Showing 1 to 20 of 24
1. Posted: Tue 22nd Sep 2009 06:02 BST
I haven't come across a thread such as this yet, so I thought I'd start one for everyone who has and likes the game, LittleBigPlanet. I thought that maybe those who have the game can share some online levels that they've come across that are neat and interesting and perhaps even share levels that they have created. I'll start.
My PSN is located in my sig, and I have made 5 levels. They are:
-Klonoa Costume Tutorial/Vision 1-1 I decided to recreate the first level of Klonoa Wii. While the player runs through the level, he/she learns how to make a costume
-Klonoa: Vision 5-2 I actually do NOT like this level in the Klonoa game, however; I thought that it would be one of the coolest to recreate. I managed to get the timing right, and I have the enemies shift to their invincible states whenever the eclipse occurs. My thermometer ran out, so I still have to make the last half of this level. I have an idea for the boss fight, but I hope that it works out.
-Jungle Horror Part 1,2, and 3 Three separate levels that I've created; all part of a series. The first is actually my very first level I created, and the last is the first time that I've included any bosses in my levels.
I actually do have a sixth level, but it's nothing but a joke level.Okay, now a recommendation. If anyone out there loves a different kind of level in LBP, then I would recommend the author, amazingflyingpoo. He has some very good RPG-style levels. There's a lot of text, but I think that the story is great. These are his LittleBigLand levels and there are currently four that he has created. They are very neat, and I would highly recommend them to anyone. Just search for his username and you should be able to find the levels just fine.
If anyone else has any recommendations or would like to recommend their own levels, that would be great. =)
Wii #: 2957-6808-2293-0954Pokemon: Mystery Dungeon Explorers of Sky FC: 2235-6850-1352PSN: Trevor_Fox-Try out my Littlebigplanet levels! =)
2. Posted: Tue 22nd Sep 2009 07:10 BST
I'm still working on mine, I'll post my information asap. It will be a while though. I want my first one to be special
my wii number: 8754-9981-5119-6538http://oddsreviewsandthoughts.blogspot.com/Final Fantasy Crystal Chronicles number: 1290-4359-9435PlayStationNetworkID: odd69
3. Posted: Wed 7th Oct 2009 02:15 BST
Well, I've just created a new level. It's called, Klonoa: Vision 5-2 part 2: Boss Joker. It wraps up Vision 5-2 since I my thermo ran out in the first level.
4. Posted: Thu 8th Oct 2009 01:21 BST
@Trevor.... you made Klonoa levels and Im gonna def play them. My bro-in-law has my LBP so It may be a few weeks before I can get online and try them out. Have you been added to my friends list? If not send me an invite its crossed23 I think I have 3 levels posted now. 1 is not fully finished but two are. Just be warned one is quite difficult intentionally and few have finished it lol, but it tracks times if you do, I actually had to make it easier for people so they could get thru it.
3DS FC: 4382-2029-8015
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5. Posted: Thu 8th Oct 2009 03:56 BST
Thanks. =)No, I haven't added you yet. I'll send you an invite. And don't worry, I have that same problem, too. According to my sister, my levels can be impossible, even though I have no problem with them. But, I do know every trick and loophole for my stuff. But I love getting her to testplay my stuff 'cause it helps me balance out the difficulty.
6. Posted: Thu 8th Oct 2009 04:11 BST
Oh, man! I haven't posted about my new level. I made a Ghadius Survival level. See how long you can last against the King of Darkness!
Btw, I tried out your hard level and left a comment. I aced it! Yeah! I would've loved have seen how much harder it was originally.
7. Posted: Fri 9th Oct 2009 03:06 BST
@Trevor_Fox..... awesome. I got your invite today and added you to my friends list so ill easily be able to find your levels when I get LBP back. Oh will be getting it this weekend so prob Sunday Ill be able to get online some (family is staying with me and the wife this weekend at our house lol) and play your levels. Im looking forward to the challange. Ive gotten a Lot of negative feedback from that level but i actually had a lot of fun making it. Im more of a player than a developer and oh If you played my Christmas level. I dont hate Obama it was just fun to throw in there cause somebody gave me his pic as a prize for completing their level lol.
8. Posted: Fri 9th Oct 2009 05:31 BST
I tend to avoid politics all together. I have my preferences, but political talk seems to spawn nothing but hate. I thought that level was pretty funny, though.
I love to play levels. I love to develop as well, but I have to be in the mood to do it. More often than not I rush to get a level done, but somehow it all turns out okay in the end.
9. Posted: Fri 9th Oct 2009 14:44 BST
@Trevor.... Im the same way about the political aspects. I do keep up with them but I take an unbiased view on it lol so the level was kinda in the middle of the whole Polital everything that was on tv so I figured I would make a little joke about it lol. I have an unfinished level based on NASA that ive got to finish and the music themed level need a lot of work so maybe Ill get back to doin a little dev time myself lol.
10. Posted: Fri 9th Oct 2009 14:45 BST
Oh, make sure you play the Dead Space level online as its prob my favorite user created level in the game. I dont know how the guy made it but he did.
11. Posted: Fri 9th Oct 2009 19:22 BST
Oh, I've played that one. Part 1 and 2. I agree; it was a very good level. If you like Silent Hill, you should definitely check out the Silent Hill tribute level. That one was neat.Also, if you're a fan of anime, specifically the Miyazaki movies, then search "Spirited Away." That level is awesome. But, then again, most levels made from anyone in Japan are awesome.
12. Posted: Sat 10th Oct 2009 17:31 BST
Lol. I actually went to a small single theater and saw Miyazakis new movie Ponyo a couple of weeks ago. Really cool getting to see an Anime here in the States in a theater. Especially one that was still film instead of digital and had a guy come out and announce a verbal preview of the movie, really cool..... so yeah Ill check those out. Heck Im goin to go get my LBP updating right now so I can check out your levels.
13. Posted: Sat 10th Oct 2009 22:14 BST
I meant to see Ponyo. Maybe if it's still out whenever I get the cash I can go see it.
14. Posted: Sun 11th Oct 2009 02:07 BST
I played your Klonoa levels wich are really good. I had a really hard time with the trampoline part. The spring maybe needs to be a little tighter. I played the first of your horror stages and i really really liked it. The dropping skull was awesome and the enviroment is absolutely perfect as I love gothic anything. Im looking forward to playing the others. Great job. I worked some on my NASA level but it still has a ways to go and I just got Ratchet and Clank back so ill be playin it a bit too. Had a blast though.
15. Posted: Sun 11th Oct 2009 03:34 BST
Thanks. =)Glad you liked 'em. The spring on the trampoline is as tight as it can be; 10. You really just have to learn how to work it. I've had a lot of people tell me it's difficult to work with. I guess I've just used it so much I'm used to it. You have to time your jumps. Jump right as the floaty material reaches it's max height. As you keep doing this, you'll go higher and higher. I think one of MM's levels does this. It's in the Wedding I believe.
Anyway, duly noted. I'll see if I can't do anything to make it easier. I'm glad you liked my Jungle Horror level. That was actually my first level I ever made. My favorite out of the three is the third one.
16. Posted: Sun 11th Oct 2009 05:35 BST
Ok. I've updated my Klonoa Costume Tutorial yet again. Hey, I keep getting ideas. =)This time I've added a secret area. This area will offer the player a behind-the-scenes look at how I made some of the stuff that I did for my Klonoa levels. Just doing a normal playthrough of this level won't show you where the secret area is; you have to look for it! I gave a hint on my level description, but I'll give it here as well.
Hint: "Cascading Water."
17. Posted: Sun 11th Oct 2009 13:25 BST
Still don't have my disc drive fixed so I can't play this for a while but I have the game of the year edition
PSN ID: castlehominid99
3DS Friend Code: 0731-4849-6143 | Nintendo Network ID: theironmango
18. Posted: Sun 11th Oct 2009 16:48 BST
@Trevor.... cool deal, Ill check it out and see if I can find it Actually I think the floaty material is hitting the ground and stopping the push up when I was jumping on it I think raising the sping a tad would stop the problem..... Oh how do you make the challange levels. I really like the one you have and have a great idea for it. Does the whole level move and you just cant see it?
19. Posted: Sun 11th Oct 2009 16:59 BST
Well, let's see if I can explain this...On my challenge level, I made a ring and had it rotate, as this also happens in the Klonoa game while fighting Ghadius. Ghadius is there only as a visual in the background for the player, but he is actually where all my emitters are located. I couldn't put any emitters on the stage because the rotation would mess them up. Then, way far off on the right side of the level, I have a sponge attached to a piston. This sponge has a green switch on it. The longer you play the level, the lower the sponge gets. As it gets lower and lower, it activates other green switches, each connected to three or more emitters.
That's basically how the level's set up. I'd love to hear any ideas for it. =)
20. Posted: Mon 12th Oct 2009 01:59 BST
Awesome.... so the piston dropps slowly activating the emmiters.... that is genius. I thought forever and couldnt come up with anything to work right . I tried making a whole level move on a wire wich didn't work out so well. I got mad a deleted it. Maybe ill try to make another one, honestly it will prob be after i finish Uncharted 2 and Sigma 2.