I wonder if the alleged Metroid Prime Trilogy port got delayed because of 4 as they want the controls to mirror MP4 as close as possible so it’s a seamless transition between the two?
With 4 being scrapped completely they are now waiting for it to get to the stage where they know what button does what in the final game.
Doubt it. They just didn't want to release it till 4 was closer to coming out. The last thing they wanted was to release it then 3 years later 4 comes out and people forgot about it. I also doubt it gets anything more done to it over what they did to it on the Wii U. Was it even 1080p?
John 8:7 He that is without sin among you, let him first cast a stone.
MERG said:
If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.
@jump I'm probably thinking too simplistically, but what would need to be different in terms of wiimote/joycon? I'm thinking of games I've played used gyro on one joycon for shooting, and it feels quite the same.
#MudStrongs
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@HobbitGamer The Wii was more like a mouse pointer than gyro, the Wii Remotes had an optical sensor and a sensor bar so it's not as easy as just mapping the buttons.
@Dezzy All games were motion controls only, if you wanted to play Prime 1 and 2 with normal controls you had to play the GC versions so pretty much similar setup as Twilight Princess.
The GameCube and Wii games don't differ that much visually, so in terms of remastering them it wouldn't make a difference. But meh, give me Prime 4. They can keep their overpriced trilogy.
Just had a thought after reading the latest article about another industry heavyweight being hired by Retro Studios for MP4...What if this team is not just for MP4? If this team is as good as it looks on paper and you could keep them together, could we see them begin work on MP5 as soon as MP4 is finished?
Could this represent a major investment in the franchise and the start of a series of Metroid Prime 3D Games?
Looking through the list of people they have hired for this game, the thing I am most concerned about is them turning it away from the explorative Metroid we all know and love and into a more action-oriented FPS that all of the people working on it are used to making (Call of Duty, Battlefield, Halo, etc.).
I'm more worried that this game is being prepared for whatever system Nintendo is planning next. Whether that's a pro model or Switch 2. I will be upset if it doesn't run on the current hardware or if it runs at half speed on the current but 60fps on a newer model and 4k.
John 8:7 He that is without sin among you, let him first cast a stone.
MERG said:
If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.
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Topic: Metroid Prime 4: The Long(er) Wait
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