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Topic: Problem with nat type

Posts 41 to 49 of 49

Incure

@Z0RnN To me it didn't seem like you had any problem writing that ^^

but i have considered buying an expensive "gamer" router if all else fails. I still want to know if there is a "cheaper" method since i'm currently paying for a driver's license.

Incure

Incure

@NEStalgia

When i search for whatsmyip.org i get this ip address: Your IP Address is 95.138.209.252

and when it comes to the tracert:

Tracing route to 95.138.209.252 over a maximum of 30 hops

1 <1 ms <1 ms <1 ms 95.138.209.252

Trace complete:

And when it comes to the default gateway, it wasn't under any "ethernet adapter local area network". it is under one called "ethernet adapter ethernet".

anyways, the default gateway is this:

Default Gateway . . . . . . . . . : 192.168.0.1

hope this helped….

Incure

NEStalgia

@Incure Huh. Interesting. One hope to your public implies it's not carrier grade NAT.

Though this adds another layer of confusion. If your internal network 9s 192.168., and you're one hop away from your public IP.......what the heck were the pair of 10.10.*s in the trace to google?

I just did a trace to your IP and can complete the loop. I see two unresolved hops which match the 10.10.'s, which seems like a weird occurrence. Those hops seem routed prior to your public IP, and yet, you aren't going through them to get to yourself. It both seems like it is and like it isn't carrier grade. If it really is then it's far from a typical one though.

From this, though, we probably have to assume the port forwarding on the wall router is the solution. I have seem some ISP routers that you can set the forwarding until you're blue in the face and it never actually works. It just doesn't work on the hardware (I've seen a commercial solution where they had to resort to putting everything in the cloud simply because their mandatory ISP router simply never allowed the port forwarding to work....you could set it, but it didn't do anything. That was frustrating....

To that point, @zornn has a good point about a new router, but the wall one does, as mentioned have to be put in bridge mode, or the new one has to have it's address in the DMZ.....which is always different per router (and I've seen some that the DMZ doesn't actually work either....)

ISP hardware is always a joy....

NEStalgia

Incure

@NEStalgia Then again, I've tried to port forward but nothing has really worked. If i must ask, how do you properly port forward a switch? i believe it changes ip every time you boot it up, and my port forwarding interface specifically asks for an ip address. So i ask myself how i can port forward a console that changes ip every time. I've tried changing settings to network and follow the port forward instructions that Nintendo has provided on their support page or whatever. I've done EXACTLY as they wanted, yet nothing has worked for me.

Incure

NEStalgia

@Incure Port forwarding is about forwarding INBOUND data to a specific INTERNAL IP. I.E., forwarding all incoming packets to port 1234567 should be forwarded to a STATIC IP configured on your Nintendo Switch. I.E. 192.168.0.77. You could either assign that static IP on the Switch, or you could set it up in DHCP on the router as a static lease by MAC address. If the Switch doesn't have a static IP....then you're not actually forwarding anything to it if the IP you forwarded to doesn't correspond to the Switch's current IP.

Specifically you either need to configure Switch to have a static IP to always point to so it doesn't lease a new one from the DHCP server every time you boot it, or configure the DHCP server (on the router) to always assign the same IP to the hardware MAC (printed on the back and in the settings menu) of the Switch. You're correct, if you don't do that then port forwarding is useless the moment the Switch. And be sure you're forwarding inbound not outbound data to the Switch on those ports.

NEStalgia

Z0RnN

@Incure , ask ur internet provider to bridge(open the modem port) , purchase an" gamer router", make sure u save the recipe on it, so you can trade it back to the store if it doesnt help?, and yes, there is no way around it being expensive, but hey, thats the way Nintendo want it, just look at all these gimmick gadgets on the shelfs.. its rid ...

cons with router= expensive,
pros, no fiddle with opening NAT, ports etc.. it runs itself right otta the box... and nothing you ever did would change that NAT letter on the switch screen, but an router for me atleast changed it to A, from D... but as u said, go for the drivers license first... this is just pixels, and drive safe,

Z0RnN

Incure

So.. any news? i got nothing on my end, wondering if anyone else have an idea of what i could do in this situation.

Incure

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