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Topic: I'm making an entire RPG in a day.

Posts 41 to 60 of 133

Auracle

You put in a valiant effort, @Mr. Merd. Kudos to you. You were able to complete much more than many of us could.

I foresee what you'll do there.
-The truth is incontrovertible, malice may attack it, ignorance may deride it, but in the end; there it is. ~Winston Churchill

Nintendo Network ID: True_Hero

MAB

MadAussieUbisoftCEOBloke says: Forget about the deadline Swerdy... I will give you another 7 months of polishing for this release

MAB

SheldonRandoms

@SwerdMurd If you did that all in a day, then just imagine what you can do in another day, or a week, or a month, or a year, etc.

http://eshopgurus.webs.com/ (I review stuff here, check it out : P )

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BadKitty

It looks amazing swerd you so gonna do this and everyone will love it!
I've done sleepless nights work, hurting your body for a game. Go swerd go~ Untitled
Take an ice cold shower to wake yourself up!
Untitled
/pelts Swerd with ice!

Meow~
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SwerdMurd

Not sure why someone's blasting my genitals with cold water... I also look a lot more like a cat than I thought I did. Am I being rewarded or punished?

Thanks again guys - I think I'm gonna put another 26 hours (and no more, it's done at that point) into it after I get back from my upcoming 3-day vacation. I will DEFINITELY link everyone here as soon as it's done and playable. The combat system is really simple, but kinda awesome!

Next thing I'm doing is music - I'll post the soundtrack here once it's done - doing it NES style, per usual.

For those who don't know my style:

http://soundcloud.com/swerdmurd/final-fatasy-7-battle-theme - remake of FF7's battle theme, Nintendo style
http://soundcloud.com/swerdmurd/castles-and-caverns-yup-thats - town theme I did for my MUCH larger, Dragon Quest / Breath of Fire style RPG. It won't be done for at least a year
http://soundcloud.com/swerdmurd/castles-and-caverns-chapter - Boss theme from that same RPG. Well, one of 3 boss themes for that game.

-Swerd Murd

Owner of VINTAGE Games. http://www.vintagegames.us

ogo79

SwerdMurd wrote:

Not sure why someone's blasting my genitals with cold water

how do you feel about the chocolate wonderfall?

the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)

MrMario02

Congrats Bro! You Inspired me to make a game (not in 24 hours though).

"Who am I? You sure you want to know? The story of my life is not for the faint of heart. If somebody said it was a happy little tale... if somebody told you I was just your average ordinary guy, not a care in the world... somebody lied."

Peter Parker, Spider-Man (2002)

uximal

SwerdMurd wrote:

Not sure why someone's blasting my genitals with cold water... I also look a lot more like a cat than I thought I did. Am I being rewarded or punished?

Thanks again guys - I think I'm gonna put another 26 hours (and no more, it's done at that point) into it after I get back from my upcoming 3-day vacation. I will DEFINITELY link everyone here as soon as it's done and playable. The combat system is really simple, but kinda awesome!

Next thing I'm doing is music - I'll post the soundtrack here once it's done - doing it NES style, per usual.

For those who don't know my style:

http://soundcloud.com/swerdmurd/final-fatasy-7-battle-theme - remake of FF7's battle theme, Nintendo style
http://soundcloud.com/swerdmurd/castles-and-caverns-yup-thats - town theme I did for my MUCH larger, Dragon Quest / Breath of Fire style RPG. It won't be done for at least a year
http://soundcloud.com/swerdmurd/castles-and-caverns-chapter - Boss theme from that same RPG. Well, one of 3 boss themes for that game.

This is good work. What programming language did you use? , And how did you draw your sprites?,
I do a bit game programming as a hobby but what you have achieved in just 24hrs is pretty good..
Looking forward to playing this.

4983-5921-3975 | Thiori. jr

SwerdMurd

ogo79 wrote:

SwerdMurd wrote:

Not sure why someone's blasting my genitals with cold water

how do you feel about the chocolate wonderfall?

Considerably better.

uximal wrote:

What programming language did you use? , And how did you draw your sprites?

I used multimedia fusion developer 2 for the actual code / layout. I did most of my design with a combination of MSpaint for layout / mockups and googledocs for spreadsheets and docs. For my sprite design, I used the simple-but-nice sprite editor included with mmf2dev, which is basically MSPaint with zoom in, much better pallette / transparency control, and a nice animation timeline editor. I do all my music with modplug, and I tend to script sfx with it as well.

-Swerd Murd

Owner of VINTAGE Games. http://www.vintagegames.us

MAB

Haven't heard anything for 2 days now... Are you still alive mate... Maybe we should call this game Swerdy's Demise

MAB

SwerdMurd

I'm on vacation - will be back in town / working tomorrow morning . Went on vacation as soon as that 22 hour challenge had finished.

-Swerd Murd

Owner of VINTAGE Games. http://www.vintagegames.us

Gregor

GOATY GAME. YOU SHOULD MAKE YOUR OWN GAMING COMPANY. TRAMPLE NINTENDO, SONY, AND MICROSOFT.

It's a fez. I wear a fez now. Fezes are cool, just like bowties.

3DS Friend code:
2664 - 3151 - 1828
Multiplayer centric games I own:
Animal Crossing New Leaf
Luigi's Mansion Dark Moon
Fire Emblem Awakening
Kid Icarus Uprising

Meowpheel

Gregor wrote:

GOATY GAME. YOU SHOULD MAKE YOUR OWN GAMING COMPANY. TRAMPLE NINTENDO, SONY, AND MICROSOFT.

I cordially invite you to read his signature.

Meowph, that's right!

Oh look! A Morphloggery.
Oh! eShop Gurus.

Nintendo Network ID: Abgarok

mamp

Hope it's awesome me wait long time XD

The cat's the only cat who knows where it's at.
NNID: Muffin-Gun

SwerdMurd

BACK IN TOWN!

So I'm trying to figure out how to work on the game more without violating the whole "made in a day" thing...

I've come to the conclusion that I must be done in 47 hours, 59 minuets total. That way, it didn't QUITE take 2 days and I don't have to feel like so much of a liar.

So let's check some stats here:

Time spent organizing game: 34 minutes
Time spent working on game, game jam day - 21 hours, 56 minutes

SPENT SO FAR: 22 hours, 30 minutes

Time allocated for blogging / final writeup - 1 hour, 30 minutes
Total time I can spend before it officially count as 2 days - 47 hours, 59 minutes

Time I have remaining: 23 hours, 59 minutes.

How I see this going:

3 hours - music
59 minutes - sound effects
20 hours - finish graphics, AI, loop game together, test

SO - I will plan the next few days out as follows:

TODAY (Saturday, 9/7/2013) - all music / sound, 4ish hour day
TOMOROW (Sunday, 9/8/2013) - finish all graphics, touch up tilemap blemishes, make enemy animation not suck so bad - 8 hours
MONDAY (Monday, 9/9/2013) - finish game. Rest of AI / programming / linkage / testing - 10 hours
TUESDAY (Tuesday, 9/10/2013) - any remaining cleanup post-test, get blog done - 2 hours + 1.5 hours.

So - playable final game Tuesday? Does that sound fair?

-Swerd Murd

Owner of VINTAGE Games. http://www.vintagegames.us

SwerdMurd

^ lol yeah.. I spent 2 hours of that first 22 hour day making plans / organizing... Then spent the next 20 hours working on completely different stuff / not following my plan at all.

Gotta love project management. ....... /runs away

-Swerd Murd

Owner of VINTAGE Games. http://www.vintagegames.us

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