@Mountain_Man Surely Diablo 3 Eternal collection is a must buy for me but this below average job of porting TQ should result in very poor sales.
I hope this sends a message to the 3rd party companies that they need to take their time before printing the cartridge with the game because unnecessary patches hurt the wonderful game!
@Zuljaras
At the weekend I started to play TQ as well, and unfortunately i have to share your opinion.
However i haven't had any item disappearing issues either, luckily, the quality of the port is poor. I am a big fan of TQ so actually i am enjoying playing the game, but I am not blind I see all the weaknesses of the game. Graphical issues everywhere in the game, it freezes down quite often so i need to restart the game.
But my biggest concern is the multiplayer section of the game. I can't imagine that they did not implemented any chatting opportunity, how in hell should i communicate with the other. Moreover if we there are more players in the game, casting spell FPS is dropping down quite often.. and i am... no way, it is a damn old game, if diablo 3 runs in 60 fps how in hell they couldn't achieve a floating gameplay with this old game.... I really hope they will patch it soon, but telling the truth i don't think that they will bother with the few people who bought the game. I can't imagine that they had big sales.
Regarding Diablo 3, yes it is a must buy, but i as told before for me Diablo 3 is lacking in RPG elements in the meaning that you can't build your character, skills and stat points doesn't matter but only the gear...
@SlayerSub To avoid the disappearing items bug just do not equip artifacts. This is what is causing the items to randomly disappear. It is a shame to avoid a slot of equipment but it is not like the world is over
@Zuljaras Anyway, how far did u get in the game? I have just finished act 2 in normal, I at lvl 27.
You? Maybe we could play together, if you feel so..
Considering the original developers closed up shop years ago, and there are still some fairly prominent bugs in the PC version, I wouldn't get your hopes up for the Switch.
Regarding Diablo 3, yes it is a must buy, but i as told before for me Diablo 3 is lacking in RPG elements in the meaning that you can't build your character, skills and stat points doesn't matter but only the gear...
The Diablo III character system is extremely versatile with literally thousands if not hundreds of thousands of viable builds per character class (notice that I said "viable", and not necessarily "optimal"). I've been playing it on the PC since the beta, and I can honestly say that I have never seen two identical character builds. There are so many ways to fine-tune your character .
@Mountain_Man
I did not doubted the customization possibilities in D3, I can accept that there you can play with thousands of different char options, but it has still nothing to do with building up a character. In D3 you reach the highest lvl in a few days, and during this progress you do not make choices which determine your character skills. At the at you stand there and choose between skills as in doom between weapons, which determine yours character is actually the gear what you use and thats all..
...during this progress you do not make choices which determine your character skills.
I've never entirely understood why some gamers find this so distasteful. Did they really enjoy Diablo 2 where you could easily screw up your character build, and the only remedy was to press the delete button and start over from level 1? This seemed to push a lot of players towards character recipes and "safe" builds. It was rare in Diablo 2 multiplayer, for example, to see a Sorceress who didn't use Frozen Orb, or a Barbarian who didn't use Whirlwind. That Diablo 3 allows you to freely rebuild your character at any point encourages experimenting with unconventional and "risky" builds and is, I think, one of the game's greatest greatest strengths.
@teixeiras It looked nice and all (made by the only gaming development company in my country) but it is too heavily influenced by heavy metal from what I saw. And I think that this will affect the gameplay.
Damn, despite of all the issues that the port has, i am really enjoying playing the game. I have already put around 40 hours into the game. (I am a working adult, so this is really nice from me... )
I have to chime in and say (having tried it handheld) that as a huge TQ fan back on PC back at initial release who loved the environment, design, sounds, world and played it numerous times, I was quite disappointed at the switch/console port. I actually preferred some aspects of TQ to Diablo II back in the day. But the console port, where other games redesign the UI to suit console play, TQ did the minimum and mostly just mapped a very PC mouse driven inventory system to awkward controls. Coupled with tiny (in handheld) text it really plays super awkwardly and kills a lot of the fun and ease of control the original game had. TQ, like Diablo II is just too built around using a mouse that without significant effort to retool the interface doesn't really fit well with a controller. I want to get into it again. I want to love it again....but interface and control frustrating just makes it too hard to enjoy I may try the X1X version sometime just to get stable framerate back but the controls are still just plain frustrating.
Titan Quest - Nintendo Switch Patch
September 14, 2018
Bug fixes:
Fixed: 6 random crashes
Fixed: Equipped items can disappear randomly
Fixed: The Egyptian, Asian and Chthonic (Hades) outfits and the Loincloth (all acquired through dyes from traders) now work correctly (before they resulted in the whole player being covered in yellow/blue squares)
New / improved features - Fixed:
Reworked controller handling
Added a “target switch” functionality
The skill assignment screen is part of the radial menu now
We added another skill button so you can assign up to 3 skills directly to an “attack” button now.
Reworked the HUD + Skill assignment screen to add the third skill button functionality.
Co-op: EXP for killed monster are added to both player now.
More + updated tutorials added to the game (e.g. loot window info)
Improved the “items falling through the ground” fix / fallback so less items will randomly get teleported to the player.
I'm highly curious what "reworked controller handling" means. The hour I tried to play handheld before rage quitting (despite loving the game on PC ages ago) was that everything felt wrong.
I bought it again for $9 on X1.....but I would love for it to work better on Switch. It used to be amazing. Though now with Victor Vran, and D3 (and FFXV that's kind of Diablo-ish) there's less priority on it.
Forums
Topic: Titan Quest
Posts 41 to 60 of 79
Please login or sign up to reply to this topic