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Topic: Nintendo + Bethesda = YES!

Posts 21 to 40 of 93

Luna_110

Never played Skyrim, so I'll get it when it releases to see what all the hype is about. I like open world games and the themes seem interesting, so I think I'll enjoy it.

The portability adds a plus, too. Being able to play not being tethered to a TV helps me a lot when playing long games!

I have a chronic lack of time, for everything.

Now playing: Okami HD, Mario Kart 8 Deluxe.

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LuckyLand

@Luna_110 one of the best things in Elder scrolls games for me is that I find them satisfying and entertaining even if I completely dismiss the main storyline and the main quest. The best way to play them in my opinion is like they were like a bigger, more complex Animal Crossing. When I find some interesting side quest I start them and enjoy the adventure (there were plenty of them in Oblivion, very few in Skyrim unfortunately), but even just going around and venturing into random dungeons to increase your wealth and your stats and maybe find nice treasures to put in a home you bought is intriguing enough to keep me playing forever.
When I tried Breath of the wild for example I already knew that I did not care at all about the main story, but playing it soon I began to feel that the main story was the only meaningful thing under the surface of the game and I soon lost interest in it because of that. I tried to play it like I play TES games but it became shallow, empty and uninteresting very soon for me this way.

@Haru17 About the mods, I don't feel any need for them at all. I don't use them on pc either. I have tried something, but the only one that really was worth it amongst the ones I tried is The forgotten city. It was great but since I already played it I would not download it again on Switch, where I prefer to save SD card space, and even on pc I don't have it anymore. It is great but it can never be the same after the first time you played it so play it again would be pointless and I would rather download it again on pc if I wanted to where I have much more disk space available. Not to mention that it felt more like a standalone game than just a sidequest, expecially compared to Skyrim's sidequests, so I don't feel like I'm missing a part of my Skyrim adventure without it. The forgotten city was awesome but it was The forgotten city, Skyrim is Skyrim, they are completely separate things for me.
And when Skyblivion will be available it will stay strictly only on pc too, you will never find it on any console. So having mod support in my opinion does not matter that much. I would never use any Skyrim mod on Switch and I think that things like The forgotten city are extremely rare, most of the time you waste your time searching for something that even you don't know what is, you try something you think is interesting, get bored soon, delete it and repeat until you understand that for the most part it is better to stick with the original game. At least you actually play instead of wasting your time.

Edited on by LuckyLand

I used to be a ripple user like you, then I took The Arrow in the knee

Haru17

@LuckyLand Yeah, mods on portable don't make a lot of sense, I'm just commenting on the total unlikelihood that Nintendo would endorse user mods on their platform. Personally I really value Bethesda's level design and quirky little item placements themselves, so I would only be looking for mods that, say, rebalance frost resistance and magic scaling damage so it's more effective in the late game. I honestly hate the reductive comments that pretend mods are the entire game. It's just people who haven't played many Bethesda open worlds at all.

Don't hate me because I'm bnahabulous.

Anti-Matter

Question.
Has Bethesda EVER create their Rated Everyone / Everyone 10+ games on any machines ?

Anti-Matter

NaviAndMii

@LuckyLand I've never played an edition of Skyrim that has had full mod support myself - they weren't in the X360 version and the PS4 version only allowed mods that didn't use any external assets...people gave Sony a lot of stick for limiting mod support, but I still found quite a few that really added to the game - there was one in particular called something like 'Immersive Citizens of Skyrim' that I really liked; it made every NPC in the game act more realistically; eg. traders would actually travel between cities and trade, farmers would farm during daylight hours stopping only to have lunch, soldiers would operate in shifts, families would eat together etc. - all quite small things on the surface but, when combined, would really add to the immersion of the game With other mods you could add vibrant lighting effects, or make storms more stormy etc. - it's these more subtle mods that interest me most in all honestly...if Nintendo decided to go down the 'no external assets' route, I'd still welcome it as there are some real gems there! It'd be a good compromise if Nintendo have their reservations about going 'all in' with mod support and could add another selling point to the game if they were to allow it (even if its limited) Bethesda are big advocates of mod support, so I'm sure that there'll have at least been conversations about it - I hope that Nintendo were receptive and have shown at least a little bit of flexibility in that area!

Edited on by NaviAndMii

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Octane

Anti-Matter wrote:

Question.
Has Bethesda EVER create their Rated Everyone / Everyone 10+ games on any machines ?

What's the question? I don't think I understand what you're saying..

Octane

Haru17

I'm pretty sure every game published by Bethesda in the last five years has been rated M. A lot of dystopia.

Don't hate me because I'm bnahabulous.

FrankoAmmo

Some people cannot wait for Skyrim, but why? It came out 6 years ago...I am so tired of Nintendo just revamping old games instead of making new ones....it is non sense and people are going along with it lol I love Metroid games, but I won't buy a Switch version if I played the GBA version ...

Edited on by FrankoAmmo

FrankoAmmo

JasmineDragon

@FrankoAmmo So not a good time to mention that I would love to see Fallout and Fallout 2 on the Switch? 😎

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Ryu_Niiyama

@JasmineDragon Fallout 3 please...without the CTD glitches. Couldn't get into 4 beyond the settlement building.

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kkslider5552000

FrankoAmmo wrote:

I love Metroid Prime games, but I won't buy a Switch version if I played the GBA version ...

I love the Metroid Prime games, let's not know what system the Metroid Prime games were on!

Non-binary, demiguy, making LPs, still alive

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NEStalgia

@LuckyLand Eww, few sidequests in Skyrim? How is it a TES game without a mountain of sidequests?! Huge Daggerfall, Morrowind and Oblivion fan here....I had Skyrim on X360 but couldn't get into it the same way for some reason (hyped for it on Switch.) But are there seriously a dearth of sidequests? That's the meat and potatoes of TES! Always has been!

@JasmineDragon Doesn't Interplay still own the rights to those? I know they went bankrupt (again) but I don't know that anyone bought those off auction?

@Anti-Matter I don't think they've ever made any such games. At one point in time they were a VEEEERY B-grade publisher. VERY B-grade. So they had all kinds of weird niche in the "weird M-rating" genre, and some fairly generic, seemly very low budget titles, a lot from Eastern Europe. Elder Scrolls was the one thing they had, but it wasn't the big AAA it is now, it was a niche CRPG. At some point they got some cash from their other businesses, and bought the Fallout brand from Interplay when they auctioned off the new game rights (the first time they went bankrupt.) Between using the Fallout brand and Oblivion suddenly becoming the NExt Big Thing, they had case to buy id Software (makers of Doom, Wolfenstein, Quake) which was kind of on the rocks after their heyday in the 90's went belly up with the disaster that was Doom 3, and the fall from grace that was the Quake engine. id was always very-very-very-very M rated. Their only 3 series were all about blood, gore, and satanism. So that's what Bethesda has now. It's just kind of the way they evolved with what opportunities they got, and it's working out ok for them. FWIW, there's some really great people at Bethesda, they have a really chill staff, so while they don't make your kinds of games, at least it's some nice folks making them (Well the id guys are kind of full of themselves.....always have been. They used to have a policy back in the old days that every new employee gets a Lamborghini.... )

NEStalgia

KirbyTheVampire

@Anti-Matter I don't know about their other games, but The Elder Scrolls games tend to be on the tamer side of the M rated spectrum. Not a lot of foul language or extreme amounts of blood or anything, although some of the slow motion kills in Skyrim are pretty brutal.

Edited on by KirbyTheVampire

KirbyTheVampire

Ryu_Niiyama

@KirbyTheVampire Especially if you are playing in immortal mode...funny walking around without a head.

kkslider5552000 wrote:

FrankoAmmo wrote:

I love Metroid Prime games, but I won't buy a Switch version if I played the GBA version ...

I love the Metroid Prime games, let's not know what system the Metroid Prime games were on!

Gamecube (or wii for that matter) is spelled GBA. Come on man get with the times!

@NEStalgia Bethesda as far as I know has full rights. They "recently" sold the entire fallout series in a collectors edition prior to FE4 (I bought it for the case...looks like a mini nuke). They had a fight with interplay over the fallout MMO (That might be why we got TESO...well aside from , money) but other than that interplay has been out of the picture. New Vegas used up much of the Van Buren/Interplay FO3 ideas anyway.

I think Skyim had a decent amount of side quests. Then again I just slog through them so I never really do a tally. I play TES games for the immersion of the world (size and npcs...I don't do that survival crap) and because of the random touches that I find more interesting than the side quests. Like finding a person that died in a cave in in a mine and his buddy thinks he skipped town and the entire story is written by letter and a random skeleton with a pickaxe in his hand. Or randomly finding members of the college of winterhold that died after their experiments went wrong. I think my favorite side quest has to be helping a scholar reproduce what happened to the Dwemer. Dumb idea in my opinion, but hey that is just me...

Edited on by Ryu_Niiyama

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

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LuckyLand

@NEStalgia few good sidequest. Honestly imo if you compare it to Oblivion NO good sidequest at all. But there is plenty of unremarkable or even plain bad ones, yes.

Probably this is the reason why you couldn't get into it. I'm excited to have it on Switch but I have to admit in this case it is more because I am excited about having an Elder Scroll game on a Nintendo console than anything else. It is the console that is selling the game not the opposite for me. I have it since the very first day it was available on PS3 but the first time I felt as excited and moved about this game as when I see Oblivion's intro or hear Oblivion's music was the first time I saw it on a Switch trailer. I was looking at Nintendo stuff and all of a sudden that theme song, those landscapes... It send chills down my spine lol. I was like "I love you, I love you as much as I love Oblivion!!!"

Edited on by LuckyLand

I used to be a ripple user like you, then I took The Arrow in the knee

KirbyTheVampire

@LuckyLand That's interesting. I found it so hard to get into Oblivion, and ultimately I dropped it after like 20 hours, but I got hooked by Skyrim and stayed hooked for years. I found most of the sidequests in Skyrim great. They're not on the same level as the sidequests in games like The Witcher 3, but I still found a lot of them interesting. Some were a bit dull, but that's generally the case with every open world game.

I completely agree about Zelda, though. I went into it thinking it was gonna be Skyrim 2.0 in terms of the side quests, but instead found literally only fetch quests and "go here, kill this" quests. It really dealt a major blow to my enjoyment of the game. I know Zelda games aren't typically known for having great side quests, but I thought that might change if Zelda was going open world.

Edited on by KirbyTheVampire

KirbyTheVampire

FrankoAmmo

@JasmineDragon lol that's understandable I gotta agree but I would like Nintendo and third-party developers to produce new games. Can't get both and I get that there is a market for older games being released again especially when it is unexpected like some future titles on the Switch!

FrankoAmmo

Haru17

@NEStalgia I don't... know what they're talking about. I mean if you compare the list of quests that appear with their own quest log entry to other Elder Scrolls games it's a bit less. But the previous games' counts include their fetch quests, while in Skyrim those are basically all filed under the miscellaneous tab and are literally infinite due to the radiant quest system.

Anyway, Skyrim has four optional guilds, two mutually exclusive army factions, two mutually exclusive factions in the Dawnguard DLC, two final mutually exclusive mini factions, and another mini faction somewhere in the world. All of which have a main quest line and many side quests associated with them, all of which are different from the side quest you just find going around the world. And then there's the Dragonborn expansion which adds another land mass with even more side quests around it.

Edited on by Haru17

Don't hate me because I'm bnahabulous.

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