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Topic: Xenoblade Chronicles Definitive Edition

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StephanDLW

@Arbor
Yes this is the very first Xenoblade game but it's not a prequel to XC2. These games are completely separate from each other.

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GrailUK

Oh this makes me so happy. I play through this game whenever I can and can't wait to appreciate it again.

For anyone who hasn't played it. For an rpg, the story never lets up and is quite profound in places. The music speaks to you more than the npcs. The combat is deep and involving with loads of scope for varying your playstyle. The exploration is rewarding (I mean, how did they know that when gamers get to a really high point in any game, we all love to jump off regardless!!). The tone, atmosphere and setting are so unique (English va adds to that charm) It's just a wonderful game.

I bought the 3DS version, but I must admit I found it hard to look at. A game of such scale shrunk onto such a small screen was eye strainingly painful at times. The Wii U gamepad screen was fine so I reckon the Switch version won't suffer the same fate.

Switch still has a long life ahead of it, I wouldn't rule out XCX coming out. (Sigh...another wonderful game.) Man, Monolith really shows you that the only limitation on a game isn't hardware, but imagination and creativity. I could gush all day about their games!

Edited on by GrailUK

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Dezzy

StephanDLW wrote:

Yes this is the very first Xenoblade game but it's not a prequel to XC2. These games are completely separate from each other.

That's not true though. Are you letting your wish for them to be separate distort your memory or something?

@Arbor

XC1 and XC2 happen alongside one another. They're connected in terms of the lore and story but you don't need to play them in order. You can play either game first and it will be equally enjoyable.

Edited on by Dezzy

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rallydefault

I'm not a fan of the series (still struggling to finish XC2, probably won't even buy this one), but I was assuming at least the locations were shared between the games.

rallydefault

Dezzy

@rallydefault

Nope it's entirely a different set of locations. XC1 has the better setting though, I think most people would agree.
The world in XC1 is much more contiguous, almost like it could be an open-world (but wasn't for technical reasons). It's also much more linked to the story so it feels a bit more important. Some of the titans in XC2 feel completely pointless that were just added for the sake of variety. XC1 has none of that.

Edited on by Dezzy

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StephanDLW

@Arbor @Dezzy
Although I stand by my statement, I obviously didn't clarify myself well enough.
There is some connective tissue between the games, but only very limited. It's more like Zelda's multiple timelines, that sort of connection. In other words: the Xenoblade games can be perfectly enjoyed on a separate basis and any connective tissues they have only exist as fan service. At least, that's how I perceived it in XC2. (It's also one of the reasons why I was so disappointed with the sequel to be honest.)

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Tsurii

@Dezzy really? I felt like XC1 has, overall, much worse areas tbh. The hills and meadows of the lower parts of Bionis up until Makna are pretty neat, imo, but areas like Satorl, Eryth(?) Sea and most of the other stuff on the higher regions are either bland, empty or a pain to get around in to me. Satorl has the really nice atmosphere at night going for it but otherwise I didn't enjoy the second part of the story at all. Valak Mountain is probably the worst area in any videogame I've played, too. Walking around there legit made me fall asleep with how everything looks the same, the steep slopes are a MASSIVE pain in the rear to navigate because the camera (at least on Wii) was complete ass and there just wasn't...anything there outside of the region's big story sequence.
The third part is hella awesome, and thankfully the parts I disliked didn't last that long compared to the rest of it all (unless I seriously underestimate that) so it didn't ruin the game for me but while I will get this remaster, I already don't want to have to trudge through that middle portion again tbh.

As a whole the setting in XC1 is pretty cool, but, personally, I prefer the world of XC2 in just about every aspect of it. The titans in the second game just are more interesting than two humanoid figures to me. What I will give Bionis over, say, Tantal is the fact that you can see below and above you to spot other areas you've either been to before or will visit next. That bit of it was actually really cool.

And outside of Temperentia I don't really know which titans you're talking about when you say they felt tacked-on/didn't have any relevance to the story tbh. Each and every titan outside of that one is deeply tied to the party's background and the overall story/lore. There's not one of the bigger titans that feels like filler to me.

And none of that is of course getting into the actual story or the characters, which is a whole mother story and plenty reason for me to prefer XC2 tbh..

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SKTTR

I just wanna be able to see that I'm actually starting on something resembling Bionis' foot.
I wanna peek into areas that were obscured by Wii's graphical limitations.

There were times in the original where you could look around you and see the next area. From Makna forest (shoulder I think) you were able to see a part of Bionis' head. I loved when you felt like an ant on a giants body. The sword valley and the fallen arm conceived that very well, but other areas felt like normal places. More zoom-outs please.

Ahh... I think I need to buy this again.

Edited on by SKTTR

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Dezzy

@Tsurii

I agree on Valak. That area sucks bigtime. I think Valak and Satorl are the only bad areas though. Everything else I like a lot. And Satorl at least has a really cool atmosphere at night, even if the area itself is rather bland.

In terms of XC2 I meant that the separate titans didn't feel very meaningful. Obviously they were used for different plot points, but that sort of thing could've easily been changed. In other words, the whole Vandam sub-plot in Uraya could easily have just taken place in another town on Gormott. Uraya itself didn't have much importance, beyond being a really pretty location.
Exact same thing with Leftheria. That was my favourite location in the game and yet it was mostly pointless. Fonsett village feels like it was just pasted into the Leftheria area at the last minute but could also have been anywhere else if they'd decided that. Same with that awful dungeon you go through below Leftheria. Completely unrelated to the actual titans. It could've been moved to any other titan with no real changes.

StephanDLW wrote:

@Arbor @Dezzy
Although I stand by my statement, I obviously didn't clarify myself well enough.
There is some connective tissue between the games, but only very limited. It's more like Zelda's multiple timelines, that sort of connection. In other words: the Xenoblade games can be perfectly enjoyed on a separate basis and any connective tissues they have only exist as fan service. At least, that's how I perceived it in XC2. (It's also one of the reasons why I was so disappointed with the sequel to be honest.)

Yes, it's definitely fair to say that for the purpose of actually playing and enjoying the stories they can be treated as effectively separate. It was only a 'white lie' when Nintendo said they were completely separate.

Beyond that, I think it depends on how much weight you personally assign to different parts of the story. I happen to think the end of XC2 was one of the best parts of it. The entire last quarter of the game had me completely hooked. Both in terms of how they cleverly linked everything together, as well as the satisfaction of how well they concluded the main character arcs. Obviously other people assign less importance to that part though and will assign more importance to the earlier parts of the game that are much less entangled with XC1's story.

SKTTR wrote:

I just wanna be able to see that I'm actually starting on something resembling Bionis' foot.
I wanna peek into areas that were obscured by Wii's graphical limitations.

Colony 9 was supposed to be the back of the knee, not the foot. So the view from there is pretty much correct in the original. There probably are some locations they could improve in this way, but you never go to the Bionis foot in the game.

Edited on by Dezzy

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Quarth

One of my favorite games and probably my favorite JRPG. Only played the 3DS version so an HD remake on Switch will be awesome. Day one.

Edited on by Quarth

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Dezzy

What are people's favourite locations in the game?

Mine has always been the Bionis Leg. I love the vibe of that place. It has a heavenly feel to it.

Second is probably the Fallen Arm. It's a cool location and I absolutely love that background of having the 2 titans right above you. That should look incredible in the Definitive Edition.

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SKTTR

@Dezzy

My favourite locations are probably Valak Mountain. That music! The crystals that radiate light at sunset and shoot their spark up in the dark, the long journey downhill Bionis arm through the snow (it's like an area where the sun never shines upon), the slide and big jump, the blizzard dragon boss, and the blizzard weather itself that can occur at times. You feel like you can easily get lost here. The long windy roads through snowy landscapes and the few and far between fireplaces where people can rest. It's so atmospheric.

Satorl Marsh. After all the grassy areas and caves this finally was something else. I don't need to always mention the music, do I? I liked the complete change of atmosphere, it was like stepping into a more shadowy area of the giant with glowing mist coming through the trees, little river banks, poisoned pools, the first fortress of a different species (reptiloids) and then the climb up the giant statue.

Makna Forest / Nopon Frontier Village. Both with lots of vegetation and foliage, the amount of detail was staggering, the long wooden bridge with the rainbow waterfall is a sight to behold. The rapids in the river hundreds of meters down below was my favourite place to jump down and swim in, and the huge Level 99 dino in the jungle was a thriller. The Frontier Village itself was such a relief then, taking place around and inside a giant tree, such a good feel area.

Eryth Sea. Finally on Bionis' head, it felt like the largest area in a videogame ever (that isn't open world). It took like an hour to just circle the map once, but once you find the teleporters on the floating islands progression in that area picks up. That area is also connected to the biggest city in the game, and two areas I liked a lot (the tomb and prison island). It felt extremely rewarding that you get two massive areas when you finally reached the top of Bionis.

Sword Valley and Fallen Arm. Like I said earlier, they conveyed the feeling of just being an ant on a giants huge body/sword very well.

Edited on by SKTTR

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Dogorilla

I played the original XC for 80 hours and I loved the music, environments, and story, but I got tired of the combat and gave up on the game when I got stuck on a late-game boss. Perhaps I would have enjoyed the combat more if I'd done more to mix up my playstyle and if I'd actually bothered with the crystal crafting thing, but I didn't really understand the latter and I struggled to do much with the combat other than playing as Shulk and back slashing everything. I think the game could have done more to teach these mechanics better. I feel I ought to give it another go at some point but I'm not sure if it will be worth buying again for me. I don't want to just continue from where I got to before because I've forgotten most of the story and what I was doing, but I'm not sure if I can stomach putting another 80+ hours into the thing. That said, the better graphics and additional features of the Switch version might make it more enjoyable. This is not something I've ever said before when considering double-dipping on a game, but I might buy it if it has some kind of assist feature or just better tutorials.

Dezzy wrote:

What are people's favourite locations in the game?

My favourite was probably the Nopon Village just because it felt so homely and the Nopons are so cute lol. I also remember liking Valak Mountain for the same kind of reasons as SKTTR said above, as well as Gaur Plain for its incredible music and its scope.

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GrailUK

@Dezzy I personally adore how Colony 6's musical arrangement gradually transitions from tones of utter despair and hopelessness to one of joyous celebration.

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StephanDLW

Bionis' Leg has always been my favorite. I love questing there.

Edited on by StephanDLW

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MonadoBoy

I thought almost every area on the Bionis (besides Ether Mine) was great, but Valak Mountain was probably the most memorable locations to me. The beautiful music, atmospheric scenery, and ice physics made it a really fun area to traverse. The battle with Mumkhar was great, and I really liked the sidequest chain where you had to balance the ecosystem. Eryth Sea and Bionis' Leg are close runner-ups for me, though.

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EvilLucario

They're likely at least redoing the final parts of the game because of Xenoblade 2. We're finally getting Perfect Works, just over 20 years later instead of with Xenogears and Xenosaga.

I really do hope they nerf Agility (too overpowered in both buffing your accuracy and evasion) and buff Reyn and Sharla though. It is pretty easy for newcomers to think combat sucks/not as good because they only stick with Shulk/Reyn/Sharla for the entire game, which completely hamstrings DPS across the game and doesn't allow for more exciting combat. And while I still prefer X and 2 combat over vanilla 1, the right tweaks might put 1 over them.

Oh, and fix the rare item drop rates to actually be more bearable. Worst part of the game, the sidequests and Colony 6 reconstruction.

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Dezzy

The one thing they could change and most people would be fine with it, is the sidequests. This has the worst sidequests of the 3 Xenoblade games. They're mostly just meaningless fetch quests.

GrailUK wrote:

@Dezzy I personally adore how Colony 6's musical arrangement gradually transitions from tones of utter despair and hopelessness to one of joyous celebration.

Yes! That's an awesome touch. Colony 6 is my favourite town-building sidequest in any game. Really puts Tarrey Town in BotW to shame.

Edited on by Dezzy

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link3710

Sharla is still probably my favorite party member, so her getting buffed would be nice. I REALLY want to finish the game this time. My wii broke, and there were several games that I didn't finish until I got a Wii U (Skyward Sword and Elebits come to mind), but I just never could get back into Xenoblade for long periods of time, being too busy at the time. I made it all the way to the end of Makna Forest by the time I got the Switch, and just haven't gotten back to it. I still have no idea what the end of XC2 has to do with XC1 though, so that should prove rather interesting.

link3710

Dezzy

link3710 wrote:

I still have no idea what the end of XC2 has to do with XC1 though, so that should prove rather interesting.

Are you saying that having finished XC2 or not having finished either of them?

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