I've done bits and pieces - I've got the game to highlight all movement squares accessible by a character (based on the number of squares that a char. can move), and if you click outside the available squares nothing will happen (it will probably end up playing a 'denied' sound).
My next aim is to implement a user interface, so when you click on a character their portrait and stats will appear at the bottom of the screen. Unfortunately I'm encountering a problem that, while not critical, indicates that something isn't right with my program. Occasionally when I exit, the program returns an error that has to do with invalid memory access. It doesn't seem to crash the game or anything, but I'd like to sort out what the problem is as it could be something that will give me a headache down the line.
Unfortunately I probably won't get much time to work on the game in the next week or so, as I'm travelling for work. Once I get home, however, I'll try and get stuck into it and make some more progress.
While I'm still fleshing out the basics at the moment, I should soon be able to start on the 'fun' things - that is, figuring out a battle system, setting, story and the like!





