Showing 1 to 6 of 6
1. Posted: Fri 20th Dec 2013 03:25 GMT
Has anybody played this game, and what are your thoughts about it? I'm about 5 issues behind on my Game Informers, so I was reading one the other day that had a preview of it, and I'm not sure what to think. It basically has no gameplay whatsoever. You apparently just go around a house finding clues about what happened to your family, and the story unravels, and that's it. Then in the next issue or two they reviewed it and gave it an 8.5. I looked it up on Metacritic and it is pretty much universally acclaimed by the official reviewers but right around a 5 by users who are pretty evenly divided between loving it and hating it with almost no one deeming it mediocre. So I was wondering what people's thoughts on it and the scores are. I'm really wondering if official, professional game people are so focused on proving that video games are an art that this game was guaranteed to get good reviews the same way any movie shot it sepia tones or with a queen as a main character was guaranteed to get a thumbs up from Roger Ebert. I like books and good stories, and I've loved all the "visual novel" games I've played like 999, but those at least have some gameplay elements. It seems like I could just look this up on GameFAQs, read the plot or even a script or something and it would be the same as playing it. But what are people's thoughts who have actually played it unlike me?
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2. Posted: Fri 20th Dec 2013 06:53 GMT
I played it a few months ago. You're right, it is barely a "game" and the game doesn't really get any more difficult than looking at a map and figuring out where to go next in the house. I don't want to get into spoilers, but I'd say all the acclaim it's getting is because it covers a topic that is pretty non-existent in video game stories. It takes place in 1995, so the setting is pretty evocative of the 90s era and it definitely struck a chord with me.
It's regularly on sale for $10 or less (and the Steam sale is going on now), so if won't cost you too much if you end up disliking it. It took me less than two hours to finish it, and considering that I pay more than $10 on movie tickets, the story in Gone Home was a lot more memorable than any movie I've seen recently.
I had fun once and it was awful.
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3. Posted: Fri 20th Dec 2013 16:43 GMT
I accidentally the bookcase in the first five minutes. Very short game.
4. Posted: Fri 20th Dec 2013 23:54 GMT
Yeah, and there's also that. It is completely possible to accidentally skip over the entire story. If you know what to do, you can sequence break and "beat" the game in less than two minutes.
This is a case where the developers probably knew that this was possible, but they valued realism over making it more "gamey" and restricting what you can interact with. It's pretty unlikely that it'll happen to you, though.
5. Posted: Sat 28th Dec 2013 09:38 GMT
Damn what a simple, beautiful game. Definitely not what I expected.
I can see how this is difficult to recommend though. If you appreciate it for what it is, a point-and-click game with an elegant story, you'll like it. The story definitely struck a chord for me as well though.
I'd probably recommend this for the same reason Swiket said. You pay the same or even more for a movie, and this story is a lot more memorable and impactful than most movies.
As for the original post, reading the plot online would not have the same impact. The pace and atmosphere really help deliver the message. One of the more atmospheric games I've played in recent history.
Edited on Sat 28th December, 2013 @ 09:40 by AlexSays
6. Posted: Sat 28th Dec 2013 10:29 GMT
I think it's a great experience, something everyone should try. It's regularly on Steam sales as people have said, and doesn't take a powerful machine to run it. There's no need to force games into such strict definitions. It's far too late now, but a lot of people are saying we shouldn't even be using the term video games anymore. Look at Wii Fit. It's not a game, but it's something a lot of people will want to experience. Stuff like Dear Esther and Gone Home shouldn't be shunned because they mainly want to tell a story, because they want to tell it through this medium of games. It's not the same as reading a book or looking up the plot on a website.