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Topic: Hidden Gems / Underappreciated Games

Posts 21 to 36 of 36

Cobalt

@ThanosReXXX

Developed by Arcade Zone, a really really really small developer, only two persons :

Christophe Gayraud
Jean-Christophe Alessandri

They did "Legend" on the SNES too.
There is another one "Nightmare Busters" but it was never officially released ...

From my perspective, Iron Commando is not a good game, but for a two developers game, respect !

Edited on by Cobalt

Cobalt

Vinny

Knighty_IX wrote:

@Vinny Loved Big Bang Mini, lots of content and replayability makes it a worthy purchase as an awesome DS shooter.

It was jarring to play Hotel Dusk and Last Window after the Ace Attorney series, a bit unpolished (Hotel Dusk in particular) but enjoyable nonetheless. I liked the characters more in Hotel Dusk, especially Louis, but the personal story of Kyle Hyde in Last Window edges it out for me (man that Music Box puzzle was a doozy). The series hardboiled narrative and the beautiful rotoscope animations will be sorely missed. You know what, I should play Trace Memory and Another Code: R - A Journey into Lost Memories now that you mentioned Cing games.

Haven't played Monster Tales yet, but heard many praises worthy of a hidden gem. Legendary Starfy was adorable but too easy for my liking, a decent platformer but I wouldn't mind playing the other entries on the GBA.

Disaster: Day of Crisis is one of the few Monolith Soft games that I haven't played yet, and it really looks out of place in comparison to their other works; which makes it more intriguing to check it out. Do you mind telling me more about this game and why you liked it?

Replying to your post again (since I edited the previous one with a reply but it's now in the previous page), but this time for a more complete reply.

Not a lot of people played Big Bang Mini, it's seriously a very creative title. You can barely find anything about it on google except for 2009 articles (back when this game came out). Rarely seen it on a "remember this game?" thread on any gaming forum either.

Last Window has some great moments. Love the part where Kyle is talking about his childhood in Manhattan.

The GBA Starfy games are way more challenging, specially in terms of bosses.

I beat Trace Memory back in June. Still gotta play the Wii title.

This blue eye percieves all things conjoined. The past, the future, and the present. Everything flows and all is connected. This eye is not merely seen reality. It is touching the truth. Open the eye of truth... There is nothing to fear.

PSN: mrgomes2004

ReaderRagfish

@Vinny I remember seeing an advertisement for Big Bang Mini in Nintendo Power at the time and completely ignoring it, only to find out years later that it was considered a hidden gem.

Still waiting for Atlus to make Snowboard Kids 3

Vinny

ReaderRagfish wrote:

@Vinny I remember seeing an advertisement for Big Bang Mini in Nintendo Power at the time and completely ignoring it, only to find out years later that it was considered a hidden gem.

I found about this game at the time thanks to the NGamer magazine, which reviewed a considerable amount of Wii/DS era games considered hidden gems now.

Edited on by Vinny

This blue eye percieves all things conjoined. The past, the future, and the present. Everything flows and all is connected. This eye is not merely seen reality. It is touching the truth. Open the eye of truth... There is nothing to fear.

PSN: mrgomes2004

Knighty_IX

@Vinny Hey thanks for taking the time to explain the game for me, I'll try to get my hands on a copy and try it out for myself.

Truth be told I didn't know about Big Bang Mini for a while either, it was only until I started digging deeper in the DS library years after its release that I learned about it and bought one. I'm happy that I did, as it ended up being one of my favorites.

Kyle's childhood was a great way of fleshing out his character while providing some insight into his relationship with his father making it all the more tragic and a feeling of redemption at the end, I also enjoyed that quiet moment between Kyle and Sidney having a quiet drink of old brandy alone in the diner for being atmospheric.

Sooner or later, I'll look into those GBA titles I needed a bit a more challenge which the DS entry was lacking.

Yeah I remember seeing your post about completing Trace Memory awhile back, and it actually kind of influenced me into getting both Trace Memory and its Wii sequel since I wanted delve into games made by Cing after having beaten Hotel Dusk and Last Window.

Edited on by Knighty_IX

Knighty_IX

Sakura7

Fragile Dreams Farewell Ruins of the Moon on the Wii. Totally unique game. Slightly wonky controls. And graphics that go from shoddy (usually inside) to stunning (usually outside). So why bother? Well it uses colour better than any other videogame. The story is charming, both meta and logical (!), with a clearly defined progression. But the absolute winner is the characters. Again unique, diverse, interesting. Even the NPCs, no scrap that especially the NPCs, have astonishing backstories. Try to pick up on the cheap and you'll fail miserably. For a Wii game it's price is starting to nudge Klonoa territory (another must have Wii game even if you own the original). Despite the faults (you actually will the developers on while playing the game) simply breathtaking. Hard to find now as owners hold on to their copy as there simply isn't a comparable game. And second only to Skies of Arcadia in deserving a sequel.

Edited on by Sakura7

Sakura7

ReaderRagfish

Sakura7 wrote:

Try to pick up on the cheap and you'll fail miserably. For a Wii game it's price is starting to nudge Klonoa territory

But Klonoa on Wii is only about $30 complete, and Fragile Dreams is only around $40. Still expensive by Wii standards, but it's by no means a prohibitive price point.

Still waiting for Atlus to make Snowboard Kids 3

Sakura7

@ReaderRagfish Not prohibitive no, but not cheap. In the UK getting harder to find copies but not impossible. My point was really for such a little known game, it's now more expensive to get a copy than when it was first released. That usually only happens when there's a decent cult fanbase, which of course Klonoa has, and Fragile Dreams hasn't ... yet. It'll be interesting to see if it spreads out from it's current very niche fanbase what with it's TOTAL dependency on the Wii's motion controls. Oh, and Klonoa is more than double the US price in the UK.

Edited on by Sakura7

Sakura7

ThanosReXXX

@Cobalt Both me, the Mad Titan, and @Shiryu, NLife's resident retro game expert, completely disagree with you:
http://www.nintendolife.com/news/2017/04/super_nintendo_games...
This is simply a must-have, for people that are fans of side-scrolling beat em ups.

Who developed it, and how big or how small the team was, is of little to no importance whatsoever.

If you don't like this game, you either have a very peculiar taste or you're just not a real side-scrolling beat em up fan...

'The console wars are like boobs. Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: TheRealThanos

Cobalt

@ThanosReXXX

As a dude born in the 70's, I don't need to be a " retro game expert " ! LMAO

You know, you can say that Iron Commando is a fantastic game, I don't have any problem with that but I'm sorry it's not what I think. Is it bad to have different point of view ?

What I don't like with Iron Commando is the inconsistency of the visual of the different stages, sometimes it's beautiful(normal stages), sometimes it's almost "amateur"(bonus stages).
The difficulty curve is ridiculous, the damage aren't well balanced at all.
The snakes in the game are programmed with the bum, even a beginner in programming wouldn't make that kind of mistake.
When Jack and Chang Li have to use the shotgun, the time between two shots is way too long. Meaning that if an enemy is too close of them, you're not able to use the shotgun anymore...
The "super attack" has the effeciency of a fart under water.
The bonus stages break totally the flow of the action.

So, as a developer myself I can easily say that this game is made with the heart but there are too much flaws in the structure and in the programming to consider it as a "good game".
Don't get me wrong, it's not a bad game either just an overated game because only available in Japan (ironic for a French game).
The "retro game expert", specialist of the " look at my shelves I have expensive games " are not always the one who really analyze games and judge them for what they are.

PEACE

Edited on by Cobalt

Cobalt

Dogorilla

There's some great recommendations in this thread, definitely some stuff I'll have to check out!

I recently played Siesta Fiesta on 3DS and I was surprised by how well-made it was. It's a Breakout-style game (i.e. use a paddle to bounce a ball around and destroy the blocks on the screen) but rather than just having to break every block on a static screen, most levels are sidescrolling and require you to break as many blocks as you can before you reach the end of the level, without dropping the ball. It's simple but there are a lot of different mechanics introduced throughout the game, including cannons to shoot the ball out of, a level where you have to keep a fuse lit to ignite an explosion at the end, and even boss battles against pinatas. The game is short but that's ok because it's so cheap, and it would take a while to get enough points for a gold medal on every level. The jolly soundtrack and the colourful backgrounds, which are surprisingly detailed for this kind of game, make it really uplifting and it's just a very fun game in general.

Currently Playing: The World Ends With You (Switch), Hollow Knight (Switch), Ace Attorney: Dual Destinies (3DS), Earthbound (SNES Classic)

ThanosReXXX

@Cobalt I'm not quite sure if you're trying to insult @Shiryu or not, but he REALLY knows his stuff, so I really hope I misinterpreted you there.

As for the rest of your comment: this thread is about people giving their game recommendations to the OP,
it's not about slamming other people's taste or choices. Don't agree? That's perfectly fine, but let's not turn it into a useless debate, because no matter what you say, I'll stick to my own opinion anyway, seeing as it is MY recommendation, so I don't need people criticizing that.

This game is in my all time top 10 of side-scrolling beat em ups, and nothing that anyone says can change that. Is it perfect? No it isn't, but it doesn't matter, and that isn't the point either.

And yeah, the difficulty is through the roof sometimes, but that is actually what keeps it interesting for me, regardless of some of its flaws. Other side-scrolling beat em ups can be completed in a single run, and this one is a bit of a grinder, but I like it regardless of all that, and I can quite easily recommend it to fans of the genre as well.

Actually, perhaps you being a developer, might even be to your disadvantage, because if I read your comment,
it seems like you're putting things under the microscope WAY too much. Games are meant to be played, not analyzed to death.

We can even find flaws in the best of games, so that's really no surprise at all.

Oh, and no offense: I'm not exactly sure if it's because you're not a native English speaker or not, but best leave out the capital letter "LMAO" mentions from your comments. It comes across as rather juvenile and/or haughty, so it's not really fitting your age, if you're truly from the 70's...

And FYI: I'm 48 years old myself, so you don't have anything on me there, either.

Edited on by ThanosReXXX

'The console wars are like boobs. Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: TheRealThanos

Shiryu

...we old. WE ALL DAMN OLD!

Also I really don't have time to read on what you're both so fired about, the game is the typical "European take on Japanese genre" that back in the day we would surely love to had the chance to pick up for our personal collections. Legend might not be the best game of it's type, but heck did I care back then when I managed to buy it for half price of a regular new game and sped with friends replaying it over and over? The same thing would have happened with Iron commando if it was up for rental or sale at local stores.

So calm down! You're giving the kids on the site a bad example to follow. -_-;

Edited on by Shiryu

"No Surrender, No Retreat."

Nintendo Network ID: Shiryu

ThanosReXXX

@Shiryu Oh, I'm calm alright. Just a bit annoyed that my personal recommendation is being criticized as if it matters...

And what you just said was EXACTLY my point. It's just a nice game, regardless of its flaws, and I still have fun playing it today, and that's why I put it up here.

P.S.

We didn't put up THAT much text: it's only three comments, starting from #29, so kinda disappointed there, that you find that too much to read through, my friend.
(for the record: only semi-serious here)

And it was even in defense of you, no less...

'The console wars are like boobs. Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: TheRealThanos

Shiryu

My country is on fire and I'm in the thick of it. I don't even have the time to write news at NL as of late. Damn August and damn all arsonists!

"No Surrender, No Retreat."

Nintendo Network ID: Shiryu

ThanosReXXX

@Shiryu Yeah, I've actually seen that in the news. Seems to be a more common thing all over the world, unfortunately, and I really feel for the people who are in the middle of it, or who have lost possessions or loved ones because of it.

'The console wars are like boobs. Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'

Nintendo Network ID: TheRealThanos

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