Bankai wrote:
Ninja Theory is easy the most underrated game dev out there.
They make brilliant games that sell crappily, and 'hardcore' gamers seem to hate that they're the one developer in the west that really tries to be different.
Considering Devil May Cry is a huge franchise in the west, and this game is miles better than 4, I'm assuming it's going to sell very well.
CanisWolfred wrote:
Does the platforming get better after the first mission? Again, I can't stress enough how frustrated I was with the platforming in the demo mission. That angel glide especially drove me bonkers. And then that church section...ugh....
It's something that you need to practice at in order to breeze through it. The game teaches you as you progress, so by the time you're at a really "difficult" platform section, you'll be prepared.
I haven't played the demo, so I have no idea which level it was. All I know is that, if the platforming is going to ruin in for you, rent it or borrow it. No need to waste $60.
The only point of difference between us is that I like the OOT Otaku-style RPGs from Compile Heart, NIS and GUST and you don't 
