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Topic: Should Nintendo release more 'Deluxe' games on Switch?

Posts 21 to 40 of 126

Bolt_Strike

shaneoh wrote:

Bolt_Strike wrote:

There's other factors that make Wii U ports a better idea, such as the increase in time and money required for developing games and that handheld gaming has caught up with console. It's simply much more economical to port a game now than it would've back then, the extra 40 million non-Wii U owners is simply too hard for Nintendo to pass up.

Nintendo need to sell 40 million Switch units to non-Wii U owners first. I'm not saying it isn't cheaper to port, I'm saying it's not very entertaining having old games resold to us as a major release. As I said, a new game is new for everyone.

Unfortunately Nintendo is a business, and they will put making money ahead of entertainment. Not saying that they're going to go crazy with ports, but I would definitely expect a few more.

Bolt_Strike

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rallydefault

I think they need to get some of the Wii U's "swansong" games onto the Switch. Like, get StarFox over here without the stupid controls (honestly first Nintendo game I've bought in a LONG time and put down after the first level) and Color Splash.

Oh, and Mario Tennis except not the barebones excuse we got on the Wii U.

rallydefault

-Green-

Referring specifically to Wii U games, the only other game I would care to have is Smash Bros. Other than that, no other game interests me enough to the point I'd want it to be ported.

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Eric258

Tbh, I would love to see lots of "deluxes" or rather some ports. I never had a wii u so the 3DS was my nintendo console. Other than the obvious smash brothers port, I would love to have super mario 3D world and donkey kong tropical freeze. I feel like these games would be perfect for the switch as they offer local multiplayer, meaning you could play co-op with your friends anywhere at anytime. I'm also hoping for a port for the first two bayonetta games, along with bayonetta 3

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ThomGee

Yes, definitely, as long as they are improved like MK8D was. The Switch has a built in improvement, portability, so the games are already better. It also allows non-Wii U owners to experience its pretty great library.

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Haru17

A lot of simplistic arguments being made here. We should all understand that remasters simply do not take the amount of resources that creating entirely new games does.

Therefore saying 'no remasters, I'd rather have new games' doesn't make a whole lot of sense in actual terms. In fact it's because of this dynamic that Mario Kart 8 Deluxe, Splatoon '2,' and the eventual inevitable Smash Bros. for Nintendo's first hybrid console that allows you to play Smash Bros. with friends super conveniently, are all touched up versions of the previous games.

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Maxz

@Grumblevolcano

Grumblevolcano wrote:

I think Mario Kart, Smash, Super Mario Maker and Pokken having the Deluxe approach would be the best option (former already exists). The rest of the franchises should be new games supported by standard ports or VC if need be (e.g. Pikmin Trilogy supporting Pikmin 4).

These are the four games that spring to my mind too. They've all got a solid foundation, as well as scope for some very obvious upgrades. In Mario Maker's case, it'd be actually quite difficult to tell the difference between a sequel and a 'Deluxe' version, as the game's defined more by its tools than its core content.

Smash and Pokken are easier to imagine though, and have some fairly apparent candidates for inclusion. Think Ice Climbers for Smash and Scizor (and the other arcade inclusions) for Pokken.

For those two games, there doesn't seem a lot of point replacing the last titles when you could simply expand them. Similarly to MK8, Smash 4 built up a sizeable amount of DLC, which could be bundled in with a few old characters (e.g. Ice Climbers), a few new ones (e.g. Inklings) and a good selection of the Wii U and 3DS stages - possibly all of them (which would be a pretty stupid number in total). It would keep the amiibo somewhat relevant too.

I'm 70% sure we'll see Smash 4 Switch at E3.

Edited on by Maxz

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netster007

FragRed wrote:

@shaneoh "If people want Wii U games, they should have bought a Wii U" That is a very poor argument. Sony released games like Last of Us and the Uncharted Collection for the PS4 for the same reason Nintendo released Mario Kart 8 and likely Smash Bros for the Switch - millions of people never owned either company's previous hardware. Therefore for many of others, this is a NEW gaming experience.

A lot of people didn't even know the Wii U existed, or what it was whereas everyone knows about the Switch and as initial sales show, people want it.

I think most resistance to ports of Wii U games come from the few that bought Wii U's and don't like the idea of us "freeloaders" who didn't pay for that console getting the games they got.

netster007

Sisilly_G

I'm happy to double-dip. The portability is a huge incentive for me, and while it's unfortunate that the Wii U failed, I don't resent the existence of ports, especially this generation, as Switch games offer so much more value than if they had been available on any other platform.

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StuTwo

Haru17 wrote:

saying 'no remasters, I'd rather have new games' doesn't make a whole lot of sense in actual terms. In fact it's because of this dynamic that Mario Kart 8 Deluxe, Splatoon '2,' and the eventual inevitable Smash Bros. for Nintendo's first hybrid console that allows you to play Smash Bros. with friends super conveniently, are all touched up versions of the previous games.

It's also the case that some games like Mario Kart 8 might simply work better on a handheld/home console hybrid than they ever could on Wii U.

I've made the point in the past - Tetris on Game Boy was a port. That game was on literally everything years before it arrived on Game Boy but when their powers combined... honestly the only thing that's ever come close to that kind of effect was Wii Sports & the Wii.

I think Nintendo doesn't want to give the impression that the Switch lineup is just the Wii U come again but so many of the games on Wii U are such good games it won't merit remaking the wheel - it's just a case of picking the right time from a marketing perspective.

So 3D world has to come. I don't see Nintendo making another just like it although it is basically the perfect 3d Mario multiplayer game and THE perfect game for Switch (especially since the marketing failure and confusion means hardly anyone has played it).

But they can't re-release it until a fair amount of time has passed after Odyssey. So I'd expect it in late 2018.

Some other games are in a similar position.

StuTwo

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skywake

shaneoh wrote:

Many people didn't own an N64, doesn't mean they need to release its catalogue on the Gamecube, even if it would have been a new experience for them. Many people didn't own a Gamecube, doesn't mean they need to port the games to the Wii, and so on. They may be a new gaming experience for some, but for others they aren't, whereas a new game is a new experience for everyone.

The Switch is to the Wii U what the Wii was to the Gamecube. In terms of the relative poor performance of their predecessors obviously but also the smaller size of the jump in spec. And the Wii did get a lot of ports from the Gamecube in the "New Play Control" series in addition to Twilight Princess obviously. They could do that because the gap between GC and Wii spec was so small. The same wasn't true between the N64 and GC or Wii and Wii U. The same is true for the Wii U to Switch.

To put it simply, porting games from the Wii to Wii U? It would have basically involved rebuilding the game entirely for HD and all for a smaller audience than the Wii had. But going from Wii U to Switch? The games are already built for a spec similar to the Switch and you're likely building for a bigger audience than the Wii U had. It's an entirely different scenario.

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Sisilly_G

I would love Super Mario 3D World on Switch, but I think that it would have been more suitable as a launch title. I think most of us will be spoiled by whatever Super Mario Odyssey will have to offer (I hope it includes multiplayer in a similar fashion to 3D World, though it looks doubtful at this stage).

"Gee, that's really persuasive. Do you have any actual points to make other than to essentially say 'me Tarzan, physical bad, digital good'?"

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skywake
  • Zelda: BotW
  • Mario Kart 8 Deluxe
  • Splatoon 2
  • Super Smash Bros for Switch
  • Super Mario Maker 2
  • Bayonetta 1&2
  • Wind Waker HD/Twilight Princess HD/Skyward Sword HD

....... then leave it at that, move on to entirely new content

Edited on by skywake

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Dezzy

Nintendo should have 1 studio that's just permanently working on remasters of old games. Maybe Tantalus?

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Nin10dad

Peek-a-boo wrote:

shaneoh wrote:

No. New games please.

This, this and a million more times this.

This + 1

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Octane

@rallydefault I'm not sure traditional controls can save that game. I thought it had a lot more issues than just the controls. At this point I'm hoping for a new game instead of a remake.

Octane

Octane

@Dezzy It works for Sony. I wasn't impressed with TPHD though, so I'm sure not sure if I want Tantalus to become their remaster team...

Octane

StuTwo

sillygostly wrote:

I would love Super Mario 3D World on Switch, but I think that it would have been more suitable as a launch title. I think most of us will be spoiled by whatever Super Mario Odyssey will have to offer (I hope it includes multiplayer in a similar fashion to 3D World, though it looks doubtful at this stage).

3D World is perhaps the most under-rated game Nintendo has ever made. It's in many ways the absolute pinnacle of the school of game design that they've been working towards for a long, long time. There are few games that balance arcade like immediacy with secret filled depth quite as much as 3D World. I personally prefer the Galaxy games but, if I'm honest, I think that 3D World is actually a better game.

The problem is it was so badly marketed. Just beginning with the name. On a console that confused some by sounding like it was an add on for the Wii it was a game that sounded like it was a revision of an older game. Infact, to anyone not paying close attention it sounded like it could have been a port of any one of three other games - Super Mario 3, Super Mario World and Super Mario 3D Land.

You still see a lot of people online claiming that 3D World was a port of 3D Land. That confusion is so damaging because it plays into the idea that it's a simpler game limited in scope (and the Mario fanbase feeds into it inadvertently by lamenting some of the slight loss of control compared to the Galaxy games).

I think Odyssey will be great but I don't think it'll be a "from the ground up" multiplayer experience like 3D World was. Given the relatively cool reception 3D World got I don't see them ever doing that again on that scale. That's why I think it's something that makes sense for them to port one day - especially since porting it to the Switch - the console that epitomises drop in multi-player - is such an attractive prospect.

Who knows if they'll ever do it though or if they'll ever be able to find a good time to position it in their release schedule.

StuTwo

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Gamer83

I'd buy Super Mario 3D World 'Deluxe' no questions asked. Absolutely phenomenal game, not quite as good as the Super Mario Galaxy games, but still awesome. The other games I'd like to see get the 'Deluxe' treatment are Star Fox Zero and Bayonetta 2.

Gamer83

geox30

I think that unless they are priced at the ~30€/$ price range, the only game that qualifies for the Deluxe treatment in Supwr Smash Bros.

geox30

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