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Topic: Splatoon 2

Posts 4,521 to 4,540 of 4,683

OctoInk20

About my comment, let me clarify (also I apologize, I despise stuff like I wrote.)

1. Tryhards plague the game, and should get kicked off/permabanned from the Nintendo Switch's online, even from the upcoming Nintendo Switch paid online;

2. Lay down the permaban hammer on cheaters/autoaimers/hackers, even building a way better anti-cheat system.

Until then, I'm burnt out and exhausted from playing Splatoon 2. I'll return when late September rolls around. I just need to gather myself and focus on my life outside of being a gamer and help be there for family, even since my sadly departed grandmother had just passed away in her sleep on August 8th.

OctoInk20

FaeKnight

Question for those who enjoy this game... Is it worth buying if you're not into online multiplayer vs? I don't mind such matches, and will occasionally engage in them in other games. But the typical attitude of people in Multiplayer Vs long ago put me off playing such things.

Or in other words, is the Single Player campaign worth buying Splatoon 2 for?

FaeKnight

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Dogorilla

@FaeKnight If the Octo Expansion was included in the base game I'd say yes, but as it is, the main single player mode is quite short and the expansion costs an extra £18, so if you're not at all interested in multiplayer it's not worth it.

However, the multiplayer modes are fantastic and there's no voice or text chat with strangers, so you don't need to worry about other people's attitudes. There's also Salmon Run, which is an online co-op mode that's really fun. As you say you enjoy online modes occasionally, I'd recommend getting a physical copy of the game. That way you can play through the solo campaign and try out the online modes, and if you don't enjoy them you can sell it on eBay or something.

https://www.youtube.com/watch?v=3NCyD3XoJgM

FaeKnight

Hmm, short single player campaigns don't bother me much if they're fun and well designed. I greatly enjoyed the single player campaign for SW Battlefront 2, even though most criticize it for it's short length. And thought it challenging enough that I don't mind playing it again.

I'd been kind of ignoring Splatoon due to it being so heavily focused on multiplayer, but maybe I will pick this one up.

FaeKnight

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Trajan

I thought the bloblobber was neat, but damn is it hard to use. Had to give it up.

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Mattsmash

Even if you don't like online multiplayer, I would still suggest trying the feature in this game due to it being so fun. Easily my most played Switch game, very addictive due to its simplistic design. That and who doesn't want to splat strangers with paint?!

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Scrummer

@Arpie That depends on if you enjoy online co-op. It might be worth it if you play salmon run and get octo expansion, but even that's a stretch.

Scrummer

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Anti-Matter

Um....
Sorry for joining on this forum.
Um....
Any way to enjoy playing Splatoon 2 for a Peaceful / Pacifist gamer like me ?
I mean.... i still hardly to accept any guns but when i saw Giant Splat Roller, i was thinking that was quite suitable for me.
I tends to play Defensive, don't really like attack other players unless if someone attacked me or if i choose to be a Backstabber.

I know Shooting genre is the Most Taboo for me, but is it still Safe for Peaceful gamer who tends to play (Almost) No violence games everyday ?
I mean, play Super Defensive, No Guns.

Can i play alone, versus CPU, without Online ?

Sorry for asking this Embarassing question.

Edited on by Anti-Matter

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GoldenGamer88

@Anti-Matter The only non-online mode that is versus CPUs is the Hero Mode (and Octo Expansion) but even then you will be handed a Shooter definitely.
The only modes where you can choose your weapon are the PvP online modes

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Arpie

@Scrummer Cheers that is what I feared. No never been interested in online play of any kind tried it a few times but I just don't see the point. Multiplayer be it versus or co-op needs people together in the same room socialising and able to interact in real time. It's all well and good piping some one to that final point in an intense match but having to wait to rib him/her about it until you are next happen to see them robs the whole thing of any meaning. How about just barely making it through a co-op mission together, apart from the fact you aren't together you are miles apart and there is no way to high five.

I do understand a lot of people get a lot of enjoyment from online games but it just seems so stale and clinical. Breaking games down to stats and win percentages rather than having a good time with your mates. So Splatoon is not for me which is more the pity as Nintendo have always been the king of local multiplayer and it's hard to see them abandon it like this.

Arpie

EvilLucario

@Arpie In the age of the Internet, online friends are more and more accepted with some people even finding relationships that way, and not everyone has the opportunity to meet up constantly. Online play allows people to play together, even if you're not physically in the same place.

Breaking games down to stats or whatever can be applied to literally any game as well, tbh.

And plus, you can still play Splatoon 2 locally with everyone bringing their own Switch and games for a LAN party, similar to the DS or OG Xbox. It is a shame split-screen got the axe but it is what it is.

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FaeKnight

I personally prefer online co-op to vs matches. Well, unless it's a game like Civilization. Voice Chat (which Nintendo does poorly apparently) can allow the friendly rivalry you're seeking @Arpie, but more often then not (seems like 95% of the time) what you get instead is foul mouthed 9 year olds, and adults who act even worse then those foul mouthed 9 year olds... All of whom accuse you of cheating if you show any sort of skill and/or observational ability which gives you an 'unfair' advantage. And they do so via an unending stream of profanity and racial slurs. Which is the main reason I dislike multiplayer vs.

As an example, in World of Tanks I keep getting reported for "hacking the game" by salty players because I have observational skills and can extrapolate where someone likely is based on "those trees and that building got knocked over in sequence", and thus hit people with artillery when my team isn't "spotting" for me. And my own team keeps cussing me out for using artillery to "fire for effect" and spook opposing players into revealing their location (or forcing them to take cover so my team can flank them). Why do they cuss me out when I'm being a valuable support player? Because I'm "useless" due to not getting many kills when playing artillery.

FaeKnight

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Scrummer

@Arpie Got it. In that case, I would suggest skipping Splatoon 2.

Scrummer

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Trajan

I hate that in every splatfest I get a communication error after a match randomly and it counts again me in the app. Like it was clearly the host console who disconnected.

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-Green-

I think Nintendo are gonna hold back the September update until after the Online launches . They delayed the weapon releases until early September instead of just the start. Which is weird since the kits for these weapons are in game already.

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toiletduck

I've finally tried Splatoon 2 for the first time; borrowed it from a friend. I have a hard time getting used to motion controls. So with regard to controllers and aiming:
1) To get good you need to get used to gyro aiming right? No future in using the sticks right?
2) How long should/could it take to get used to it?
3) What's your favourite controller setup? Pro controller or Joy-cons?

toiletduck

Maxz

@toiletduck You get the very occasional who uses sticks to good effect at a very high level, but the overwhelming view among most players is that the benefits of gyro outweigh the acclimation period.

There’s no way of saying exactly how long it ‘should’ take to get used to them, and it’s an ongoing process; you’ll continue getting better with them past the point where you consider ‘used’ to them.

My advice would be to not worry about it, and play the game in a less pressurised setting so you can naturally adapt without fearing that they’re holding you back. I’m mainly thinking of the single player mode, which provides ample opportunities to fail without any major penalty, and doesn’t have the strict time limit of the online modes.

So yeah, I’d say stick with it, but don’t stress too much, and focus on the least pressurised aspects of the game while you get a feel for them. And if you really want, you can turn them off; that’s fine too.

One piece of advice for actually using them though: even when they’re ‘on’, you still have sticks too. Vertical aiming is disabled, but you can use the sticks for aiming left and right, just as if they gyro aiming was off. You can play the game without ever tilting the controller side to side at all, only up and down for the vertical actions. They might be helpful if you find yourself using them too singlemindedly and ending up in strange contorted positions. Maybe thinking of them as a supplement to the sticks rather than a replacement could make the whole process feel more natural.

Edited on by Maxz

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toiletduck

@Maxz Thanks for the advice! I'm doing quite well actually. I'm getting the hang of the motion control already, a bit quicker than I expected (and quicker than I usually 'get' any new control scheme ).

So until you reach level 10, there's only turf war right? Levelling up proceeds quite slow, even though my team wins most matches.

toiletduck

Dogorilla

According to the official Splatoon account on Tumblr, next month's new stage will be the last one added to the game.

https://www.youtube.com/watch?v=3NCyD3XoJgM

FaeKnight

Well, I guess I'm now going to be joining the Splatoon 2 crowd. Not sure how much I'll enjoy it. And I'll probably mainly stick to single player and Salmon Runs. Might give 4v4 a try though once I'm use to the controls. It's downloading now.

FaeKnight

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