Forums

Topic: Ys VIII: Lacrimosa of DANA

Posts 21 to 40 of 49

Ryu_Niiyama

Welp I guess my ps4 copy is gonna stay in the shrinkwrap then.

Taiko is good for the soul. Let the drums fill you with FIRE! Hoisa!
Japanese NNID:RyuNiiyamajp
Switch FC: SW-2230-0265-0353
Team Cupcake! 11/15/14 I'm a Dream Fighter. Perfume is Love, Perfume is Life.

3DS Friend Code: 3737-9849-8413 | Nintendo Network ID: RyuNiiyama

Dezzy

@Oblique

It's a kind of semi-open world that you move through in a linear sequence based on the story.

Converted from Sony to Nintendo during 7th gen and never looked back.

EvilLucario

So a lot like Xenoblade 1 and 2, where the story is linear but you can still explore the environments.

Metroid, Xenoblade, EarthBound shill

Switch Friend Code: SW-4023-8648-9313 | 3DS Friend Code: 2105-8876-1993 | Nintendo Network ID: ThatTrueEvil | Twitter:

EvilLucario

Eeee! I can't wait, I need another RPG to play the heck out of.

Metroid, Xenoblade, EarthBound shill

Switch Friend Code: SW-4023-8648-9313 | 3DS Friend Code: 2105-8876-1993 | Nintendo Network ID: ThatTrueEvil | Twitter:

Ralizah

I hope it doesn't release too close to Octopath Traveler. I want to play both, but I'm absolutely going to prioritize Octopath if they release close to each-other.

September/October would be ideal for me.

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

ilikeike

NIS just released about fifteen minutes' worth of Ys VIII gameplay on Switch. Looks like the port turned out awesome, smooth and fluid gameplay without a single framerate drop to be seen.
https://nintendoeverything.com/new-ys-viii-switch-footage/
Day one for me! My only concern is that it releases about two weeks before Octopath, so that might be a problem for me as I would definitely play that game before Ys. Switch gaming is going to feel like an embarrassment of riches this summer...

Mario Galaxy is ten years old, and now I feel old.

StephenYap3

Yeah, D1B for me. I'm actually SURPRISED at how the Switch runs that game! Aside from framerate, is there any reason I shouldn't consider the Switch version? lol

StephenYap3

ilikeike

@StephenYap3 I'm surprised as well. With games like DOOM or Skyrim you could make arguments for playing them on other consoles due to performance differences, but seeing how well Ys is turning out on Switch makes me think that this could possibly be the definitive version of the game. Portable mode will be an absolute dream, and the option to play on TV as well is wonderful. Honestly, I feel like this is the perfect Switch game: equally suited to TV and portable play, with few performance gaps between those modes.

Mario Galaxy is ten years old, and now I feel old.

Ralizah

Let's be frank: it was also released on the PS Vita. Targeting the same 30fps framerate most of the time.

Switch FC: SW-2726-5961-1794

ilikeike

@Ralizah I don't think anyone's denying the existence of the Vita version. It's just exciting to have the functionality of the Vita and PS4 versions all in one edition of the game.

Mario Galaxy is ten years old, and now I feel old.

Ralizah

@ilikeike Oh, sure. Same here. It'll run in a fairly stable manner and should include all of the content from the PS4 version, which automatically makes it the to-go version for me, considering it's fully portable.

I'm just saying: if this ran poorly on the Switch, there would be something VERY wrong going on. It's absolutely not a tech showpiece like DOOM was. Moreover, it's not any less compromised in the ported process than Skyrim was, considering they halved the framerate.

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

ilikeike

@Ralizah Absolutely, I agree that there's no reason this should run any worse than the other versions. I didn't even realize that there was a frame rate cut, it all looks smooth, fluid and fun and that's what really matters! It's basically the PS4 and Vita versions combined, which is wonderful.

Edited on by ilikeike

Mario Galaxy is ten years old, and now I feel old.

Ralizah

@ilikeike Recent footage suggests it's running at (a stable looking) 30fps, whereas the PS4 version ran at 60fps. Which is weird, because the Nintendo reveal trailer had a 60fps option.

An annoying compromise, but I'll take it. I don't like being tethered to the TV, and I don't like content being excluded from the game. So this is a compromise I can deal with.

Switch FC: SW-2726-5961-1794

ilikeike

@Ralizah Yeah I don't exactly understand that either. It's weird that they can't hit that higher frame rate on a console that is leagues ahead of the Vita in terms of tech. But then again I recall that Falcom's president wasn't exactly enthusiastic about bringing Ys to Switch, so maybe they just weren't even trying very hard to begin with.

Still, the ability to play this great RPG on the TV and portably is enough to sell me on it regardless of frame rate.

Mario Galaxy is ten years old, and now I feel old.

Ralizah

@ilikeike As I recall, NIS is the one who pushed to have the game on Switch and ported it.

It's an action RPG, so a poor framerate would ruin it (like it did Nights of Azure 2), but what I've seen looks perfectly enjoyable.

The real issue for me is that it launches a month before Octopath Traveler!

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

ilikeike

@Ralizah I believe I remember a statement from NIS and Falcom, where NIS was thrilled to bring Ys to Switch while all Falcom said was "We'll see where this partnership goes." Contain your enthusiasm, Falcom.

As hyped as I am for Ys though, Octopath will definitely demand all my attention when it releases!

Mario Galaxy is ten years old, and now I feel old.

Ralizah

@ilikeike Falcom is a small company that isn't excited about the prospect of testing out ports on a platform that hasn't hosted their games for over two decades. If Y's VIII sells well, it might strengthen whatever arrangement exists between them and NIS, because NIS is already going whole hog in terms of Switch support, and would likely promise to port future Falcom games to the system.

Another interesting thing, if it does well very well, will be where those sales are primarily coming from. Most of Falcom's income comes from sales in Asia, but I could see the young and enthusiastic North American Switch market leading to better sales for this version than for the PS4/Vita versions.

Switch FC: SW-2726-5961-1794

ilikeike

@Ralizah I'm not sure how it'll sell in Japan and Asia, but I believe that it will sell well in the west. I don't think it'll be a million seller or anything like that, but I do think that it will sell around the same level as Disgaea 5 Complete or maybe a little more. Western Switch gamers seem more open to niche/smaller games than their PS4/XBOX equivalents, perhaps due to the fact that while many people buy PS4 or Xbox just to play the latest CoD or Fifa, a lot of Switch gamers buy the console because they love playing different games on it regardless of genre. Additionally, the success of Xenoblade 2 shows that there really is a market for big JRPG's on Switch, a market that really doesn't have too much competition as of now (but it looks like it will get crowded by the end of the year, though).
Of course, I can still understand Falcom's hesitation in supporting an uncertain platform, but given these circumstances I can't see how it would go wrong. I don't think anyone expected Disgaea to sell as well as it did, but here we are. Switch is becoming a great home for niche games like the ones that NIS makes/publishes, and I think that that's wonderful.

Mario Galaxy is ten years old, and now I feel old.

Ralizah

@ilikeike I fully expect NIS is so gung-ho on porting to Switch now because of those Disgaea 5 sales. It clearly signaled that there was a market for their games on Switch.

And yeah, I agree: if this port sells well anywhere, it'll be the West. It's nice to see that the North American market is so enthusiastic for the Switch and its games, even ones that originally released on other platforms.

Switch FC: SW-2726-5961-1794

Top

Please login or sign up to reply to this topic