So not only would you need internet to play the system, you must have membership in order to use it? even if it is a rumor I still wouldn't want a xbox.
Other Gaming Forum
Topic: Next XBox: always online, no used games
Showing 61 to 80 of 99
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61. Posted: Thu 7th Feb 2013 15:34 GMT |
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The day when most people get active is the day zombies roam...but there should be a thousand ways to kill them to make life more easy, but if you become one...expect a serious case of the munchies. 3DS Friend Code: 5198-2878-6360 | |
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62. Posted: Thu 7th Feb 2013 21:23 GMT Jaz007 wrote:
And why should a games publisher support the second hand business? |
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63. Posted: Thu 7th Feb 2013 21:28 GMT To be honest, I'd have a bizarre amount of respect if Microsoft did this despite how poorly it would almost certainly sell. Wasting tons of money just to give the middle finger to Gamestop and entitled fans is something I could respect, even if I only partially agree with their logic at best. |
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3DS friend code: 2878 - 9709 - 5054 All you people want sequels...how 'bout good new nintendo franchises? | |
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64. Posted: Thu 7th Feb 2013 21:35 GMT @Bankai Okay, now I see the other perspective clearly. However, there are plusses for the games industry as a whole when it comes to used-games. Not enough for publishers to support them, mind you, but enough for Microsoft to support them. Which is why I question why MS would do this. Used games greatly benefit Microsoft. |
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Best thread ever 3DS Friend Code: 4940-5561-6002 | Nintendo Network ID: Moomoo14 | |
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65. Posted: Thu 7th Feb 2013 22:01 GMT moomoo wrote:
Microsoft has two sets of customers: The game makers, and the game players. Game players tend to forget that, but it's the simple reality - Microsoft needs to do right by them as well. And that's what blocking second hand games would achieve. Game markers are more important anyway. If you get a massive lineup of killer exclusives and third parties on board, customers are going to come anyway, even if they grumble about the second hand game thing. |
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66. Posted: Thu 7th Feb 2013 23:24 GMT This could go either way imo. While Cloud certainly eliminates the need of second hand games, it's a serious disadvantage to people living in countries without extremely high speed internet connections (as we would know, @Bankai, the NBN isn't due to roll out until 2015). Unless Microsoft can spring to do more reprints and make sure games don't disappear from the shelves, it'll work. What I'm most afraid of is that game companies will decide to only target the "profitable" sectors of the world - so, Japan, USA, the UK and select parts of Europe and Oceania. Sure they have no obligation to make video games accessible to countries where the average citizen might not be able to afford to play games regularly, but most onlookers will see it as unfair. |
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http://backloggery.com/oiiopo "I wish I had wings like a dove. I would fly away and find rest." 3DS Friend Code: 3952-7233-0245 | |
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67. Posted: Thu 7th Feb 2013 23:32 GMT Magikarp wrote:
Or they just customise the product to suit the market. In China Activision launched Call of Duty as a free-to-play game. Nowhere else in the world, just China. Because if people had to pay an up-front cost they would simply pirate the game. There's no reason to think Microsoft can't customise the Xbox whatever for markets with low Internet penetration by making the consoles sold in that region not require online. |
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68. Posted: Thu 7th Feb 2013 23:40 GMT Bankai wrote:
I don't see much of an indication that exclusives are going to happen this gen within 3rd parties for the most part. Ubisoft just stated how they're not going to do that. Unless if used-games are so harmful that it's worth not supporting a system entirely, then games will still be put on the other systems. |
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Best thread ever 3DS Friend Code: 4940-5561-6002 | Nintendo Network ID: Moomoo14 | |
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69. Posted: Thu 7th Feb 2013 23:49 GMT moomoo wrote:
There's still the potential for exclusive DLC, or timed exclusivity. Microsoft would realise that it is going to be harder than ever to encourage third party exclusives. And so Microsoft needs to work harder to please its developer customers. |
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70. Posted: Fri 8th Feb 2013 00:16 GMT rayword45 wrote:
There have been cases where the pirated copy came before the release of the game. Rare? These people usually sell hundreds of thousands of games before getting caught. I don't have any problem with publishers trying to get people to buy their games new. But it's another thing to claim that the used game market is actually worse than pirating (which technically is even fewer sales for them regardless) |
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Fly high! 3DS Friend Code: 2234-7139-4188 | Nintendo Network ID: LzWinky | |
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71. Posted: Fri 8th Feb 2013 01:47 GMT LordLzGlad wrote:
Piracy is a far lower scale problem than the second hand trade. Every shop out there sells second hand games. Piracy's a problem, no doubt, but if you look at how many dollars are exchanged in second hand trade vs. the damage in lost revenues of piracy, I'd bet you whatever you like that there's more zeroes in the former. |
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72. Posted: Fri 8th Feb 2013 11:23 GMT If they somehow prevent used games from being played, I think more people will stick to old consoles where you were free to buy anything. And they encourage hackers to work on something that bypasses this new "feature". Edited on Fri 8th February, 2013 @ 11:25 by Omega |
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Ωɱɛɡɑ | |
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73. Posted: Fri 8th Feb 2013 15:42 GMT Bankai wrote:
What does that have to do with the rediculousness of your statement? I said nothing about weather publishers should support used games. I simply pointed out that your statement was unreasonable. But to answer your question, there is no need for publishers to support used games. Banning them however is a different matter. They will lose all sales of consoles from people (like me) who won't buy a console if it bans used games. All of the new games we buy will disappear too. Edited on Fri 8th February, 2013 @ 15:45 by Jaz007 |
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Currently playing: Fire Emblem: Awakening. | |
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74. Posted: Fri 8th Feb 2013 17:44 GMT I really think Edge got some bad info. I think they got always online confused with always on similar to the apple TV or most smart phones and tablets. The verge posted this yesterday about the next gen Kinect. [quote]Microsoft will greatly improve its speech recognition technology inside the next Xbox, The Verge has learned. Sources familiar with Microsoft's Xbox plans have revealed that Durango, the codename for the next Xbox, will support wake on voice, natural language controls, and speech-to-text. The improved capabilities mean that Xbox users will be able to walk into a room and simply say "Xbox on" to wake up the new Xbox.[quote] Quote
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Sony_70 3DS Friend Code: 3093-7342-3454 | Twitter: senza_titolo | |
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75. Posted: Fri 8th Feb 2013 18:11 GMT Don't think MS will do this |
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Xbox Live Gamer Tag - RancidVomit86 | |
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76. Posted: Sat 9th Feb 2013 03:00 GMT Sounds like pure speculation at this point IMHO. But golly if it were true talk about shooting yourself in the foot. :/ I would be OK with though maybe paying a small 'activation fee' of some sorts, like $10-$15 to activate a used game for play (which some companies are doing already for online play on a used game I think?). Especially if I get the game at a much lower price than the original MSRP. I'd be cool with that. Or if they you know...lowered the price of new games....or made digital significantly cheaper than physical...but that would make too much sense. Edited on Sat 9th February, 2013 @ 03:00 by bluecat |
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just another day... | |
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77. Posted: Sat 9th Feb 2013 18:06 GMT Wow, has Microsoft really have gone down in the crapper or what? 1) Paying $60 a year to play multiplayer online games. |
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sdcazares1980 | |
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78. Posted: Sat 9th Feb 2013 18:10 GMT And it will only use Kinect, no controllers! |
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mrwalkietalkie.deviantart.com | |
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79. Posted: Sat 9th Feb 2013 18:21 GMT sdcazares1980 wrote:
The first one was a good point, but no one's forcing simultaneous releases. Providing incentives =/= forcing people against their will. And this same speculation was made about Sony. Anyone can make idle speculation about anything. That doesn't necessarily indicate they're going down the crapper. Trust me, there are far better indicators of Microsoft going down the crapper than those. EDIT: After looking it up, I see that Microsoft does indeed have a policy that, for all intents and purposes, requires either a simultaneous or Xbox-first release. They do reserve the right to refuse games that release on other consoles first, especially if it has less content (which Rayman Legends, for instance, likely will). While it's definitely a good way to lose business with Game Makers, it is something that most of their customers would want, so it's not like they're being wholey unreasonable. Edited on Sat 9th February, 2013 @ 18:48 by CanisWolfred |
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Official Member of NL's Atlus Fan Club. "Uruffufu" - Wolfrun | |
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80. Posted: Sat 9th Feb 2013 18:52 GMT CanisWolfred wrote:
Microsoft has a policy of not releasing games if it's not simultaneous with it's competitors. It's not "forcing" per se (hence the quotes), but it puts the developers in a bad situation, and this was the reason why, IMO, Rayman has been delayed for a simultaneous release. Think about this: why couldn't Ubisoft just release the game for the Wii U now and later for the PS3 and Xbox 360? And why did No More Heroes not have an Xbox 360 release? I didn't know about the policy until today, and I didn't understand why the delay was such a big deal until now. As far as Sony is concerned, I think it's much more well-known and documented on the Xbox 360 about the online-only/no disc system. Like you said, it still remains to be seen, but this along with the others is why Microsoft is seen in such a bad light right now. Edited on Sat 9th February, 2013 @ 19:00 by sdcazares1980 |
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sdcazares1980 |

