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Topic: General Final Fantasy Thread

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Delibheel

Well for it to look like the original it would need to be ugly.

It's a good approximation. They just can't recreate the original ps1 hair and make it look natural at the same time. They need to adapt.

Edited on by Delibheel

Yeah I don’t know either.

Eh! My gameplay videos

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

DarthNocturnal

Well, if we ever get a “Lego Final Fantasy“ game...

"Sometimes, I just don't understand human behavior" - C-3P0

Voldemort807

@Yosheel Yeah no one’s hair can possibly stick out in strange directions like that.

Voldemort807

Delibheel

A Cloud hair Lego piece would provably end up banned due to safety concerns.

Yeah I don’t know either.

Eh! My gameplay videos

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Dezzy

Voldemort807 wrote:

Anyone else think Cloud’s hair in the remake trailer looks nothing like the original?

Every version of Cloud after the original game has been pretty much identical. All they did is made his hair less spikey so he looks like an actual believable person rather than a Dragonball Z character.

That new model for the remake I posted looks pretty much the same as all of these.

Dirge of Cerberus:

Untitled

Crisis Core:

Untitled

Advent Children:

Untitled

Dissidia:

Untitled

Edited on by Dezzy

Converted from Sony to Nintendo during 7th gen and never looked back.

Delibheel

Now he just looks like a hair gel bottle exploded in his head.

Edited on by Delibheel

Yeah I don’t know either.

Eh! My gameplay videos

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Dezzy

The question I have about FF7 that I've never found a good answer to is:

Why did they make the Buster Sword into such a big deal in Crisis Core even though it played no meaningful role in FF7 at all.
It felt like they were trying to explain the significance of something that no-one actually thought was significant.
The only important thing about it was that it was used in all of the promotional material.

Converted from Sony to Nintendo during 7th gen and never looked back.

DarthNocturnal

I guess they figured people were curious about where that giant sheet of metal came from.

Of course, it's original owner then proceeds to rarely use the darn thing, even though his family pumped all their savings into it.

"Sometimes, I just don't understand human behavior" - C-3P0

Dezzy

I wasn't curious at all. I thought it was just a common theme in this world that things had weird proportions. It matched the crazy hair and the silly character models.

Converted from Sony to Nintendo during 7th gen and never looked back.

Delibheel

Doesn’t it get replaced like any other weapon very early into the game anyway?

Yeah I don’t know either.

Eh! My gameplay videos

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Dezzy

@Yosheel

Yep. You can replace it within about an hour and then never use it again. Hence why it really didn't need any explanation.

The only thing about it that's consistent with Crisis Core is that you can't actually sell the Buster Sword at all. It's always stuck in your inventory.
At the time though, that wasn't because it was supposed to be an important sword. That was just because it was the sword they used in all minigame type things (like the motorbike chase) so they needed to make sure you kept it.
I imagine this is something they'll change in the remake. They'll change things to make it consistent with Crisis Core.

Edited on by Dezzy

Converted from Sony to Nintendo during 7th gen and never looked back.

DarthNocturnal

Yosheel wrote:

Doesn’t it get replaced like any other weapon very early into the game anyway?

Were it not for the whole “this is an RPG where you need to keep finding better gear“ thing, Cloud probably would've kept using the Buster Sword all the way to the end.

Actually, isn't it the only sword seen in in-game cutscenes? Maybe a complicated case of gameplay and story segregation?

Edited on by DarthNocturnal

"Sometimes, I just don't understand human behavior" - C-3P0

Delibheel

Or a case of "we had to settle on a design because these are prerendered cutscenes".

Funny how Cloud has a giant sword, Barret has his giant armcannon, Yuffie has a giant shuriken. Tifa somehow got the memo wrong.

Edited on by Delibheel

Yeah I don’t know either.

Eh! My gameplay videos

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Dezzy

Started replaying FF5. It's the only game in the main series I haven't finished, except FF2, but that's too bad a game to make it through.

Think FF5 is definitely underrated though. It's a fun game, from what I've played in the past. Really great pacing for the story, if not quite as deep as others in the series.

Converted from Sony to Nintendo during 7th gen and never looked back.

Delibheel

I think FF2 is criminally underated and more people need to look past the weird leveling system and enjoy it for what it is.

Yeah I don’t know either.

Eh! My gameplay videos

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

DarthNocturnal

@Dezzy

My #1 FF game. Which version are you playing? GBA and up is ideal. Lots of bonus content.

@Yosheel

“What it is“ is precisely why I (and others) don't like it.

It's kinda hard to “look past“ a rather vital system like character progression. I'd rather put up with VIII's Junction System.

"Sometimes, I just don't understand human behavior" - C-3P0

Delibheel

It's just that I can't see why do people so universally hate the character progression system when it's so... Simple.

They do stuff in battle and they get better at it. There's no complicated slot management, no menus that go for days... Just a deceptively simple early final fantasy that introduced a lot of the series traditions.

You need to grind? Well yeah, but that's no different from every other rpg. You can actually just get by pretty easily without grinding too much.

Edited on by Delibheel

Yeah I don’t know either.

Eh! My gameplay videos

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

ReaderRagfihs

@Yosheel I thought II was unpopular because it was unbalanced and had poor dungeon design and some questionable design choices?

I don't think being different is a legitimate reason to hate certain Final Fantasy games. Final Fantasy is one of the least consistent game series I've ever played, most of them aren't really that similar.

Still waiting for Atlus to make Snowboard Kids 3

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Delibheel

From what I can tell most people just dislike the character progression system. I don't see much people complaining about other things.

You know, besides it being an early NES final fantasy and stuff. These were not exactly epitomes of programming.

Edited on by Delibheel

Yeah I don’t know either.

Eh! My gameplay videos

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

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