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Topic: Indie Games Advent Calender 2010 - Mission in Snowdriftland - 24 Levels of Jump 'n' Fun

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shinesprite

81. Posted: Wed 8th Dec 2010 20:16 GMT

@Raylax Oh that, sure.

Former threads I've belonged to had spoiler buttons which would expand the post when clicked. ;)

Currently Playing - Crashmo (on park level 108/100 ATM), Donkey Kong Country Returns, Zelda II: The adventures of Link

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Deviant_Mugen

82. Posted: Thu 9th Dec 2010 06:59 GMT

Level 9 was a bit hairy, but it still only took me 3 tries to pass it...

"Don't make enemies, they'll stab your heart; don't make friends, they'll stab your back. Including me, including you, all men are trash. Don't love; don't be loved. Have nothing to do with other; live in isolation."

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shinesprite

83. Posted: Thu 9th Dec 2010 16:47 GMT

Level 10 is about mostly non-linear exploration.

Some of you might want to take a peek at the prize. Be warned, it isn't as good as door 9.

Currently Playing - Crashmo (on park level 108/100 ATM), Donkey Kong Country Returns, Zelda II: The adventures of Link

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Deviant_Mugen

84. Posted: Fri 10th Dec 2010 06:55 GMT

Level 10 was fun, but those new jack-o-spiders were a bit annoying...

"Don't make enemies, they'll stab your heart; don't make friends, they'll stab your back. Including me, including you, all men are trash. Don't love; don't be loved. Have nothing to do with other; live in isolation."

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Xkhaoz

85. Posted: Fri 10th Dec 2010 17:39 GMT

Level 10 was pretty good. I liked how it was pushing exploration, and those spiders are annoying.

I don't really give a damn anymore.

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shinesprite

86. Posted: Fri 10th Dec 2010 17:42 GMT

Level 11 is well-rounded. :)

Edit: did any of you notice the new donate door?
@tons_of_bits You could give those who donate another heart container. ;)

Edited on Fri 10th December, 2010 @ 17:47 by shinesprite

Currently Playing - Crashmo (on park level 108/100 ATM), Donkey Kong Country Returns, Zelda II: The adventures of Link

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iwiica

87. Posted: Fri 10th Dec 2010 21:16 GMT

shinesprite wrote:

@tons_of_bits You could give those who donate another heart container. ;)

hehe, heart containers are free for all.
our donators get a special "thank you!"-response by Chubby & friends.

Edited on Fri 10th December, 2010 @ 21:16 by iwiica

chick chick BOOM - http://chickchickboom.com
Mission in Snowdriftland - Indie Games Edition - http://www.mission-in-snowdriftland.com
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Deviant_Mugen

88. Posted: Fri 10th Dec 2010 21:23 GMT

@shinesprite: Three heart containers are all you need...

"Don't make enemies, they'll stab your heart; don't make friends, they'll stab your back. Including me, including you, all men are trash. Don't love; don't be loved. Have nothing to do with other; live in isolation."

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shinesprite

89. Posted: Fri 10th Dec 2010 21:31 GMT

Metroid_Fan wrote:

@shinesprite: Three heart containers are all you need...

Too true.

@tons_of_bits Also, I thought you should be aware that when I was playing level 11, the last green spider got free from its web and was crawling on trees, floating logs, and even in mid-air! :O

Currently Playing - Crashmo (on park level 108/100 ATM), Donkey Kong Country Returns, Zelda II: The adventures of Link

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stewii

90. Posted: Sat 11th Dec 2010 00:04 GMT

Unfortunately there are still some bugs left, but I don't have time to fix them :-/ So I just smile about the strange behavior of some enemies :D

It would be not a bad idea to pimp this version up and make a full release for WiiWare or another download service. What do you think?

Join us at Facebook/Twitter - http://www.tons-of-bits.com/

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Oregano

91. Posted: Sat 11th Dec 2010 00:09 GMT

stewii wrote:

It would be not a bad idea to pimp this version up and make a full release for WiiWare or another download service. What do you think?

I would definitely buy it! It might be worth considering 3DS(ware) too!

http://www.gaminggauge.com/
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Deviant_Mugen

92. Posted: Sat 11th Dec 2010 00:18 GMT

stewii wrote:

It would be not a bad idea to pimp this version up and make a full release for WiiWare or another download service. What do you think?

Definitely not a bad idea...

"Don't make enemies, they'll stab your heart; don't make friends, they'll stab your back. Including me, including you, all men are trash. Don't love; don't be loved. Have nothing to do with other; live in isolation."

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shinesprite

93. Posted: Sat 11th Dec 2010 00:38 GMT

stewii wrote:

Unfortunately there are still some bugs left, but I don't have time to fix them :-/ So I just smile about the strange behavior of some enemies :D

It would be not a bad idea to pimp this version up and make a full release for WiiWare or another download service. What do you think?

That's okay, just wanted to make you aware of it.

As for a marketed product, I'd probably buy this for WiiWare (more of a $4 game IMO, needs a few more levels to round it out) and definitely get it for DSiWare (portable is a +). :) As you probably know, DSiWare will be transferable to 3DS.

Currently Playing - Crashmo (on park level 108/100 ATM), Donkey Kong Country Returns, Zelda II: The adventures of Link

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Deviant_Mugen

94. Posted: Sat 11th Dec 2010 07:17 GMT

Level 11 was quite fun. I like the new crawling snowman enemy, by the way, they remind me of the caterpillars from Super Mario World...

"Don't make enemies, they'll stab your heart; don't make friends, they'll stab your back. Including me, including you, all men are trash. Don't love; don't be loved. Have nothing to do with other; live in isolation."

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stewii

95. Posted: Sat 11th Dec 2010 13:04 GMT

To develop for 3DS is a quite interesting, I guess. Since we don’t have 3D graphics in the game, there will be no 3D effect!? Including parallax scrolling would help a bit :) However, the download service might get more popular with the 3DS, so it’s worth to think about this opportunity.

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shinesprite

96. Posted: Sat 11th Dec 2010 13:12 GMT

Wow, you guys did a great job with level 12!

Spoiler

One question though, how do you get the heart container that's stuck in the tree?

Spoiler

Currently Playing - Crashmo (on park level 108/100 ATM), Donkey Kong Country Returns, Zelda II: The adventures of Link

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stewii

97. Posted: Sat 11th Dec 2010 13:41 GMT

That's the question! Even my colleagues had problems to get it. It's a test to see if you are a real gamer >-)

Join us at Facebook/Twitter - http://www.tons-of-bits.com/

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Oregano

98. Posted: Sat 11th Dec 2010 13:44 GMT

stewii wrote:

To develop for 3DS is a quite interesting, I guess. Since we don’t have 3D graphics in the game, there will be no 3D effect!? Including parallax scrolling would help a bit :) However, the download service might get more popular with the 3DS, so it’s worth to think about this opportunity.

Well it would probably require a bit more work but I think making the game layered could work. For instance the snow levels with the ledges. It would be a lot more subtle 3D effect than most but could look cool. Of course it depends if that work is worth it, one bonus of Wiiware is that Nintendo allows games to be developed in flash(I think anyway) which would make a conversion a lot easier.

http://www.gaminggauge.com/
My new gaming website!

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shinesprite

99. Posted: Sat 11th Dec 2010 14:07 GMT

@stewii Okay, finally found it. Took me a few tries because I died before finishing the level. I'll have to say that those were some REALLY NASTY tricks you guys pulled.;)

For anyone still playing this game with an actual keyboard, you will find his near-impossible.

Currently Playing - Crashmo (on park level 108/100 ATM), Donkey Kong Country Returns, Zelda II: The adventures of Link

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Deviant_Mugen

100. Posted: Sat 11th Dec 2010 14:08 GMT

shinesprite wrote:

For anyone still playing this game with an actual keyboard, you will find his near-impossible.

We'll see about that...

"Don't make enemies, they'll stab your heart; don't make friends, they'll stab your back. Including me, including you, all men are trash. Don't love; don't be loved. Have nothing to do with other; live in isolation."