A&A is great fun if played with history geeks who really appreciate the twists and turns the game takes. One of the more interesting things I've done is (using all the optional abilities) playing as Russia and moving an industrial complex into China where the US can start building tanks and moving them into Russia for me to take over with that other ability, forgot what it's called. It's a bit roundabout, but it helps an otherwise poor and vulnerable country out, and the US has plenty excess money. I'm not entirely sure the rules were meant to allow that since only Russia can move industrial complexes, but I see no reason I can't.
A&A is great fun if played with history geeks who really appreciate the twists and turns the game takes. One of the more interesting things I've done is (using all the optional abilities) playing as Russia and moving an industrial complex into China where the US can start building tanks and moving them into Russia for me to take over with that other ability, forgot what it's called. It's a bit roundabout, but it helps an otherwise poor and vulnerable country out, and the US has plenty excess money. I'm not entirely sure the rules were meant to allow that since only Russia can move industrial complexes, but I see no reason I can't.
I love A&A too! The only problem is the game takes so long to finish and at some point my cat knocks down pieces and stuff.
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Yea, A&A is a long game, and eventually the outcome is a foregone conclusion, so you really need to play with people who are willing to give up or the game goes on forever. Setting it up takes forever, too. I played it over a forum once over a couple weeks once, which was pretty fun but a bit complicated.
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Topic: Favorite Board and Card Games?
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