I just downloaded Darksiders on PSN. It's a pretty good God of War clone.
Is Dante's Inferno a good game too? I'm thinking about getting that one as well. I love God of War-style games!
saw it more of a zelda clone.
I here Dante's inferno is okay
Darksiders is nothing like Zelda. It's more of a brutal hack-and-slash game, much like God of War, Bayonetta, and Devil May Cry. Though DMC is more stylish.
It has all the features of God of War:
A super powerful warrior killing enemies with a powerful weapon
The enemies drop collectible souls
You find chests with more souls
You use these souls to upgrade your weapons
Gigantic boss battles where all you do is slash repeatedly, dodge, repeat
Tons of quick-time events ("mash the Circle button")
So if you think Darksiders is more like Zelda, then that means God of War is like Zelda too.
It follows the Zelda formula to the letter. You go through dungeons, solve puzzles, get new items/upgrades to help you solve your tasks. It really is a Zelda clone, just with God of War combat and style.
Also, true story: Ninja Gaiden and Devil May Cry were inspired by Zelda.
I just downloaded Darksiders on PSN. It's a pretty good God of War clone.
Is Dante's Inferno a good game too? I'm thinking about getting that one as well. I love God of War-style games!
saw it more of a zelda clone.
I here Dante's inferno is okay
Darksiders is nothing like Zelda. It's more of a brutal hack-and-slash game, much like God of War, Bayonetta, and Devil May Cry. Though DMC is more stylish.
It has all the features of God of War:
A super powerful warrior killing enemies with a powerful weapon
The enemies drop collectible souls
You find chests with more souls
You use these souls to upgrade your weapons
Gigantic boss battles where all you do is slash repeatedly, dodge, repeat
Tons of quick-time events ("mash the Circle button")
So if you think Darksiders is more like Zelda, then that means God of War is like Zelda too.
How far are you into the game?
The Dungeon formula once you get into the game is exactly like a zelda game. Lots of puzzles and chest around, Get item after killing mini boss than use said item too kill boss. rinse repeat.
WAT!
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The Dungeon formula once you get into the game is exactly like a zelda game. Lots of puzzles and chest around, Get item after killing mini boss than use said item too kill boss. rinse repeat.
I just got to the gate where War meets Samael for the first time. I'm pretty early in the game. So far I haven't seen many Zelda elements at all, it's all just hack-and-slash.
The Dungeon formula once you get into the game is exactly like a zelda game. Lots of puzzles and chest around, Get item after killing mini boss than use said item too kill boss. rinse repeat.
I just got to the gate where War meets Samael for the first time. I'm pretty early in the game. So far I haven't seen many Zelda elements at all, it's all just hack-and-slash.
Yeah your not their yet. Soon the game is going to become very Zelda-esque.
WAT!
Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.
3DS Friend Code: 3093-7342-3454 | Nintendo Network ID: shingi70
Yeah it's heaps like Zelda. You will see when you play it a bit more. Awesome game though. One of favourite PS3 games. Looking forward to the sequel this year.
It's definitely not Resident Evil. I'm going through it on Veteran with a friend. The camera angles are annoying, the tank controls drive me insane, and the storyline doesn't grab me. Thank god I'm only borrowing it.
Just for you. "I'm just a musical prostitute, my dear." - Freddie Mercury
The Dungeon formula once you get into the game is exactly like a zelda game. Lots of puzzles and chest around, Get item after killing mini boss than use said item too kill boss. rinse repeat.
I just got to the gate where War meets Samael for the first time. I'm pretty early in the game. So far I haven't seen many Zelda elements at all, it's all just hack-and-slash.
Yeah your not their yet. Soon the game is going to become very Zelda-esque.
To anyone who has played and beaten Darksiders:
Is there an actual overworld to explore? Or is it just "running down a linear path" like in God of War or Devil May Cry?
Little bit of Syphon Filter knowledge from an old fan. The series first release was released before the PSone dual analogue controller, so that is why the controls are crazy and the game uses and auto aim feature. When Syphon Filter 2 came out, even with the dual analog controls, the right analog stick still wasn't used for turning the camera like we are so used to today. Back when the games released, they were some of the hottest shooters on the market and got very high scores all around. But, as most all of the PSone game's, they haven't aged well at all. Stick with the PSP games and also pass on the average Syphon Filter game on the PS2 as well.
Darksiders was indeed heavily inspired by Zelda and is likely one of the big reasons that it's being so hyped on the Wii U.
Ok now I'm starting to see some Zelda references. The collectibles, expandable life bar (skulls instead of hearts), and map are all taken from Zelda. But the game still seems mainly inspired by God of War, in terms of combat mechanics.
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