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Topic: I'm making an entire RPG in a day.

Showing 41 to 60 of 133

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OracleOfTruth

41. Posted:

You put in a valiant effort, @Mr. Merd. Kudos to you. You were able to complete much more than many of us could.

I foresee what you'll do there.
-The truth is incontrovertible, malice may attack it, ignorance may deride it, but in the end; there it is. ~Winston Churchill

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Morpheel

42. Posted:

That's one awesome overworld map!

Oops, no username pun.

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Oh! eShop Gurus.

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Gioku

43. Posted:

Great! I can't wait to play it! :)
This was a valiant effort. I salute you.
Untitled

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MAB

44. Posted:

MadAussieUbisoftCEOBloke says: Forget about the deadline Swerdy... I will give you another 7 months of polishing for this release ;)

MAB

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SheldonRandoms

45. Posted:

@SwerdMurd If you did that all in a day, then just imagine what you can do in another day, or a week, or a month, or a year, etc.

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BadKitty

46. Posted:

It looks amazing swerd you so gonna do this and everyone will love it! :*
I've done sleepless nights work, hurting your body for a game. Go swerd go~ Untitled
Take an ice cold shower to wake yourself up!
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/pelts Swerd with ice!

Meow~
BadKittysDomain!
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[17:24] LordJumpMad: I will never male you happy >:[
[21:11] LordJumpMad: You insluted my words >:[
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SwerdMurd

47. Posted:

Not sure why someone's blasting my genitals with cold water... I also look a lot more like a cat than I thought I did. Am I being rewarded or punished? :D

Thanks again guys - I think I'm gonna put another 26 hours (and no more, it's done at that point) into it after I get back from my upcoming 3-day vacation. I will DEFINITELY link everyone here as soon as it's done and playable. The combat system is really simple, but kinda awesome!

Next thing I'm doing is music - I'll post the soundtrack here once it's done - doing it NES style, per usual.

For those who don't know my style:

http://soundcloud.com/swerdmurd/final-fatasy-7-battle-theme - remake of FF7's battle theme, Nintendo style
http://soundcloud.com/swerdmurd/castles-and-caverns-yup-thats - town theme I did for my MUCH larger, Dragon Quest / Breath of Fire style RPG. It won't be done for at least a year
http://soundcloud.com/swerdmurd/castles-and-caverns-chapter - Boss theme from that same RPG. Well, one of 3 boss themes for that game.

-Swerd Murd

Owner of VINTAGE Games. http://www.vintagegames.us

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ogo79

48. Posted:

SwerdMurd wrote:

Not sure why someone's blasting my genitals with cold water

how do you feel about the chocolate wonderfall?

the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)

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MrMario02

49. Posted:

Congrats Bro! You Inspired me to make a game (not in 24 hours though). :D

Let's-a-go! Friend Code:4983 - 5372 - 3651

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uximal

50. Posted:

SwerdMurd wrote:

Not sure why someone's blasting my genitals with cold water... I also look a lot more like a cat than I thought I did. Am I being rewarded or punished? :D

Thanks again guys - I think I'm gonna put another 26 hours (and no more, it's done at that point) into it after I get back from my upcoming 3-day vacation. I will DEFINITELY link everyone here as soon as it's done and playable. The combat system is really simple, but kinda awesome!

Next thing I'm doing is music - I'll post the soundtrack here once it's done - doing it NES style, per usual.

For those who don't know my style:

http://soundcloud.com/swerdmurd/final-fatasy-7-battle-theme - remake of FF7's battle theme, Nintendo style
http://soundcloud.com/swerdmurd/castles-and-caverns-yup-thats - town theme I did for my MUCH larger, Dragon Quest / Breath of Fire style RPG. It won't be done for at least a year
http://soundcloud.com/swerdmurd/castles-and-caverns-chapter - Boss theme from that same RPG. Well, one of 3 boss themes for that game.

This is good work. What programming language did you use? , And how did you draw your sprites?,
I do a bit game programming as a hobby but what you have achieved in just 24hrs is pretty good..
Looking forward to playing this.

4983-5921-3975 | Thiori. jr

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SwerdMurd

51. Posted:

ogo79 wrote:

SwerdMurd wrote:

Not sure why someone's blasting my genitals with cold water

how do you feel about the chocolate wonderfall?

Considerably better.

uximal wrote:

What programming language did you use? , And how did you draw your sprites?

I used multimedia fusion developer 2 for the actual code / layout. I did most of my design with a combination of MSpaint for layout / mockups and googledocs for spreadsheets and docs. For my sprite design, I used the simple-but-nice sprite editor included with mmf2dev, which is basically MSPaint with zoom in, much better pallette / transparency control, and a nice animation timeline editor. I do all my music with modplug, and I tend to script sfx with it as well.

-Swerd Murd

Owner of VINTAGE Games. http://www.vintagegames.us

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MAB

52. Posted:

Haven't heard anything for 2 days now... Are you still alive mate... Maybe we should call this game Swerdy's Demise ;)

MAB

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SwerdMurd

53. Posted:

I'm on vacation - will be back in town / working tomorrow morning :). Went on vacation as soon as that 22 hour challenge had finished.

-Swerd Murd

Owner of VINTAGE Games. http://www.vintagegames.us

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Gregor

54. Posted:

GOATY GAME. YOU SHOULD MAKE YOUR OWN GAMING COMPANY. TRAMPLE NINTENDO, SONY, AND MICROSOFT.

It's a fez. I wear a fez now. Fezes are cool, just like bowties.

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Morpheel

55. Posted:

Gregor wrote:

GOATY GAME. YOU SHOULD MAKE YOUR OWN GAMING COMPANY. TRAMPLE NINTENDO, SONY, AND MICROSOFT.

I cordially invite you to read his signature.

Oops, no username pun.

Oh look! A Morphloggery.
Oh! eShop Gurus.

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Gioku

56. Posted:

I'm still hyped to play Maiden: Adei! I can't wait! It's gonna be so awesome, I just know it! :D

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mamp

57. Posted:

Hope it's awesome me wait long time XD

The cat's the only cat who knows where it's at.
NNID: Muffin-Gun

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SwerdMurd

58. Posted:

BACK IN TOWN!

So I'm trying to figure out how to work on the game more without violating the whole "made in a day" thing...

I've come to the conclusion that I must be done in 47 hours, 59 minuets total. That way, it didn't QUITE take 2 days and I don't have to feel like so much of a liar.

So let's check some stats here:

Time spent organizing game: 34 minutes
Time spent working on game, game jam day - 21 hours, 56 minutes

SPENT SO FAR: 22 hours, 30 minutes

Time allocated for blogging / final writeup - 1 hour, 30 minutes
Total time I can spend before it officially count as 2 days - 47 hours, 59 minutes

Time I have remaining: 23 hours, 59 minutes.

How I see this going:

3 hours - music
59 minutes - sound effects
20 hours - finish graphics, AI, loop game together, test

SO - I will plan the next few days out as follows:

TODAY (Saturday, 9/7/2013) - all music / sound, 4ish hour day
TOMOROW (Sunday, 9/8/2013) - finish all graphics, touch up tilemap blemishes, make enemy animation not suck so bad - 8 hours
MONDAY (Monday, 9/9/2013) - finish game. Rest of AI / programming / linkage / testing - 10 hours
TUESDAY (Tuesday, 9/10/2013) - any remaining cleanup post-test, get blog done - 2 hours + 1.5 hours.

So - playable final game Tuesday? Does that sound fair?

-Swerd Murd

Owner of VINTAGE Games. http://www.vintagegames.us

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Dashtag

59. Posted:

Sounds good to me!

I bend my own rules all the time :P

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SwerdMurd

60. Posted:

^ lol yeah.. I spent 2 hours of that first 22 hour day making plans / organizing... Then spent the next 20 hours working on completely different stuff / not following my plan at all.

Gotta love project management. ....... /runs away

-Swerd Murd

Owner of VINTAGE Games. http://www.vintagegames.us