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Topic: Where Should Zelda go From Here?

Posts 41 to 53 of 53

Mountain_Man

Ryu_Niiyama wrote:

A 100 years prior story would work as dlc to BOTW but not much else since Link um...loses...badly.

Unless they used a timey-wimey storytelling device where Link could win. Of course that would mean Breath of the Wild never happened, but whatever.

The Mountain Man

Ryu_Niiyama

@Mountain_Man To be honest I like the fact that Link is a hero that can fail. That was one thing I liked about OoT as a kid. The 10 year old got knocked out of the way...which made sense (too bad for Hyrule though). While Link had a bit of cutscene fighting skill in BOTW, I enjoyed the fact that he did lose when fighting off the army of evil. I liked the implied story that the ruined world told. How massive and devastating an army of possessed guardians and monsters would have been for the average person let alone the Champions and the Hero.

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BlueOcean

@Ryu_Niiyama The story in Ocarina of Time is still my favourite. The way it's told, the soundtrack and the cut-scenes, it's perfectly told and impressive to witness. It's a round perfect story.

BlueOcean

FaeKnight

When you think about it, BotW and OoT have a lot of similar story structure. In OoT Ganondorf failed to get his hands on the four McGuffins. But then again, he didn't need to. His plan was to basically trick Princess Zelda into finding the Destined Hero then use them both as a patsy to get into the Sacred Land. He knew he wouldn't be able to touch the Master Sword, which would have been required to enter the Sacred Land. He just miscalculated his ability to stop Link seven years down the line, and didn't understand that Link would be able to go back and forth in time via drawing or replacing the sword. As such it's a game where Ganondorf manages to take over, and Link has to save the day in a post apocalyptic world (or is it mid-apocalypse?).

Contrast that to BotW where Ganon comes to power, and Link fails to stop him, then has to try again 100 years later in a final Winner Take All battle for the fate of the world.

FaeKnight

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BlueOcean

@FaeKnight The stories might be similar but Breath of the Wild is like reading a quick summary on a phone screen while Ocarina of Time is like you are actually living and feeling its story.

BlueOcean

Dezzy

Ryu_Niiyama wrote:

A 100 years prior story would work as dlc to BOTW but not much else since Link um...loses...badly.

That's not a problem at all. You can easily end a story with the good guys losing, as long as you do it right.

Empire Strikes Back is the most popular Star Wars film.

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Blast

I wanna see Link in a spaceship

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Agriculture

Blast wrote:

I wanna see Link in a spaceship

In Twillight Princess, Link got to some city in the sky and I thought "so they're out of ideas". Space is pretty much a trope when it comes to running out of ideas. Hyrule has always been full with various peoples and their homes, like the Zora and their domain. If they added something new, it has to be really some inventive.

What else can you do except Zora, Rito, Goron, Kokiri and Gerudo?

Other fantasy worlds have already done lizard people, monkey people and so much else. I haven't played all Zelda games, but the only thing I can think of is some sort of subterranean people who live underneath Hyrule.

Agriculture

Grumblevolcano

Haven't Nintendo already said as of December 2017 BotW development is fully finished? I mean it would be cool if Nintendo surprised us with a Torna-esque DLC expansion which fleshed out 100 years before BotW's events (even let it be its own physical release with a cart and expansion code like Torna) but I'm pretty sure it was confirmed that Champions Ballad was the end of BotW support.

Grumblevolcano

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Mountain_Man

Dezzy wrote:

Ryu_Niiyama wrote:

A 100 years prior story would work as dlc to BOTW but not much else since Link um...loses...badly.

That's not a problem at all. You can easily end a story with the good guys losing, as long as you do it right.

Empire Strikes Back is the most popular Star Wars film.

It's one of the most popular now. It was the least popular and lowest grossing of the original three for a long time simply because it was so dark, and the good guys lost in the end. Some people didn't even watch it the first time around and only came back to STAR WARS when "Return of the Jedi" was released.

Edited on by Mountain_Man

The Mountain Man

bluemage1989

Incredibly unlikely but some small free/cheap dlc along the lines of Eventide Isle could help keep the game relevent in the short term. More long term I'm not sure they could go for something that reuses the world map but changes it up for the post ending world new towns etc but my heart wants a Wind Waker style sequel set on the coast of Hyrule with many islands to explore and new races and villians. I'd also like to see more activities/mini games to give a bit more variety.

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Octane

Make it like this:

Untitled

With Zora's Domain looking like this: Untitled

And a Ganon fight in space.

Octane

FaeKnight

Thing is, according to BotW any future game that involves Ganon would have to be set before BotW because after you beat him the first time in BotW he sacrifices his ability to be reborn to achieve his "ultimate power" form. Which is an epic feeling fight, but as usual for the series is actually kind of easy. But let's be fair here. The Ganon "ultimate form" Rematches are usually easier then the initial fight against him. Take OoT for example. First fight is high stakes Tennis match which can be difficult to win. Second fight is even easier then fighting the lizard guys, and they are pretty easy to fight.

FaeKnight

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