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Topic: Pokemon Sword & Shield

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Anti-Matter

I think it's funny to see current Pokemon games after more than 20 years.
The Pokemon attacks were still looked like Classic Final Fantasy style, ranged attack.
Here is the analogy.

Compare with Monster Rancher 4 battle animation.
There is NO long ranged attack style from Monster Rancher 4. Every attacks will directly hit onto opponents.

My Top 6 games :
1. Dance Dance Revolution series (100)
2. Dragon Quest Builders 2 PS4/Switch (95)
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Anti-Matter

@MsJubilee
I don't see fiasco from current Pokedex for Sword / Shield.

My Top 6 games :
1. Dance Dance Revolution series (100)
2. Dragon Quest Builders 2 PS4/Switch (95)
3. The Sims 4 PS4 + All contents (93)
4. Portal Knights PS4 (90)
5. Final Fantasy VIII PS1 (90)
6. Animal Crossing New Leaf: Welcome Amiibo 3DS (89)

Switch Friend Code: SW-8364-7166-5608 | 3DS Friend Code: 2638-4872-0879 | Nintendo Network ID: TAGunderground

Yorumi

@Ralizah it's interesting the way people use logical fallacies to try to invalidate discussion rather than addressing it. Isn't it interesting how when it comes to talk of echo chambers, group think, or bad behavior your own group is never the problem? The criticism? Well no they're not thinking for themselves at all, it's just an echo chamber and everyone is just a robot so why bother? The ones being positive? Well no there's no way they're part of any group think. They couldn't possibly be influenced by anything like popularity, marketing, or nostalgia.

The problem is you're implying that you know everything about the behavior of people you've never met. It's certainly possible some are falling victim to group think but given the amount of criticism pokemon has been receiving in the last few years it's entirely possible it's just the straw that broke the camel's back. It would be just as possible to claim the people who like swd/shd are just part of the group think of blind fanboyism and won't criticize anything gamefreak does. It's insulting to people and an ad hominem fallacy making it invalid.

Yorumi

Nintendo Network ID: yorumi

Anti-Matter

@Yorumi
It's sad to see some peoples got angry for the things we still haven't know yet.

My Top 6 games :
1. Dance Dance Revolution series (100)
2. Dragon Quest Builders 2 PS4/Switch (95)
3. The Sims 4 PS4 + All contents (93)
4. Portal Knights PS4 (90)
5. Final Fantasy VIII PS1 (90)
6. Animal Crossing New Leaf: Welcome Amiibo 3DS (89)

Switch Friend Code: SW-8364-7166-5608 | 3DS Friend Code: 2638-4872-0879 | Nintendo Network ID: TAGunderground

CanisWolfred

Thanks for reminding me how good the animations in Pokemon Stadium were, guys. It really is a shame we never saw another one with animations of that calibur.

I mean, Pokemon Stadium also lacked trainer animations or explorable areas, and the pokemon themselves were lower poly than anything nowadays, so I'm not saying it'll never happen because they're lazy...but it really does suck that this level of care probably can't logistically fit within their schedule.

I am the Wolf...Red
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3DS Friend Code: 1418-6849-7569 | Nintendo Network ID: CanisWolfred

Yorumi

@CanisWolfred The animations in Pokemon Colloseum were pretty good too. That game had a full story mode, 100 floor tower, and 386 pokemon. It had trainer animations too. I'm of the belief that pokemon models and animations would be good for decades so that mitigates any workload concerns. That sad without a national dex it's highly unlikely we're getting significantly more pokemon than see in Colloseum.

It's difficult to call the game a significant improvement over two gamecube games that are 15+ years old.

Yorumi

Nintendo Network ID: yorumi

Snaplocket

In case GameFreak read's this, I'm just gonna say this.

You don't get better by ignoring complaints, you improve by taking the complaints and learning from them.

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Ralizah

@Yorumi I don't believe I ever implied that echo chambers only magnify negative opinions. Or that all criticism is invalid and a result of groupthink. Or that only certain communities are susceptible to groupthink. Or that nostalgia and marketing don't sway people to react more charitably to something than they otherwise would in the absence of those factors.

I don't believe I've even stated anywhere that Sw/Sh are perfect products, or that there isn't valid criticism that can be made about them.

I engaged in casual speculation about why I think such sudden and sustained outbursts of hyperbolic hostility toward something online might be magnified by social forces that extend beyond the personal. If you feel offended by this observation because, on some level, you realize that it is descriptive of your own behavior online, then I invite you to reflect on this.

@Snaplocket It's funny that you mention Xenoblade 2 as an example of a game dramatically improving from a predecessor, considering the common opinion in Nintendo fan communities seems to be that ít's inferior to the original game. I happen to agree, though. Despite its issues, I thought Xenoblade 2 was a solid improvement all-around when compared to previous games in the series.

Honestly, if it were better optimized for undocked play, ditched the gacha mechanics for rare blades, and streamlined field skill requirements for side quests, it'd likely be my favorite game on the system.

Edited on by Ralizah

Ralizah

Yorumi

@Ralizah it honestly gets tiring seeing the same pattern. Make broad sweeping generalizations that are borderline insulting. I'm sure it's just a coincidence this always happens to a divided fanbase. When called on it claim it wasn't about anyone specific allowing people to attack everyone and no one at the same time, then deflect and claim anyone criticizing the post is the real problem. What purpose is solved by making borderline insulting posts toward people who disagree with you?

Yorumi

Nintendo Network ID: yorumi

Eel

Like dismissing the opinion of people who don't hate the game or gamefreak as mere damage control done by white knight fanboys.

Edited on by Eel

Bloop.

My dead channel.

SMM2 Maker ID: 69R-F81-NLG

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Buizel

I don't think it's controversial to say that opinions are more polarised on the internet...especially in fan forums where the vast majority of people are enthusiasts with generally stronger opinions towards the topic than the general public. And it works both ways, with positive and negative.

@Octane ...I don't think I can defend that Wingull, sorry. But I do wonder how much of it's due to Wingull's design, as @Tsurii suggests, or greater limitations around animating flying Pokemon. I don't imagine it would look any better frantically flapping its wings without any wind or direction.

Buizel

Eel

To be fair, we all hated the flying models back then in gen 6 too.

It's also a seagull hovering a few feet above ground... It's always gonna look off. Until they decide to create realistic bird movement patterns.

I do wonder how would wingull look just waddling around on its tiny feet though.

Edited on by Eel

Bloop.

My dead channel.

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Yorumi

@Buizel it's hard to say if they're more polarized or more visible.

Morpheel wrote:

To be fair, we all hated the flying models back then in gen 6 too.

It's also a seagull hovering a few feet above ground... It's always gonna look off. Until they decide to create realistic bird movement patterns.

I do wonder how would wingull look just waddling around on its tiny feet though.

It's also pretty fair to say if gamefreak is going to say they're cutting pokemon so they can focus on higher quality animations isn't this sort of the exact thing we could expect?

Yorumi

Nintendo Network ID: yorumi

Eel

Well, yes that's perfectly acceptable to complain about.

I don't really mind it, personally. But it would be nice to see better animations for the overworld encounters.

Bloop.

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Ralizah

They do look pretty ridiculous hovering around like UFOs.

Hopefully they either fix or remove those encounters. Considering we don't even know how recent that build was, I choose to remain optimistic on that front.

Edited on by Ralizah

Ralizah

CanisWolfred

Ralizah wrote:

@Snaplocket It's funny that you mention Xenoblade 2 as an example of a game dramatically improving from a predecessor, considering the common opinion in Nintendo fan communities seems to be that ít's inferior to the original game. I happen to agree, though. Despite its issues, I thought Xenoblade 2 was a solid improvement all-around when compared to previous games in the series.

Honestly, if it were better optimized for undocked play, ditched the gacha mechanics for rare blades, and streamlined field skill requirements for side quests, it'd likely be my favorite game on the system.

I wasn't gonna say anything, but yeah, I honestly felt like Xenoblade Chronicles 2 was a step down in nearly every way. Granted, a step down from near perfection is still pretty good, and Torna made great strides in addressing its issues.

Obviously, not everyone's gonna reach the same consensus. If there are people who genuinely feel like the new Pokemon game is looking more problematic, or just a step down, I know I can't fault them for that. It's not like it'd be the first time a mainline Pokemon let some people down, and this time it could be a major growing period that Creature and Game Freak simply aren't fully prepared for. I'm gonna wish them the best, but you guys do you.

Edited on by CanisWolfred

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Backloggery | DeviantArt
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Ralizah

@Tsurii Yeah. Torna was amazing. Unfortunately, it's still very much a supplementary experience. Also, despite some performance improvements, it still gets pretty hairy when undocked (it just doesn't hit the extremest lows of the base game).

Ralizah

Yorumi

CanisWolfred wrote:

I wasn't gonna say anything, but yeah, I honestly felt like Xenoblade Chronicles 2 was a step down in nearly every way. Granted, a step down from near perfection is still pretty good, and Torna made great strides in addressing its issues.

Given that popularity is such a poor measure of quality it sort of forces the conclusion that a lot of people equate hype or popularity with quality. If not popularity then a lot of times quality is equated to whether or not a person personally likes a given game, basically its entertainment value. None of these are a true measure of quality and I feel like not a lot of people understand what real quality is.

This is the problem in any discussion of quality, far too many people think it's subjective. It's really not. Critical analysis of books, movies, or even video games is actually fairly objective. It's not perfectly objective like math or something but there is a lot more objectivity in it than subjectivity by a lot. Learning to critically analyze games opens up a whole new world of amazing things but also highlights the nakedness of a lot of other games.

Yorumi

Nintendo Network ID: yorumi

Buizel

To weigh in on the (slightly off-topic) Xenoblade Chronicles discussion - I personally like both games equally, and for different reasons - I don't really see one as significantly better than the other. And I don't think there is any consensus that XC2 vastly improved on the first game.

Yorumi wrote:

This is the problem in any discussion of quality, far too many people think it's subjective. It's really not. Critical analysis of books, movies, or even video games is actually fairly objective. It's not perfectly objective like math or something but there is a lot more objectivity in it than subjectivity by a lot. Learning to critically analyze games opens up a whole new world of amazing things but also highlights the nakedness of a lot of other games.

Regardless of whether this is true or not, I don't think you can assess quality on a single linear scale. A book, movie, or game can be somewhat objectively good on any number of scales, and the subjectivity comes in which scale holds more weight, or even the context of the scale. A think a good example is linearity vs. openness in video games - too many people treat the latter as an absolute ideal over the former, but that's not necessarily the case. To go back on topic - I personally prefer some of the earlier Pokemon games due to their relative simplicity, although some may argue that more content is better.

That said, I agree that hype =/= quality, but they must at least be correlated.

Edited on by Buizel

Buizel

iKhan

CanisWolfred wrote:

I wasn't gonna say anything, but yeah, I honestly felt like Xenoblade Chronicles 2 was a step down in nearly every way. Granted, a step down from near perfection is still pretty good, and Torna made great strides in addressing its issues.

I think the combat in XC2 is improved, but it definitely feels like a rushed game. The story makes me scratch my head a lot, and certain areas aren't as open as I'd like them to be.

I'm really excited to see what they can do with an XC3.

Edited on by iKhan

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask

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