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Topic: Xenoblade Chronicles 2

Posts 3,941 to 3,949 of 3,949

EvilLucario

Tbh I still liked the combat of Torna but it's by far my least favorite combat system out of all of the other games, even lower than 1's combat which was my previous least favorite. Reason being they took out a big reason why 2's combat was good: the more deliberate orb stacking, building your party with the right elements for the right orb trees, and matching up with Chain Attacks are gone with the wind. Instead you can just do whatever, have a bunch of orbs, then just blast them way easier than anything else. Elemental Awakening doesn't do enough to counteract that.

It's still good and bringing back some of the good elements of 1's combat like Talent Arts help, but it's still my least favorite Xeno game since the gameplay wasn't all that fulfilling to me compared to X or 2 (but still great), despite the pretty damn good story. Unfair it may be, it's still a standalone expansion. Still fantastic though, and above a lot of other JRPG systems anyway so I can't complain too much. For a DLC expansion you can't get better than this.

Edited on by EvilLucario

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NintendoByNature

Hey guys, I'm playing torna the golden country right now and I've read some stuff online saying you should do side quests but it's not saying which ones are necessary and which aren't. I've never played a xenoblade game so this entire series and genre is new to me. In torna Is it required to do all side quests? Sorry for being late to the thread and game!

NintendoByNature

Grumblevolcano

@NintendoByNature You gain community from doing side quests and the game blocks you from progressing at 2 points in the game if you don't have a high enough community level. So it's not much a case of specific side quests being necessary but rather complete the ones you find, talk to people and your community level should be enough to progress.

Grumblevolcano

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NintendoByNature

@Grumblevolcano thanks i appreciate it. Sounds like might as well do the 6 ones i have unfinished. For the most parts I've been skipping them. Thankfully I didn't skip too many.

NintendoByNature

Ralizah

Finally got back to Torna and hit the first side-quest wall this morning in the capital city.

I can't get over how GOOD this is. It looks even better docked than the base game. Handheld mode can get pretty soft at its most hectic moments, but most of the time it looks... acceptable undocked, which is more than I can say for the base game in many large areas. The side-quests are a lot more succinct and fun to complete here, seeing as how you don't have blade skill limits blocking you from completing most of them into many hours in the future. The environments are, again, genuinely stunning. The music is even better. The battle system, while not quite as deep and customizable, addresses almost every issue I've ever had with the combat in these games, with streamlined and intuitive mechanics and faster battles. And, wow, it might not be as much of an epic as the base game, but this is pretty much a full-fledged JRPG in its own right.

And, I haven't seen anyone address this, but you can toggle whether normal enemies aggro or not while you're exploring. That's SUCH a good addition. I would have loved to have had that in XCX and the base game and avoided all of those genuinely tedious sequences where a monster tens of levels higher than you notices you and knocks you out while it's a mile away.

And, while the fanservice in the base game didn't bother me, that's not even an issue here. I can't really imagine anyone feeling uncomfortable while playing this.

I genuinely love the campfire chats and how everyone contributes their own little skill to your quest.

I have not a single negative thing to say about this. I guess blocking progress based on how many sidequests you've completed might not sit well with some people? Whatever. This is one of the best games on the Switch.

Edited on by Ralizah

Ralizah

Grumblevolcano

@Ralizah Toggle aggro is in the base game too, though like BotW it was a case of needing to own the expansion pass to receive the extra game options.

Edited on by Grumblevolcano

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

Ralizah

@Grumblevolcano I own the pass and don't see the option when I load up the base game. Is it located somewhere other than the options menu?

Edited on by Ralizah

Ralizah

Grumblevolcano

@Ralizah Did you redeem all the expansion pass items? It's part of the distribution that gave the challenge mode. Gift from Zuo has Nopon Summons (that's the challenge battle mode) and Extra Game Options (contains toggles for auto-battle, special button challenges and enemy aggression in Game Options).

Edited on by Grumblevolcano

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

Ralizah

@Grumblevolcano Ah. That explains it. I'll be redeeming the extras whenever I get around to my 100% Japanese language replay of the game.

Ralizah

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