@DarthNocturnal Yes, but the original release of Mario Kart 7 was called just that, Mario Kart 7. With this, we have two titles that were never referred to with a number. It's just fans that call them Super Smash Bros 4.
Again, I don't think it matters, though. I'm certain that if it were a port, the title would have been decided and revealed in that teaser trailer.
Smash games are so consistently similar to one another - I barely even see how it matters, to be honest...
At best, I'm expecting Smash Switch to be about as different from Smash WiiU as Splatoon 2 was from the original Splatoon...it'll look and play pretty much the same as any other Smash game (a few tweaks here-and-there, but no major overhaul) - we can guess most of the roster (Link, Mario etc) - but hopefully this one will have enough new content (a character 'switching' mechanic perhaps? the return of the Subspace Emissary maybe?) for it to stand alone.
...but, let's be real, it'll be this kind of thing either way!
To be honest, I miss that charm that the original had. Maybe it was just because I was like 11 when it was released, but I got a lot of fun just out of the silliness of it all. SSB4 tried to bring back a little with the characters hitting the screen when flying off the top of the screen, but so much more could still be done.
I've never had the pleasure of playing the N64 version, and haven't ever looked anything up for it.
I wonder if that wild prediction in the GameXplain video of 64 being in the masterpieces of this new one will happen?
DarkRula
3DS Friend Code: 4253-3513-2745 | Nintendo Network ID: DarkRula
I could see Masterpieces not existing at all in Smash Switch. The logic behind them were you'd check them out and then you could buy them on the Wii Shop Channel/Wii U eshop thanks to VC. With Nintendo confirming VC is dead, the point of Masterpieces disappear.
I know this would never happen, but it would amazing if, due to the lack of VC, the masterpieces section didn’t have time limits, and let you play the full game.
But it’s probably what @Grumblevolcano said, unfortunately.
Just a few weeks ago I got into an argument over the stupid "Ridley is too big" excuse. I said it's a game character at the mercy of the whims of the developer, they can make him any size they want to make it work.
@Snaplocket And even when he did people saw through it. It was always a case of "I just don't want to right now". No doubt it took more effort than the average character to make him work, but I never once believed the "he's too big" thing
At the moment, I am very disappointed. Instead of offering new experiences like the previous games have, this seems to just want to collect stages and fighters from the past. This seems like a semi-sequel, like Splatoon 2. We still need more details revealed, but I'm not surprised anymore that this is only coming out 4 years after the last Smash given what's been indicated.
What Would W. Do?
3DS Friend Code: 3609-1033-1732 | Nintendo Network ID: Wman1996
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Topic: Super Smash Bros. Ultimate
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