ID: MKV2GQ Rank: 62 Weapon of Choice: Lance
Keyboard/No Wii Speak

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