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Topic: Super Mario Maker 2 Level Sharing

Posts 801 to 820 of 2,042

Ralizah

@Morpheel Cute level. I got my score under 2 minutes, finally. That jerk in the middle of the level with the bullet bills kept messing up my runs. It's not quite an optimized run time (I lose a lot of time on Bowser waiting for him to jump down so I can shoot fireballs at him safely), but I gained a lot of time once I figured out how to one-hit kill the second boss in your rush.

Also, these upside down levels really mess with my head. It'll be hours before playing levels right side up starts feeling natural again.

Currently Playing: Yakuza Kiwami 2 (SD)

Timbox

Oh men! I'm so happy with my latest level! It's called 'Impulse Tension' and it's a speedrun you - most likely - won't forget. I'm really wondering what you think of it: you can complete it in just half a minute, but I think it will take you 'a bit' longer

Tip: mind the coins, not the arrows.

3YT-DSS-DQG

Timbox

Krayzeeflip06

@LetsGoSwitch Tried your level, love the theming and level design but feel adding a checkpoint or 2 would do wonders. I found myself dying after every new area and having to repeat the whole level can get tiresome.

Krayzeeflip06

Eel

@Ralizah wait you can one hit kill one of them? Whoa (Are you the one who died from falling in the Monty mole section? It’s the only on can think of, making him follow you out of the platform)

Hah yeah I’m not sure why I gave him a parachute, I think mostly just found it gave me time to ready up a troopa missile.

Edited on by Eel

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Sal_cz

"ON the track"
KNR-CDS-RPF
Course with track ride and ON/OFF switches.

Sal_cz

Laoak

@Krayzeeflip06 It only lets me place 1 checkpoint and one is near the boss

{funny quote here}

Ralizah

@Morpheel Nah. The second boss with the cannonballs and the moving platforms. If you jump on him close to the edge of the platform, he falls off and dies before he can recover.

Anyway, my issue isn't with the parachute. My issue is that Bowser is difficult to hit with fireballs until he jumps off that platform he initially lands on. I'd rather lose some time than get hit and have to kill him with turtle shells.

Edited on by Ralizah

Currently Playing: Yakuza Kiwami 2 (SD)

Eel

@Ralizah ooooh! Genius I would never think of that, I’m too busy staying safe in the middle.

About bowser, personally whenever I tested, he rarely went down, he usually just jumped from platform to platform. So I just got used to jumping and throwing the shells at him. Your method is probably quicker though.

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Ralizah

@Morpheel Yeah, I've found that you can kind of bait him to jump off the platforms if you hang around on the ground between the two platforms, as he tries to stomp on you. After that, it's a simple task to just unload a ton of fireballs into him. I'm sure there's a quicker strategy, though. I'll let you know if I find it.

Currently Playing: Yakuza Kiwami 2 (SD)

Nefaross

Here is my levels. Hard levels.

MW4-JST-1DG

B34-732-9HG

Nefaross

GreenJeans

I just uploaded a new level that's based off of Legend of Zelda Ocarina of Time's Shadow Temple. It is pretty difficult but not ridiculous though, plus there is a checkpoint! Please try it sometime - Course ID : 3C2-7WF-MLF

GreenJeans

Joeynator3000

Joeynator3000 wrote:

....OH MY FREAKIN' GAWD!!!....
This is even harder than my 1-1 Advanced Remix back on the original Mario Maker!!
>.<
Took me almost 2 hours to upload, it felt that long anyways. The level also gave me a headache...
Untitled

So I wanted to post here and quote my hardest level yet, because yesterday I found out about something via Youtube. Hopefully someone out there will beat my level...

In order for any of your levels to appear in Endless Mode, they HAVE to be beaten at least once by someone else. Which is why my level here is barely getting any attention even though a friend tried it and gave it a Like, he still didn't beat it.

I dunno if anyone actually looks at my levels here or not, but hopefully they see this, Nintendo should make a new mode that lets us play random levels that don't have a clear yet...

EDIT: Oh right, I don't know if the level has a clear now or not, I'm playing God Eater 3 now. xD

Edited on by Joeynator3000

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

Joeynator3000

Eh, at least I know what's going on now. Back in the old Maker, my latest levels would get less and less attention, now I know why. I think at that point, people have moved on so when I tried sharing my levels, no one cared. lol

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

Eel

It's kinda sad that you need to get it played and liked before it can show up as random.

Not everyone has someone to pester into playing your level.

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Joeynator3000

Anyways yeah, hopefully a new mode happens where you play new/uncleared levels at random.

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

WhosWiFi

This is a really hard but fun speed run course 20 sec, that has thwomps destroying the path as you go.
HMF-J5H-8WF

WhosWiFi

richufc

Hi guys

Here's my latest effort. Would love to know what everyone thinks...

5GM-FXH-SJG
Shell Skills
Use your Koopa kicking skills to collect the red coins and reach the goal!

Untitled

Edited on by richufc

Super Mario Maker 2 Creator ID: SX6-QQG-NVF

Sal_cz

@Sal_cz
"ON the track"
TQL-R5K-B0H

Made some small improvements and deleted original version.
It's a track ride level with ON/OFF switches.
Anyway I'm still new to Mario Maker and would love to hear your feedback. Hope you will enjoy playing this level.

Sal_cz

antsa

Morpheel wrote:

It's kinda sad that you need to get it played and liked before it can show up as random.

Not everyone has someone to pester into playing your level.

I don't have any friends on switch online but my levels still get played?

antsa

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