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Topic: The Nintendo Switch Thread

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DarthNocturnal

They aren't really porting them though. They said themselves they never touch the game code. I believe it's a virtual machine they use.

That doesn't mean there's no work involved; they still do lots of per game testing. But actually porting each and every game wouldn't be feasible.

"Sometimes, I just don't understand human behavior" - C-3P0

Grumblevolcano

@darkfenrir Yeah, while Microsoft isn't doing well on the front of 1st party games over the past year or so (think an even more barren version of the Wii U's 1st year) they're doing fantastic on pretty much every other front of supporting the system. System updates come with with plenty of fan requests, their backwards compatibility lineup keeps growing, crossplay with Switch/PC is increasing, etc.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

Octane

@DarthNocturnal I stand corrected then. I've heard several things over the years, and I'm still not sure how they're doing it exactly.

Octane

darkfenrir

Well, things are still going good for them hopefully. Since that's the things that should be making people getting goodwill...

(Although I read some comments at eurogamer that they would move to whichever has the best exclusives instead of xbox next gen).

Anyway, hopefully all 3 will still be here to stay.

darkfenrir

Switch Friend Code: SW-0242-3593-1338 | 3DS Friend Code: 2122-5996-0541

link3710

Basically, they're emulating certain hardware features, while allowing others to occur naturally. It's the same process by which Nintendon't works on the Wii U. There's actually a few features missing from Wii U's natively playing GameCube games, but people figured out how to emulate just those missing bits. From what I understand, there's more missing features from XB360 to XB1 than GameCube to Wii U, but it runs on the same idea.

Or on another front, if you've ever had to run a program in "Compatibility Mode" on a PC because it was so old, that's basically the same thing. Filtering over old commands to newer ones, than translating the results back to the program.

link3710

YummyHappyPills

Bit annoying to see both Mega Man Legacy Collections would fit on one 4GB card, but SF needs an 8GB card yet doesn't need a download.

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Grumblevolcano

@YummyHappyPills I think that's the problem, to get the 2 Legacy Collections on 1 cart you'd need to create stuff that isn't in the PS4/XB1 versions like have an extra menu where the user decides which Legacy Collection to play. The options to avoid having to do that would be either each Legacy Collection has its own cart (more expensive for Capcom) or have one of the collections be digital download (the option they chose).

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

andrew20

@link3710 Why they did they not add 3ds backwards compatbity due to the GBA,DS,3DS use a ARM tech.unless they will port them over i hope for an echoes port

andrew20

Switch Friend Code: SW-8517-4594-3400 | 3DS Friend Code: 4098-4719-4387 | My Nintendo: toughdude | Nintendo Network ID: Andrew1994fl2.0

JaxonH

@Grumblevolcano
Sounds plausible, until you consider Mega Man X Collection 1 and 2, which isn't sold separately on other versions yet still requires a download for the second collection.

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Grumblevolcano

@JaxonH The PS4 and XB1 versions of Mega Man X Collection 1 + 2 have 2 discs so while it's not sold separately, the same logic applies. The choice being for Switch between 2 carts (more expensive for Capcom) or have one of them be a digital download.

Grumblevolcano

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JaxonH

@Grumblevolcano
Didn't know that.

They're so freaking... so paying for 2 discs rather than just making a menu to launch either Collection, or just make it one master collection... Idk what Capcom is thinking sometimes.

NOW PLAYING
Switch: Donkey Kong Country Tropical Freeze, South Park Fractured But Whole, Shantae 1/2 Genie Hero
New 3DS: Radiant Historia
PS4 Pro: God of War
PSVR:
Vita:
X1X:
PC/Rift:

Jesus is Lord.

My Nintendo: JaxonH

Octane

Wait, so it's literally two discs in one case? Because they couldn't bother making a separate menu? lol

Octane

NEStalgia

@link3710 "Compatibility Mode" is a result of Microsoft's fragmented development leading to backward incompatibility in core system APIs. It's incompetence, not a feature

@Grumblevolcano They've made good hardware with a well supported ecosystem. They're consumer friendly (mostly because they have no choice but to be as the also-ran right now), but ultimately it's always a catch 22....the nicer machine/environment, versus the machines that actually get you more of the big name games. That will perpetually keep them behind probably even Switch.

NEStalgia

KryptoKrunch

That's so weird. In early gameplay videos of Street Fighter 30th, they were showing how quick you can go in and out of all the 12 SF games on the main menu. But the same studio(Digital Eclipse) that doing the emulation couldn't have the Legacy Collections on one menu?

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DarthNocturnal

Octane wrote:

Wait, so it's literally two discs in one case? Because they couldn't bother just making one collection with everything in it? lol

FIFY. A lot of this headache would've been avoided if MMLC was 1-10 + Mega Man & Bass. And really, there's no good reason to split the X collections when they're releasing at the same time.

"Sometimes, I just don't understand human behavior" - C-3P0

NEStalgia

@DarthNocturnal "For Honor got it on all platforms not too long ago"
Adding dedicated servers for For Honor doesn't cost much. You only need an old C2D and like 2GB of ram to host a server for the dozen or so players it has. (ba dum psht!)

@darkfenrir MS is the only one that really CAN do BC this gen. They moved from PPC to x86 so they can emulate the PPC reasonably well. Nintendo moved from PPC to ARM, and its wildly different mobile architecture....you can't really emulate a WiiU on it directly and expect reasonable results. And Sony moved from that REALLY bespoke custom Cell to x86. PS3 was just....weird inside. So they have that absurd Gaikai service. Sure it makes them look like they're the most consumer friendly (and right now they are), but it comes as a benefit of being the only one that can technologically do it with the most similarity between their old and new architecture.

PPC->more powerful x86 = doable emu.
PPC->ARM/mobile = too different architecture required to get effective EMU.
Cell->Anything = Run. Screaming like a little girl. Do NOT look back.

NEStalgia

darkfenrir

@NEStalgia Lmao that's true, but at least they are trying since their emulation also add a lot of things I hear? (like the BC of one of the games are actually better than the remasters...)

darkfenrir

Switch Friend Code: SW-0242-3593-1338 | 3DS Friend Code: 2122-5996-0541

JaxonH

Where's all the hype for Wolfenstein 2?

Game is downright excellent, one of my personal fave FPS games I've ever played. It drops in like 2 months time, with motion from day one.

Seems like quality 3rd party games are dropping now (what people have wanted on Nintendo platforms for a low time) and so few people care. Just Wolfenstein 2 on Nintendo alone is exciting, but an actual handheld version of the full game, with legit motion controls? People cry out for games like Conduit to make a return... man screw Conduit. We're getting handheld console hybrid Wolfenstein 2 with motion!

And this after seeing South Park completely bomb, which is reminiscent of all their games tanking on Wii U before they pulled support. I sure hope people actually want all these games they've been asking for. Because if we don't want them... they'll stop coming, of that you can be sure.

NOW PLAYING
Switch: Donkey Kong Country Tropical Freeze, South Park Fractured But Whole, Shantae 1/2 Genie Hero
New 3DS: Radiant Historia
PS4 Pro: God of War
PSVR:
Vita:
X1X:
PC/Rift:

Jesus is Lord.

My Nintendo: JaxonH

DarthNocturnal

@darkfenrir

Oh yes. Lots of visual boosts (resolution for example). Plus they work with stuff like Game DVR, so you can record screenshots or clips, or even stream via Mixer or Twitch.

JaxonH wrote:

People cry out for games like Conduit to make a return...

Uh, they do? I mean, I enjoyed them, but... I figured they were completely forgotten. The first got a mobile port, and....... does High Voltage Software even do anything anymore? Aside from porting Netherrealm games?

Edited on by DarthNocturnal

"Sometimes, I just don't understand human behavior" - C-3P0

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