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Topic: Taiko no Tatsujin: Drum 'n' Fun!

Posts 21 to 39 of 39

kobashi100

@Ralizah the game is still good with buttons. The vita and 3DS games are great fun. But yes playing with drum is the ultimate!

kobashi100

Joeynator3000

@KaiserGX ....Demos don't get patched for English, they get released. There's no reason for the NA/EU eshop to NOT get the demo if the Japanese one does.

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Joeynator3000

Yeah I just meant that I'm waiting for the NA eShop version. Anyways usually the big games and such get demos in other regions, so, I'm sure the same will happen here.

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Keep it PG-13-ish.

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Heavyarms55

Is anyone else kinda bummed with the small library of songs? I really expected there to be a lot more to choose from... I've only messed around with it for about an hour but there's not a lot to choose from. Unless I have to unlock more songs? Which would be lame, I just want to hop on and play songs I like, like the arcade version.

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RR529

@Heavyarms55, yes, I believe you have to unlock songs. The review I read over on Digitally Downloaded mentioned it, and said that it was the only disappointing facet of the game for them.

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Grumblevolcano

Unlocking songs seems like a step backwards for music games. The last music games I remember with a big chunk of the setlist unlockable were Rock Band 2 and Guitar Hero World Tour which both came out just under 10 years ago (around 75% of the setlists were unlockable).

Grumblevolcano

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Heavyarms55

@RR529 That is really lame.

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Anti-Matter

LOL
I found this funny video.
Delta MAX by DM Ashura on Taiko no Tatsujin (BPM = 100 - 573)

Disclaimer : The song was NOT Official. It was a Taiko no Tatsujin Stepmania version with song from Dance Dance Revolution.

Anti-Matter

Ralizah

So, the Mayflash adapter might work with the DK bongos, but I just tried using them with the one that came with Smash, and it doesn't recognize them as a controller. I checked them against Jungle Beat on my Gamecube to make sure they were actually working, too.

Also, for anyone wondering, I also checked the Smash adapter against my other Gamecube controllers, and those worked, so it's a simple matter of the Smash adapter not recognizing this particular controller.

That's disappointing.

Edited on by Ralizah

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Bunkerneath

Looks like EU is getting drum and game combo:

Untitled

I AM ERROR

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Ryu_Niiyama

I didn’t see a thread for the new games and this is kinda general Taiko news:

Weirdly enough Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb has been delisted from the 3ds eshop. Which would make sense but it isn’t in the Dokodon RPG (Rhythmic Adventure Pack) pack on the way to Switch. So anybody that doesn’t own it, now is the time to ebay a physical copy before the price spikes.

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kkslider5552000

It's weird to me that they just kept the Japanese name like this. Even the niche anime stuff will often translate words in the title if needed, and they've released these games as Taiko Drum Master in the past so I don't understand the point. Like even Google search agrees with me that obviously this is the Switch Taiko Drum Master game.

Also apparently they did change the subtitle, so you can't even say they wanted consistency with the Japanese title.

Edited on by kkslider5552000

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Ryu_Niiyama

@kkslider5552000 Taiko Drum master is kinda like elite beat agents. As in it is the westernized version of the more well known and existing franchise.

These are just english versions of Taiko no Tatsujin. No song change , no branding change barring putting the title in romanized lettering. The series ( all 36 versions ...I think I am off by like 4 but I get tripped up on the arcade versions) is known by its original name far better than the one off from 04 (although Japan got it as well). The subtitles don't always translate well or they hint to the larger series (such as Drum n Fun in the west is just Switch version in Japan) unless you are Japanese/speak the language or understand Taiko culture. So it makes more sense to keep the overall series name and make the subtitle easier to deal with. After all westerners that only know drum master will still say drum master or will refer to the subtitle, while anyone that played any other entries will refer to it as Taiko no Tatsujin. The phrase gets yelled at you all the time in game.

I don’t know if they changed the voice over for Switch version as I have the JPN version but I’m stuck with the English translation. The voice over still says “Taiko no Tatsujin Switch Version “ dadon!

Edited on by Ryu_Niiyama

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
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Ralizah

Well, I've played with my taiko drum controller off and on throughout the day. It's actually quite fun, although it took me a bit of time to adjust to the idea that I needed to hold the sticks with the tips of my fingers and loosen up so that the sticks could naturally roll off the top of the drum. It also requires a wrist flick motion to smack the outer rim properly so that it registers Ka notes.

I need to find some pads to put on the feet, though. Even with water bottles weighting it down, it still scoots around mid-song on me.

Edited on by Ralizah

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gcunit

Ok, it's New Year's Day (HNY everybody), so no better time to get the following embarrassing admission out of the way.

When the demo for this title dropped, I gave it a quick go because I was attracted to the Japanese kawaii styling etc, motion controls aspect, and I generally enjoy rhythm games, so wanted to see if I felt it would be worth the investment.

About 5 minutes later I wrote it off because, IIRC, I was not vibin' with the motion controls at all. This was backed up by the NL review that gave them a poor write-up.

Well anyway, the Collector's Edition (with the drum) has seen a price reduction this week in the UK. It had always seemed way too expensive to me for a single peripheral with such limited use, and it's still expensive at the currently reduced price. But it got me wondering about the game again, so I decided to revisit the demo tonight.

About 20 minutes later I've recorded 100% scores (doesn't actually require a perfect run or anything close, fwiw) using motion controls on 'Normal' ('Hard' seems way beyond me currently - got about 13% on my first try 😞) and really enjoyed it.

So this is the embarrassing admission: What I think happened back in 2018 was that I fired up the demo, saw that the two types of drum stroke colour-matched my neon joy-cons, and so just assumed that a blue note meant 'swing blue joy-con' and likewise for the red notes/red joy-con, rather than reading the guidance. 🤭 FML

I'm still not convinced motion controls are 'perfect' in this game, but they definitely seem good enough for the more casual player to have a lot of fun with at 'Normal' difficulty, which, given how intense 'Hard' is, seems pretty reasonable to me.

Might have to get that Collector's Edition now...

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BenAV

@gcunit I gave the motion controls a bit of a go but couldn't get them to work consistently enough on anything that wasn't super easy so it's definitely my least favourite way to play. Most fun with the drum controller obviously but the button controls and touch screen controls are both fine too.

BenAV

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