Is this version identical to the Wii U version or are there weird compromises. I got burned with Captain Toad Treasure Tracker and the stupid floating blue circle on the Switch. Is there anything the Wii U version of NSMB does better than this? I have the Wii U version that includes Luigi U...
@Dreamliner Pretty much the only thing different is that you cannot play 4 player without a handicap character and the removal of boost mode (obviously). Other than that, it’s pretty much the same game.
Reading: Too much Watching: Not enough Playing: SMTV
@1UP_MARIO What makes Captain Toad Treasure Tracker on the Switch docked particularly bad, is the blue dot of doom is CONSTANTLY pulsing and ALWAYS on screen wiggling around randomly as you push buttons on the controller. Just awful and so distracting. I wouldn't whine so badly if it went away until you shook the controller or pressed a button then it came back for you to manipulate an element.
That has has taught me that porting the control scheme won't always be so seamless, which is why I ask now for new ported games. (I also found out for Captain Toad they switched out Mario 3D World levels for Mario Odyssey levels.)
I don't even have a Switch yet (still working through Wii U games and secretly holding out for a "New Switch XL"). The more games I can push onto Switch with these ports, the sooner I can...Switch.
@Dreamliner If you didn’t like the dot when you played the demo, (which you said in a previous post on the Captain Toad Thread) why did you buy the full game?
Reading: Too much Watching: Not enough Playing: SMTV
@Dreamliner I have captain toad on the Wii u and enjoyed it a lot. I bought it for the switch again to replay it and the odyssey levels and the switch game was reasonably priced. Keep the Wii u and it’s games. I find it other than Mario kart deluxe and hyrule warriors the Wii u games to play better. Also still buying Wii u games for cheap and enjoying the games
@GyroZeppeli I don't have a Switch yet and bought it before I had a chance to play the demo. I think the best thing is to play it fully on the Wii U and perhaps again on the 3DS.
@1UP_MARIO I don't plan to sell the Wii U ever, but if a port is pretty much identical (like Tropical Freeze, MK8D and hopefully NSMBUD) then I'd rather play them on the newest platform, I just don't want compromises.
@BenGrimm Yeah, might be the familiarity. It's a formula perfected some 30 years back, but with some modern touches to make it more welcoming for new players. Like most 2D Mario games, I love this one so far.
Looking for some help. We just beat this game last night but are missing one star on our save file and I can't figure it out. We have done everything to my knowledge. All star coins, all Nabbits caught, every level beaten, 100% on superstar road but still only showing 4 of 5 stars.
Searched the web and didn't find an answer so was hoping someone here may have some insight.
@redd214 Have you done every exit? World 5 has the situation where a few levels have the secret exit be the way to progress meanwhile the normal exit does nothing but contribute to 100% completion.
@Grumblevolcano just figured it out. I beat one of the earlier levels with Nabbit just to try him out. I guess since it's basically easy mode if you beat a level with him it doesn't count towards 100%. Replayed the level with mario and got the fifth star!
This game is terrific and well worth the money even at full price (I bought a used copy and got it for $50 instead of $60). The gameplay is polished to perfection, and there is a TON of content. Yes, it would have been nice if they had included ports of the earlier DS, 3DS, and Wii games to give us the definitive New Super Mario Bros., but even without that, there is still hours of gaming goodness here.
Just got this in today. Pretty fun time so far, and I've died quite a bit more than I thought I would (not too stressful though since you build up an abundance of lives early on). Nearing the end of Layer-Cake Desert.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
Just completed the first mid-castle in Rock Candy Mines (World 6), and I'm really enjoying it. Graphically it is kinda plain, but it looks really clean & almost each level has a unique enough gimmick that I'm finding them pretty memorable.
Not sure where the idea that it's really easy comes from either. It's not quite DKCTF in terms of difficulty (then again, it doesn't have an equivalent to the mine cart or rocket barrel levels), but it's not uncommon for me to die a time or two on any given level, and there have been a few (such as the ice world level, I think it's the second one, with the sliding penguins, or the airship level at the start of Soda Jungle) that have taken me many times to complete.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
With regards to the difficulty, I do have to give Nintendo credit for things like the "Super Guide", and characters like Toadette and Nabbit which make it possible for anybody to finish the game. I just wish it was a little more forgiving using the regular characters like Mario and Luigi.
Although I think part of the difficulty for me is that characters seem to feel heavier than the classic Mario games, so they can't stop and start on a dime which has messed me up on several runs.
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Topic: New Super Mario Bros. U Deluxe
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