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Topic: Game Dev Story (iOS)

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default12345

I spent all day yesterday playing Game Dev Story on my iPhone.

Have any of you had the chance to play this addictive develop em' up?

default12345

edhe

I have.

My games include a Gamecube simulator called Let's Run!!, a fantasy card game called Fantastic Cards that made me over $4.5 million and the obligatory romance sim called GamePerv which grossed $60 million. My highest grossing game (at $70 million) was a fantasy Action RPG for my TRONiXBoX system.

Pretty good for a company whose first game was an educational golf game called How 2 Golf (although I think I might have released more than 32 games now, and the records can't hold more than 32, but it was a pretty feeble game - it sold 28289 units and made me $118,000 - after the $80,000 development costs.)

Edited on by edhe

My Backloggery.
Follow a cow?

Switch Friend Code: SW-6650-8335-1908 | 3DS Friend Code: 4682-8598-1260

Lotice-Paladin

I found it pretty hard to maintain good sales...felt more like SEGA then Nintendo. XD

Can you create different Dev Teams?

Is it me or is the GOTY award biased? I have never had the award despite making hit after hit.

Oh, and one development team and one game development per year or 6 months is annoying...

Edited on by Lotice-Paladin

My Starloggery

Main Final Fantasy & Quest/Shinobi Team fan...but I do like many SEGA games and a few Nintendo games.

I can be cute if I want to be, but I choose not to...as it's not my style.

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