Nekopara is coming to PlayStation 4 and Switch in Q2 and Q3 2018 in Japan, developer Neko Works announced at Taipei Game Show 2018. The comedic visual novel sees the protagonist open a Japanese confectionery alongside two cat girls. It is currently available on PC in English across four volumes.
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John 8:7 He that is without sin among you, let him first cast a stone.
MERG said:
If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.
On the quantity front, I'd say Switch alone is enough. Needing PS4/XB1 is more for if you're looking for a specific game/genre like Monster Hunter, FPS, realistic racing/sports, etc.
It's like I've said before, most of the good games coming out nowadays don't actually need the power of the PS4, so Switch could conceivably get the majority of top quality games being released (and is!).
Like even in the past year of everyone loving a ton of games, the only PS4 games that NEED that power that I'm sad I can't play are Nier, Horizon, maybe Nioh and a couple of others. And we're still getting Wolfenstein 2 so...yeah. (I originally had Persona but I think that's on Ps3 technically?)
It looks like Monster Hunter World is doing rather well in the UK in the first week on sale. It's the biggest chart entry for the series in the UK, so if this remains string for the following weeks and is the same internationally I don't think Capcom are going to be bothering with the Switch going forward unless it's some spinoff game maybe.
1.Monster Hunter World
2.Dragon Ball FighterZ
3.Call of Duty: WW2
4.Fifa 18
5.Grand Theft Auto 5
6.Mario Kart 8 Deluxe
7.The Legend of Zelda: Breath of the Wild
8.PlayerUknown's Battlegrounds
9.The Inpatient
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@Grumblevolcano I think it depends on what type of games you want, how much you play per month, what you value in them and how much diversity in genres you want.
Switch offers something for everyone but maybe not enough in every single genre and maybe not the best experience for people who specialise in a single genre (or even a single game).
Personally - playing no more than 30 hours a month and enjoying a variety of different games - Switch has so many games I’ll never actually play more than a fraction of the games I’d enjoy.
So Im quite confident any of us wanting a XX localisation or any Monster Hunter in future on Switch...aint getting it.
Im glad to see World do so well, because it means the random ass gamble that defied logic paid off (It made sense when they started development at least) but it does mean someone has to get the shaft.
Now Playing: Ratchet and Clank: Rift Apart, Crash Bandicoot 4
What Im not glad to see is the comments. God I hate fanboyism already but some of the comments about Switch users "complaining" and people saying "How much would a Mario game sell on PS4" just drives me mad.
Like do these people have nothing better to than demean others out of some sense of need because they are insecure bullies who want to feel vocally justified in a purchase?
Now Playing: Ratchet and Clank: Rift Apart, Crash Bandicoot 4
So we are not getting a localization of XX because MH become popular on another platform? If anything, a localization should be easy bucks now when it has gotten some buzz.
And I am not surprised World did well. It has gotten solid reviews basically everywhere. And I still fail to see where they gambled. If anything, the least gambling they could do was releasing it on the power twins + PC, since it was impossible to predict anything about the state of Nintendo consoles. If Nintendo had done their ordinary 5 year cycle, NX would have released right before christmas and would have had a measly 2 mill install base at most. Far too low for a big budget game. (Unless your company is called "Nintendo" and your game is an evergreen title called "Zelda").
@Therad Im referring to the gamble of spending more money making a higher end game, for multiple consoles that arent super huge in Japan, away from the long standing established domestic Japanese fans on portables, because Japan, to chase an audience in the west that may or may not have existed.
As I said, when they started development it was a great idea. After flops like MVCI and SFV it didnt look so rosy, that Capcom was clearly light on cash and aiming for an audience that may not have existed was a bit of a risk, but as I said, when they started development it would have made perfect sense.
Its just their circumstances changed and they couldnt change course for a safer move, so it had to go as a bigger risk.
And yeah I dont see XX being localised.
Reason is...dure there is now western buzz for MH.
But not on Switch and I dont see the audience moving to it.
Now Playing: Ratchet and Clank: Rift Apart, Crash Bandicoot 4
It's doing very well., 5 million shipped in just 3 days. The best selling entry before World was 3 with 4.9m lifetime sales. With sales like those, it won't be coming back as a Nintendo exclusive any time soon. Spin offs perhaps but not the main line series. The big question is, will Switch or future consoles even get a port of the main series again.
A simple localisation of XX and Capcom could ride the Monster Hunter wave all the way to Money Town! ..plus it'd help to appease the 'salty' Switch owners complaining on the internet (good PR) ..win/win?
It'd seemingly be the (relatively) easy and logical move...but it's kind of difficult to put 'Capcom' and 'logic' in the same sentence these days, so who knows?
@OorWullie I personally don't think the Switch will see any future Monster Hunter instalments. Of course if Nintendo's next system ends up being on par with the PS5/Xbox Two then yeah it may well get future games but as it stands I don't really see it happening.
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