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Topic: The PS Vita Discussion Thread

Showing 641 to 660 of 2,044

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19Robb92

641. Posted: Mon 3rd Oct 2011 05:16 BST

I can't believe I'm not interested in this yet... Feels like something missing to get my attention. :/

Just looking at the design I feel as I should be all over it, cause it looks really nice, just as appealing as an Iphone 4 IMO. That clean and exclusive look.

Edited on Mon 3rd October, 2011 @ 05:22 by 19Robb92

Looking forward to: Mario & Luigi: Dream Team

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komicturtle

642. Posted: Mon 3rd Oct 2011 05:29 BST

The slim model is going to look fabulous :)

@kkslider
Dude, chillax.

Sit back, kick off your shoes and breathe in the island breeze.

Edited on Mon 3rd October, 2011 @ 05:33 by komicturtle

komicturtle

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kkslider5552000

643. Posted: Mon 3rd Oct 2011 06:22 BST

KomicZ wrote:

The slim model is going to look fabulous :)

@kkslider
Dude, chillax.

Sit back, kick off your shoes and breathe in the island breeze.

but almost anything I like doesn't matter ;__;

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CorporalPegasus wrote:

All you people want sequels...how 'bout good new nintendo franchises?

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Bankai

644. Posted: Mon 3rd Oct 2011 10:07 BST

pretty much any remotely creative game on Wii didn't sell because it wasn't a sequel

I don't want to see that happening on other systems too. Especially with games like LBP where creativity is part of the point of that game and yet has trailers showing off as much new stuff as a Megaman sequel.

I admit my reasoning is fairly childish, but I am so sick of crap like this happening. It is frustrating beyond words.

That's the way the world works now. Look at Hollywood's fascination with remakes and reboots.

Deal with it. Don't buy the crap, look forward to the occasional interesting game. Then wave a sad farewell when sales fail and the company is shut up.

RIP Cavia. I'll never forget Nier.

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komicturtle

645. Posted: Mon 3rd Oct 2011 14:12 BST

@kkslider May not matter to other people, but I wouldn't care :P

If someone doesn't care about a game I love, I don't care that they don't care about it. Because it's not like it affects the game, really.

komicturtle

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CanisWolfred

646. Posted: Mon 3rd Oct 2011 18:05 BST

^It effects a lot of things actually. I can see why kkslider is frustrated, but like YellowChocobo said, that's life. Sure it sucks, but there's nothing you can do about it. Harping about it all the time sure isn't gonna change anything.

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komicturtle

647. Posted: Mon 3rd Oct 2011 23:28 BST

Oh, I was just referring to how it doesn't affect me/an individual, because if you like a game, it shouldn't matter if someone else doesn't because it should not effect the enjoyment of said game.

Just clarifying.

komicturtle

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kkslider5552000

648. Posted: Tue 4th Oct 2011 05:29 BST

yeah, but if no one buys these games, why would anyone want to make these games as they'll likely lose money? Which means those types of games won't get made and I can't play them.

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CorporalPegasus wrote:

All you people want sequels...how 'bout good new nintendo franchises?

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komicturtle

649. Posted: Tue 4th Oct 2011 14:22 BST

Very true, but that never stopped the Warriors games from being made (has a decent fanbase) every year. Of course, I don't think the budget to make those games are comparable to something like LittleBigPlanet, Epic Mickey, etc.

But I really don't put my mind on game sales much, personally.

There are other games out there that don't sell well but get sequels anyways.

komicturtle

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Bankai

650. Posted: Tue 4th Oct 2011 23:11 BST

KomicZ wrote:

Very true, but that never stopped the Warriors games from being made (has a decent fanbase) every year. Of course, I don't think the budget to make those games are comparable to something like LittleBigPlanet, Epic Mickey, etc.

But I really don't put my mind on game sales much, personally.

There are other games out there that don't sell well but get sequels anyways.

What the heck do Warriors games have to do with this discussion? If you're using them as examples of games that sell poorly (back to kkslider's point), then you're very wrong, since they're always bestsellers in Japan. That alone justifies making more of them.

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Chrono_Cross

651. Posted: Tue 4th Oct 2011 23:17 BST

YellowChocobo wrote:

KomicZ wrote:

Very true, but that never stopped the Warriors games from being made (has a decent fanbase) every year. Of course, I don't think the budget to make those games are comparable to something like LittleBigPlanet, Epic Mickey, etc.

But I really don't put my mind on game sales much, personally.

There are other games out there that don't sell well but get sequels anyways.

What the heck do Warriors games have to do with this discussion? If you're using them as examples of games that sell poorly (back to kkslider's point), then you're very wrong, since they're always bestsellers in Japan. That alone justifies making more of them.

Then why are they released over here in the U.S. if they don't sell well here?

"Nintendo fans are all talk. Nintendo fans are vocal with their mouths, but when it’s time to open their wallets, they’ll spend that $60 on New Super Mario Bros instead." - Activision

Beer is not the answer. Beer is the question. YES is the answer.

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Bankai

652. Posted: Tue 4th Oct 2011 23:54 BST

Kid_Crono wrote:

YellowChocobo wrote:

KomicZ wrote:

Very true, but that never stopped the Warriors games from being made (has a decent fanbase) every year. Of course, I don't think the budget to make those games are comparable to something like LittleBigPlanet, Epic Mickey, etc.

But I really don't put my mind on game sales much, personally.

There are other games out there that don't sell well but get sequels anyways.

What the heck do Warriors games have to do with this discussion? If you're using them as examples of games that sell poorly (back to kkslider's point), then you're very wrong, since they're always bestsellers in Japan. That alone justifies making more of them.

Then why are they released over here in the U.S. if they don't sell well here?

Evidently they sell well enough to keep doing it. If these games made losses, they would stop translating them.

I suspect translation costs for Tecmo Koei are relatively cheap with these games (we're not talking about epic RPGs, after all), and because they make so many games, they can operate on fairly thin margins per release.

Edited on Tue 4th October, 2011 @ 23:55 by Bankai

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komicturtle

653. Posted: Wed 5th Oct 2011 01:18 BST

Who says I was referring to Japan? I was referring to the US.

komicturtle

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Chrono_Cross

654. Posted: Wed 5th Oct 2011 01:22 BST

I don't think they make too much money off of the U.S. fanbase. But why do I care, I hate Dynasty Warriors games anyway.

"Nintendo fans are all talk. Nintendo fans are vocal with their mouths, but when it’s time to open their wallets, they’ll spend that $60 on New Super Mario Bros instead." - Activision

Beer is not the answer. Beer is the question. YES is the answer.

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komicturtle

655. Posted: Wed 5th Oct 2011 01:27 BST

My brother and cousins love 'em. They're okay but I find them boring (and they say Pokemon is repetetive when caparitively, DW and SW are kings of that).

But hey.. I like Lieu Bei (if that's how you spell his name) everytime I play- if at all.

komicturtle

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Chrono_Cross

656. Posted: Wed 5th Oct 2011 01:29 BST

My older brother was obsessed with them as a teenager. I remember Dynasty Warriors 5 being really cool and good for what it was. But nowadays I find all of them very repetitive, boring, and effortless. There's really no way to explain it beyond that. And

Pokemon is considered an RPG? Of course its going to be repetitive to some degree but that game's fun and rewarding.

"Nintendo fans are all talk. Nintendo fans are vocal with their mouths, but when it’s time to open their wallets, they’ll spend that $60 on New Super Mario Bros instead." - Activision

Beer is not the answer. Beer is the question. YES is the answer.

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komicturtle

657. Posted: Wed 5th Oct 2011 01:35 BST

Well, whatever way they make DW fun, I make Pokemon fun :)

(for myself, just in case someone misunderstands.. again.)

komicturtle

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Bankai

658. Posted: Wed 5th Oct 2011 02:07 BST

KomicZ wrote:

Who says I was referring to Japan? I was referring to the US.

Um, no, you're talking about development costs and whether it's worth making games that don't sell well?

Believe it or not, but sometimes, just sometimes, the US isn't the centre of the universe and a game is still very proftitable even if it tanks in the US market. The Warriors games are very profitable for Tecmo Koei. Enough so they're opening new development studios to make even more of them (Tecmo Koei Canada, for instance).

Edited on Wed 5th October, 2011 @ 02:08 by Bankai

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komicturtle

659. Posted: Wed 5th Oct 2011 02:17 BST

I never said it was and I'm not talking about costs and all that extra stuff you're talking about.

komicturtle

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Bankai

660. Posted: Wed 5th Oct 2011 02:38 BST

yeah, but if no one buys these games, why would anyone want to make these games as they'll likely lose money?

And then you said

Very true, but that never stopped the Warriors games from being made (has a decent fanbase) every year.

So, again, if you weren't talking about the costs involved in making a game vs sales, what the hell were you talking about?

Edited on Wed 5th October, 2011 @ 02:38 by Bankai

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