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Topic: The Bloodstained patch for Switch is now scheduled for the end of november

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1040STF

From the offficiel forum :

"Hi, everyone.

Work on the Nintendo Switch graphical and performance update continues. We apologize for the long development cycle. Most of the changes are on a room-by-room, enemy-byenemy basis so there are a significant number of assets being reworked and it’s taking more time than initially expected.

We are pleased with the progress that has been made so far and look forward to getting it into your hands. While the teams are working on an extensive list of myriad improvements, their focus is on four principal areas: Visual Fidelity, Loading Times, Particle Effects and Input Lag.

Visual Fidelity - The way that backgrounds and environments are rendered are being significantly updated. This will result in noticeably sharper environments in most areas throughout the game.

Loading Times - Load times between scenes are being greatly improved, but are still not where we would like them to be, so work remains.

Particle Effects - We have already replaced hundreds of particle effects with new assets and more yet remain. The new ones look the same to the user, but are much less impactful on the performance of the game. This has been one of the main culprits for framerate drops during fights.

Input Lag - Input lag times have been significantly reduced, once work on this is completed the game should feel much more reactive when playing.

The improvements are expected to be released in two separate updates. The first update will contain the vast majority of the improvements. The second update will improve performance with a couple of especially troublesome areas and enemies.

We expect these updates to be launched by the end of November. We will give more specific timeframes when we are closer to release.

After the Switch upgrade is live, there will be a handful of assets/enemies that we want to improve like the Doppleganger enemy for example. These improvements will be part of our regular development cycle and updated when ready."

There you go : nothing before the end of November. But at least it's still coming. The work needed seems enormous.

Source : https://bloodstained.forums.net/thread/4463/update-zangetsu-s...

Edited on by 1040STF

1040STF

BruceCM

That does sound like a lot of work, @smashboy2000 .... Thanks for the update!

SW-4357-9287-0699
Steam: Bruce_CM

Magician

I appreciate that they're making an effort; they could've easily just been satisfied with what they've already sold and just let the game rot.

I'm still waiting for my $150 tiered Kickstarter physical rewards though, Fangamer.

Edited on by Magician

Switch Physical Collection - 1,251 games (as of April 24th, 2024)
Favorite Quote: "Childhood is not from birth to a certain age and at a certain age the child is grown, and puts away childish things. Childhood is the kingdom where nobody dies." -Edna St. Vincent Millay

SwitchForce

@Magician I almost did the support in KS but go busy and missed it. So now I am waiting for the patch before playing it.

SwitchForce

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