Showing 1 to 20 of 27
1. Posted: Mon 12th Oct 2009 13:55 BST
Anyone else playing/played this? I've had it a while now but am just getting into it again.The first time I played it I think I was a bit overwhelmed by the scope of the game and consequently ended up wandering aimlessly and getting killed a lot which caused me to leave it.Having now given it another chance I can finally see what all the fuss was about.WOW what a cool game.Now I understand the levelling up system better I'm getting stronger all the time. I'm only at Level 6 at the moment but that will change soon enough .So anyone else wanna share their love for this game or have any tips for new Fallouters?
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2. Posted: Mon 12th Oct 2009 13:59 BST
Absolutely epic game. Easily one of my favourite RPGs of all time, only really eclipsed in my mind by Oblivion. By the way if you weren't aware of this already, it's a good idea to max out your intelligence as much as possible so you get more perks every time you level up.
3. Posted: Mon 12th Oct 2009 14:03 BST
It's cool for awhile, but it gets tedious. The outside world is really dull by necessity a lot of the time since everything is dead. The dialog and characters are awful. I try to avoid human contact as much as I can, both for this and to get a truer post-apocalyptic experience (what are all these people doing alive anyway?).
There are some weird flaws, too. Why when I kill an entire hotel full of people do they all come back the second I walk back into the place? I mean, how is that immersive? And we're not talking populated with new people because it was a secure place and it's a post-apocalyptic world... people don't flock in those numbers that quickly.
It is also a bothersome game because after awhile you find yourself making complaints such as these ("Why don't the people I kill stay dead?") and questioning what is wrong with yourself.
Edited on Mon 12th October, 2009 @ 14:05 by Adam
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4. Posted: Mon 12th Oct 2009 14:07 BST
I wonder if this is a PS3 glitch (each incarnation of the game seems to have its own bouquet of interesting glitches), as everyone I've killed (intentionally or otherwise) has most certainly stayed dead.
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5. Posted: Mon 12th Oct 2009 18:18 BST
Seems like a pretty major glitch. Do you know the hotel I'm talking about? The one where you can earn a room at? I killed everyone, but the generic NPCs keep coming back, and even though they are reborn zombies once killed by my guns, they still tell me the same inane things about their boring lives each time, seemingly unphazed by their murder.
Major characters do stay dead. The guy who blew up whatchamacallit town is deservedly still dead, though I can't remember if his right-hand man came back or not. My personal goal in the game was to destroy everyone good and bad. It's when I realized this was my goal that I had to stop myself from playing anymore...
6. Posted: Mon 12th Oct 2009 18:38 BST
@Adam. Apparently there is a glitch in the PS3 version but a patch was made available to remedy this and a lot of other minor bugs.I do not know the hotel you are talking about though so perhaps that is purposely done? The thing is the fact that you could play without much human interaction shows how versatile the game is and how each persons experience will be different to everyone else.To me that is what I'm now loving about the game.At first though I was overwhelmed by the choice available to you and I think that this is what deterred others when people expect just another linear FPS. I know what you mean about some of the characters but there are some interesting ones I've found while playing the side quests and these really help flesh out some of the characters stories.Not so keen on the voice acting but then I never am in games I usually turn them off and resort to subs.
7. Posted: Mon 12th Oct 2009 18:52 BST
Seems like a pretty major glitch.
Oh I'm not attempting at all to understate the severity. Quite the opposite. From what I understand, each version of the game (Xbox, PS3, PC) has an assortment of very serious glitches, but (again, from what I understand) they're not universal. A PS3 user will encounter something gamebreaking that the other platform users won't, but, in turn, they will encounter big problems that don't exist on the PS3.
All of the builds seem to feature serious flaws but, oddly enough, they're not the same flaws. I tremendously enjoy Fallout 3 despite the bugs and glitches, but I'd be lying if I said they're easy to ignore.
8. Posted: Mon 12th Oct 2009 18:58 BST
I'm borrowing the Xbox 360 version from my cousin right now and I just got out of Vault 101. What do I do after that? I already have been in the school.
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9. Posted: Mon 12th Oct 2009 19:02 BST
Have you follows the signs to Megaton? If not...you should definitely do that before you go any further.
When in doubt, open up your PipBoy and check the "quests" and "world map" tabs. It'll be able to get you moving in a productive direction, if not always the right one.
10. Posted: Mon 12th Oct 2009 19:28 BST
Anything you want!! That's the beauty of this game.You can literally go anywhere at anytime,explore,explore,explore , though the Chickens advice is good
Edited on Mon 12th October, 2009 @ 19:29 by OldBoy
11. Posted: Mon 12th Oct 2009 19:37 BST
I have the PC version... The biggest flaw I noticed was that I had to roll my video drivers back because the newest drivers at the time caused the game to crash. I don't know if this was ever fixed since I haven't played it in a year or so... and I don't think I have bothered to update my video drivers since then either.
12. Posted: Mon 12th Oct 2009 19:51 BST
There are some weird flaws, too. Why when I kill an entire hotel full of people do they all come back the second I walk back into the place? I mean, how is that immersive? And we're not talking populated with new people because it was a secure place and it's a post-apocalyptic world... people don't flock in those numbers that quickly..
Weird, sure, but a little nitpicky as well. The game can't be designed to respond to every contingency and maintain its structure. Look at the GTA series. After going on a murderous rampage, how do I keep getting out of jail? Even the best team of lawyers is going to have problems when the body count hits triple digits and I've blown the hell out of the city with a rocket launcher.
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13. Posted: Mon 12th Oct 2009 20:55 BST
I picked up the collector's edition last year and played through quite a bit of it before the trophy patch was released. I've really been wanting to jump back into it lately but I feel it would be a waste of time until I buy the GOTY edition. I know my save game will not carry over to the GOTY edition so I'm holding off on playing for now. I was going to download the add-ons but I might as well just pay an extra $10 for the actual disc and to save some hard drive space. I had also purchased the collector's edition strategy guide but now there's a GOTY collector's edition strategy guide. Bethesda is taking all my money, but it's worth it.
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14. Posted: Mon 12th Oct 2009 21:02 BST
i know some people will not agree with me and i understand that and this is a bold claim to make buuuut i think fallout 3 is one of the best videogames ever made. pretty much flawless. while people may not agree with me, im sure they will atleast agree that it is a must play. you owe it to your self to play this game bro, seriously amazing.
15. Posted: Mon 12th Oct 2009 23:15 BST
Fox, I don't know that comparing this to GTA is the best example. GTA doesn't really take it self too seriously... and it's pretty awful in general, I think, not just because of some serious bugs. But that's another discussion.
And I don't think it's really nitpicky at all. Maintaining a living (well, barely living) world that reacts to your every move is a huge part of what this game is. It's not like I'm expecting the game to react to my every footstep or "every little contingency." I do expect it to react to me killing a small community of people. People in Megaton and in other places stay dead, I'm pretty sure. Having all these people come back to life and not react to me, their murderer, in their presence, really takes me out of the experience.
Unfortunately, if there was a patch that fixed this, it was after I sold the game, with this supposed glitch being only a small part in that decision to sell it anyway. DJ Baraka is right, it's an amazing game that is definitely worth playing, though it's not really for everyone.
16. Posted: Tue 13th Oct 2009 01:04 BST
I put 120+ hours into it and loved it. The game is Epic in size and quality. I enjoyed it immensely. Im goin to start the DLC for PS3 as soon as I get my copy of the game back. Ill prob end up dropping at least 170 hrs into it. That a LOT of bang for $100 USD.
@Adam.... I think that was a glitch that was fixed. I do know the hotel your talking about but I went thru there very late in the game and was not playin with an evil character. But I do know this.... the people I put a BB thru their heads (at level 20 of course) they stayed pretty dang dead
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17. Posted: Tue 13th Oct 2009 01:08 BST
I consider it no act of evil to have killed those particular peope. Bunch of snobby racists. Ghouls are people, too!
18. Posted: Tue 13th Oct 2009 02:20 BST
Adam: Solving that quest with a peaceful resolution might make you view the situation in a very different light...
One of a few VERY good morally complicated outcomes in the game.
Edited on Tue 13th October, 2009 @ 02:22 by Philip_J_Reed
19. Posted: Wed 14th Oct 2009 04:46 BST
don't listen to chicken, KILL THEM ALL AND LET GOD SORT EM OUT!
20. Posted: Wed 14th Oct 2009 04:53 BST
There is no god in the wasteland.