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Topic: Octopath Traveler

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SKTTR

UmniKnight wrote:

On the account of demo, I wonder what prompted them to release one so early. Gauging interest?

Sure, Nintendo knows they have a new appealing RPG hit on their hands. It just didn't got the attention that other Switch games got. It is a new IP and now that it's coming together for release in 2018, Nintendo took the opportunity to put it into the spotlight in the Nintendo Direct, and then followed it up with an early access demo so the game can reach everyone. It's great to see Nintendo supporting and marketing it, but that's no wonder as they're localizing and publishing it as if it was one of their own games.

Thankfully, every time Nintendo buys up a 3rd party game for exclusivity, it's in the eagle-eyed testing hands of the "Mario Club" and will be a very polished experience.

Edited on by SKTTR

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MFD

@Ralizah Aye, well 2018 is quite a ways off in regards to months, so that is a good way of doing it imho. Them checking this far how it's received, as well as monitoring criticism is a great move. I hope the final product turns out very well received.

MFD

Jhena

Played the demo and enjoyed it. It made me miss the 3D effect of the 3ds though. Seems like a 3d effect for the switch was planned or at least anticipated. Or the game just started as a 3ds project. Still it looks very good and definitely old school in a modern way.
I wasnt a big fan of the bravely combat mechanic. It just didnt feel good. This one is a little bit similar but i like it very much. Its satisfying to break enenies. A battle feels like a battle. Good difficulty. When i left the village and fought the first battles i thought its too hard but its just right.
Started with the Berg guy and he and the rest of the characters are pretty cliched but it wasnt off putting because i like that stuff sometimes.

I was a little bit sceptical about this game but now i cant wait to start the journey.^^

Slow and steady wins the race, baby.

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JaxonH

I was just gonna mention the survey. Perfect opportunity to offer feedback...

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Liam_Doolan

I just played the dancer class (Primrose). Her story in the first half hour is rather intense for a game of this style. I could easily see myself putting a lot more hours into the final version. Give it a go if you haven't already.

Edited on by Liam_Doolan

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Ryu_Niiyama

....Why is the barmaid so strong? Is she the bouncer too?

I love this demo and I'm stoked for the game. Since I'm a grinder this is almost like owning a full game as I'll spend about 4 hours leveling up characters so I can utterly destroy the bosses. So I'll be playing this for a while. Already wasted an hour when I should be studying...sigh. Back to work.

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gcunit

I spent a few minutes with the demo last night. It looks nice and interesting, but I have an issue with it that will drive me nuts if it can't be overcome. In spoiler tags because it could be the sort of thing that doesn't bother you until someone else draws your attention to it, and I'm a considerate soab

Every time you press a button to continue the dialogue, there's a corresponding sound in-game. If you go into the settings you can turn the sound off, but it seems to turn all in-game sounds off, leaving only the music. I want the environmental sounds, I just hate the button-press sounds.

Edited on by gcunit

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Ralizah

@JaxonH So, I'm liking the boost mechanic more now that I realize it applies to pretty much everything in the game, including buff spells and the defense command. I could see battles becoming quite strategic!

Ralizah

MFD

@Ralizah I only just figured you can stack boost, as in use it up to 3 times to power yourself up. I always used 1 per turn, even against the bandit boss (derp)

MFD

Ralizah

@UmniKnight It'd be a pretty useless mechanic otherwise. If you stack the boost three times and then defend, you can nullify almost all damage, for example. You can also use it to grant bigger buffs or land attack spells with significantly more force.

It's an interesting evolution of the BD system.

Ralizah

MFD

@Ralizah Aye, I didn't like how BD kept you severely in the minus, so this is a big + for me. If you get to Primrose's starting place, you can fight a really tough villager where you really need those boosts

MFD

Old_Goat_Ninja

You guys make the demo sound good. I'll have to try it, although I'm pretty sure I'll get this game anyways. Something about it has my attention.

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Late

With Bravely Default, I didn't enjoy the demo since it started from the second town and I was intimitated by the amount of stuff I had to learn but ended up loving the game once it came out. With this game, I'm already loving the demo. I hope my love transfers to the full game.

I like how dark Primrose's story can be and the combat is great. I just wish there was a better selection of enemies in the demo since it gets a bit repetitive battling against same easy enemies the whole time. I feel a bit overpowered. It was fun to see how much damage I could do by doing Primrose's x4 dance before also getting an attack boost from villager. 4000 damage against rats was bit of an overkill.

Edited on by Late

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JaxonH

Wait... I get it now.

Octo (8) Path (Characters) Traveller

8 different characters and paths, and you will travel their different journeys...

Now the name doesn't sound so weird

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Late

I've played for 2 hours and 20 minutes now and I haven't even touched Olberic's story. I'm doing some sidequests and challenging random people. I picked a fight with the old man in Sunshade and he wrecked me. He has armor of 9 and is weak to spear if I recall correctly. He did over 100 damage to me with single blow while I did 10 or so. I'll try again later once I've leveled up a bit.

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KirbyTheVampire

Just played through Primrose's story. While it wasn't bad, it's a story I feel like I've heard a thousand times already. Basically just a generic revenge tale. Maybe there will be some plot twists or something later on that changes it up from the other stories that are almost exactly like it, but who knows.

I was pretty impressed by the overall presentation, though. The world and visuals are beautiful, the voice acting is decent, they do a solid job of conveying emotional scenes through fairly retro-looking graphics, and best of all, the combat system is pretty similar to the one in Paper Mario: The Thousand Year Door. (with some notable differences)

Plus, I'm a big fan of the exploration and side quests and whatnot. It's almost like an open world game.

Without spoiling anything, can someone tell me how to continue the sidequest in Primrose's story where the guy is harassing the girl outside of the dancers living quarters building? Whenever I talk to them, they say the same line of dialogue over and over and then nothing happens.

Edited on by KirbyTheVampire

KirbyTheVampire

meleebrawler

@KirbyTheVampire Have you tried seducing the guy with Primrose's special action?

Edit: Never mind, Primrose just says even she can't charm the guy. Whether that's because you need another character or is simply blocked for the demo I'm not sure. What I do know is that you can get to Olberic's starting location with Primrose, so maybe Olberic could likewise make his way to Sunshade and challenge the dude away?

And I fail to see how the combat resembles Paper Mario in any way. There are no action commands, after all.
You know what the game DOES remind me of, though? Dungeons & Dragons. What with every NPC having their own stats and the way the game presents it's protagonists to you "you are X". It doesn't any more pure role-playing than that.

Edited on by meleebrawler

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Samus7Killer

I'm tempted to try this demo out... even though im Anti-Demo especially a game without a real release date..
Either way ill pick this up at launch so im good. Looks lotsa fun and a pretty game.

Samus7Killer

KirbyTheVampire

@meleebrawler Oh okay, thanks. I'll try that out when I play as him.

And it probably doesn't really resemble it that much, but TTYD is really the only game with turn-based combat that I've ever played, so that's really all I have to base it on, lol. I should get into that type of game more often.

KirbyTheVampire

JasmineDragon

I played through Primrose's story and a little of the "post-intro". Just met Olberic. Good stuff so far. Primrose's tale definitely gets a little darker than the norm for this kind of game, especially with "dancer" being a euphemism that they don't try very hard to support.

Definitely one I'm interested in buying. Eldest daughter wants it, too. She hasn't gotten into much on the Switch since BOTW, so I'm happy to oblige her. Already told my youngest daughter it's too mature for her.

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