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Topic: Games You Want Localized

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darkfenrir

Just a thread for games you want to get localized from Japan, or games that are only released on two regions or something.

The main one I want now is "Digimon Re: Digitize Decode", it looks amazing and the gameplay seems to be good! If it ever released in English (I'm okay if the Region is Asia/English though, my 3DS pretty much can play both region, Asia and USA), I'm going to buy it Day 1, no question asked.

darkfenrir

MrWalkieTalkie

Youkai Watch
Hero Bank
Gaist Crusher
Fantasy Life
Dragon Quest VII
Dragon Quest Monsters Terry no Wonderland 3D
Rocket Slime 3D
Beyond the Labyrinth
E.X. Troopers
Prof. Layton X Ace Attorney

Edited on by MrWalkieTalkie

https://miiverse.nintendo.net/users/Mr.WalkieTalkie
Nintendo Network ID: Mr.WalkieTalkie
3DS Friend Code: 4382-2073-7299

VOTE WONDER-RED FOR SMASH!!

KingDunsparce

8BitSamurai wrote:

Untitled
Please, Nintendo. Please.

"I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!" ―Cave Johnson
Join the Chit-Chat Crew! :P
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3DS Friend Code: 2938-6384-0441 | Nintendo Network ID: Pikminsi

SCRAPPER392

8BitSamurai wrote:

Untitled
Please, Nintendo. Please.

I actually see this happening with the Wii U VC eventually going to support GBA. They could translate the game, then charge $1 extra for Japan import.

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

Joeynator3000

Mother 3 and Monster Hunter 4 (which is gonna happen anyways, lol).

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

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Keep it PG-13-ish.

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CanisWolfred

SCAR392 wrote:

8BitSamurai wrote:

Untitled
Please, Nintendo. Please.

I actually see this happening with the Wii U VC eventually going to support GBA. They could translate the game, then charge $1 extra for Japan import.

And they'd probably make back 1/4 of the money they spent. You know Translations involve more than just Google Translate, right?

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

kkslider5552000

CanisWolfred wrote:

SCAR392 wrote:

8BitSamurai wrote:

Untitled
Please, Nintendo. Please.

I actually see this happening with the Wii U VC eventually going to support GBA. They could translate the game, then charge $1 extra for Japan import.

And they'd probably make back 1/4 of the money they spent. You know Translations involve more than just Google Translate, right?

I was gonna mention Sin and Punishment, but then I realized I was an idiot.

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
LeT's PlAy MEGAMAN LEGENDS 2 < Link to LP

SCRAPPER392

CanisWolfred wrote:

SCAR392 wrote:

8BitSamurai wrote:

Untitled
Please, Nintendo. Please.

I actually see this happening with the Wii U VC eventually going to support GBA. They could translate the game, then charge $1 extra for Japan import.

And they'd probably make back 1/4 of the money they spent. You know Translations involve more than just Google Translate, right?

How much money does it cost to translate a game? I think they'd make more than what they spent.
Nintendo publishes their games for free on the eShop, so that's not part of the cost.

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

Jaz007

Samurai Warriors: Chronicles 2. I loved the first one and the branching storyline that's directed by your choices is enough to make me to really want it.

Edited on by Jaz007

Jaz007

CrazyOtto

Sayonara Umihara Kawase
Untitled

CrazyOtto

3DS Friend Code: 4511-0465-7453 | Nintendo Network ID: MrSRArter

SheldonRandoms

Untitled

I made Sheldon & Mr. Randoms back on Flipnote Hatena, now i'm a kangaroo mod that has a funko pop collection!

I'm not keen politics since that stuff is spooky, I'd rather watch SpongeBob over Fox News anyways!

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CanisWolfred

SCAR392 wrote:

CanisWolfred wrote:

SCAR392 wrote:

8BitSamurai wrote:

Untitled
Please, Nintendo. Please.

I actually see this happening with the Wii U VC eventually going to support GBA. They could translate the game, then charge $1 extra for Japan import.

And they'd probably make back 1/4 of the money they spent. You know Translations involve more than just Google Translate, right?

How much money does it cost to translate a game? I think they'd make more than what they spent.
Nintendo publishes their games for free on the eShop, so that's not part of the cost.

An RPG? Quite a bit. Especially a Mother game, they'd need a good set of translators and input from the original director and writers in order for it to be a good translation, which I'm sure the creators would definitely want. Honestly, if they were to do Mother 3 for a localization, we'd probably have to wait for a remake (which I hope might still be a possibility someday).

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

mookysam

There's obvious ones like Dragon Quest VII but I would really like to see the second and third games in the Legend of Heroes: Trails in the Sky trilogy on the PSP. Completely unviable now but good golly they can't just release a game with that kind of cliffhanger and expect us to not want more! The first game had an incredible translation, too.

Edited on by mookysam

Black Lives Matter
Trans rights are human rights

CC13

I've been on a bit of an old-school kick these past few weeks, so here goes nothing:

-All the Fire Emblem titles: Nintendo can't seem to make up their mind re: Fire Emblem. Sometimes, they shower it with affection and favor; other times, they treat it as a burden (reliable sources indicate that Nintendo would have killed the series if Fire Emblem: Awakening hadn't sold at least 250K units). That isn't the way to build up a franchise, especially not to your overseas customers. Shadow Dragon's failure makes this a tricky one to pull off now, but maybe in a couple of years, Awakening will wash away all the bad memories of that game and put American fans in a better state of mind for a rerelease.

-Nazō no Murasamejou: Ever since I first learned about Takamaru's Ninja Castle in Nintendo Land, I've been learning everything I can about this one. It looks pretty translation-light, so Ninty wouldn't have to charge an arm and a leg to make back their investment on this one. The game looks similar to a 2-D Zelda, but plays very differently, playing up the arcade aspects of old-school Zelda much more than the puzzles. The soundtrack is pretty limited, but Koji Kondo put together yet another winning 8-bit effort here, with Douchuumen even getting repped in Brawl. This might have been difficult to do back in 1986, as it was a Famicom Disk System title, but I see no reason not to bring it over now.

-Sky Skipper: Nintendo have typically been surprisingly gun-shy about playing up their arcade history, which is odd for a company that otherwise loves franchises and nostalgia. Some say that an out-of-court settlement with Ikegami Tsushinka is what's kept many Nintendo arcade titles off of their consoles, but whatever the reason, it's time to pay homage to the roots of the modern Nintendo, in my opinion. Sky Skipper actually saw an American release on the Atari 2600 (the cart was published by Parker Brothers), but the arcade version never left Japan. This was probably due to some mild swearing (a "Damn you!" or two made its way into the English translation), but that shouldn't be grounds for more than an E10 rating these days. In fact, I'd love to see an entire Nintendo Arcade Collection, but that's a discussion for another thread...

CC13

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