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Topic: Pokémon Let's Go Pikachu/Eevee!

Posts 201 to 220 of 2,747

Octane

@chrisdenlar Please don't multi-post. You can edit your last post if you want to add more.

Octane

Kimyonaakuma

chrisdenlar wrote:

by the way i love to PLAY AND BEAT PIKACHUS

...I'm slightly concerned now....

-but on a slightly less disturbing note it should be really good! Not sure what the game will look like in the end though, I've been looking at Sun and Moon running at 1080p and it already looks great!
A game made from the ground up for the Switch is going to be a big step for the series.

Kimyonaakuma

shadow-wolf

@Dev I honestly believe them. I know people are saying they're just saying this to not admit they heard incorrectly, but I honestly think Nintendo and Game Freak considered this. GF probably was reluctant but with Nintendo's insistence they probably started work. Once Nintendo got Mario and Zelda ready, it probably realized a port probably wasn't necessary so it sent word to GF, which was more than happy to oblige.

These guys were the only ones who accurately predicted the Switch design as NX IIRC, so I trust their sources. Wish they got info on when Gen 8 would release on Switch, but I guess they decided not to make any more predictions for now.

shadow-wolf

Haruki_NLI

I think they are covering their rears on that one. It may be true, but I have no reason to buy it given there was no evidence from anywhere that it ever existed save for their word they now backpeddled on.

Regarding Pokemon, I wouldnt object to the first Switch game being a remake. It'd take less time away from developing a HD engine when they dont need to design a new world, story and Pokemon.

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Haruki_NLI

@MarcelRguez Yeah people confuse sprites and models all the time. It's like...not hard.

On that note the good thing about Sun and Moon is the models for the Pokemon are obnoxiously well made and high poly. People have upscaled them as far as 4K and maybe with some new textures (Although they don't look bad as is in 1080p) if they shift away from the cel shading look they have now, it won't be much work to get the actual Pokemon looking good.

It's everything else.

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MarcelRguez

@Octane Top-tier comedy right there.

Just to clarify, what threw me off is how nonsensical that would be. I don't see any benefit in ditching the (already high-quality) 3D models and making sprites for every single existing Pokémon and its variants, especially if they're planning to animate them traditionally.

@YummyHappyPills Lol, you beat me to my own explanation.

Say what you want about Eurogamer, but I expect them to know the difference between both things. Haven't checked if that mistake is on the article itself or if it was @Dev

Edited on by MarcelRguez

MarcelRguez

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Octane

Serious question, what about DK fur texture? Do we want that on Pokemon?

Octane

Haruki_NLI

@Octane No, I'm going to be honest.

Look at Pokken for instance. Not the best texture work, but excellent models. It's weird seeing a furry Lucario etc. and on some Pokemon it would just look weird, like Gyarados with scales and how would they do Ghosts? Hell Empoleon with feathers is weird in Pokken.

I think they should keep the cel shaded look, but upgrade the texture details, but don't start using stuff like fur or scales, as it just muddies the design, and it would take forever to do that for every single one of the 807 current Pokemon not including Megas, forms and so on.

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MarcelRguez

@Octane It kinda already is in Pokkén, ain't it? I recall Lucario and the like being furrier than usual, even if the fur itself doesn't have its own physics.

Edit: @YummyHappyPills Jesus, my dude. 20s faster.

Edited on by MarcelRguez

MarcelRguez

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DarkRula

I would think that the knowledge from developing Stars on Switch - even if it was scrapped or simply downgraded to 3DS - would help them on the new Switch game. And while I wouldn't expect it for Gen8, once the foundation of the Switch games have been realised, can we please have a less restrictive camera for the overworld?

DarkRula

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Octane

@YummyHappyPills @MarcelRguez I'm just thinking, because I also thought that Mario and Bowser looked perfect 15 years ago, and now they have more detailed textures and they look even better.

Pokken isn't the best example I think. I'd love to see if it is possible to make them seem more ''real'' without changing their designs or turning them into realistic monsters.

Octane

Buizel

@Dev Not sure I believe this. They managed to backtrack and bring us US/UM within a year? They wanted to test the waters with the Switch and extend the life of 3DS by releasing one of two developed games (that is, US/UM and Stars) mere months after the Switch's release? Just doesn't seem economical to me.

I don't doubt that Game Freak have been experimenting with the Switch, but I have trouble believing that we were ever to get Pokemon Stars as an alternative to US/UM this year.

At least 2'8".

Haruki_NLI

@Octane It'd have to keep in with the official art by Sugimori and Turner then. Ultimately, fur has been detailed as tufts previously. Im okay with that.

I think they could do more with the texturing, but they'd need to keep it within the art style the rest of the series has.

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MarcelRguez

@Octane Definitely agree on the Mario/Bowser thing. While my level of "this is fine" was established a good while ago, improvements can always be done after some time.

In terms of looks, Pokkén is the best example for me precisely because it doesn't change the designs, but gives them some common ground in terms of "tactile feel". It kinda helps to offset the differences in designs that appear from one gen to another. Not sure if I'm explaining myself correctly, but I see it as a homogenizing factor in terms of design. Adding actual "DK-like" fur would only make the differences between furred and non-furred Pokémon more noticeable, I believe.

MarcelRguez

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Bolt_Strike

Pokken's textures feel so uncanny valley, realistic fur and muscles do not suit cartoon animals. They shouldn't touch that artstyle with a 10 ft. pole.

Bolt_Strike

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PainterPaw

Some people seem afraid of it hitting the uncanny valley, but just look at modern animated movies.
Realistic and cartoony at the same time while still pleasing to the eye. Mario odyssey is pretty much that.
Cel shading looks a bit cheap to me, but that could also work.

PainterPaw

kkslider5552000

tbh, Mario Odyssey is proof that uncanny valley and weird inconsistent realistic vs. cartoonish literally makes no difference to anyone or anything

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