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Topic: Super Mario Odyssey

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DefHalan

NintyFan wrote:

Here's another thing; there's no time limit. The sombrero enemies (or npcs?) with the maracas remind me of both snifits and octoombas.

There is no HUD. I highly doubt that was the person actually playing. My guess is the actress was pretending to play and for this ad they just photoshopped the gameplay onto the TV.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

ThainEshKelch

Thanks, that convinced me that it is a free roam game and not a 'run through a tunnel'-game, which would have had zero interest from my side. You can make out several things to the sides of the run, that clearly shows you can jump on them or pick up things.

ThainEshKelch

Luffymcduck

I like the setting, seems like something that´s actually new, instead of grass, desert, ice, forest, sky...

I really hope this new Mario is more like 64, Sunshine and Galaxy games and not like the last two 3D Marios we got.

Edited on by Luffymcduck

It would be great if David Wise made soundtracks to all future Nintendo games.

Dezzy

Octane wrote:

@Dezzy Well, they were playing with at least two people in the trailer, so there's going to be some form of multiplayer for sure.

I interpreted that as them having switched games in between. It only showed the 1 person while Mario was on the screen.

Converted from Sony to Nintendo during 7th gen and never looked back.

Octane

@Dezzy Maybe you're right and this is truly a new 64-type game. I'd love it (not that I would mind a 3D World sequel), but this really looks more like 3D World than 64. We need more footage, lol.

Octane

adamkop

Anyone noticed there is something that might look like houses on the left side of the desert area? It's behind the bullet bill, on top of the wall. There's also a heart-like pickup on the right and something black forming on the floor all the way down on the right side on the orange ground.
That along with the characters in first shot makes it look like it's an open world with NPCs and some events taking place. Heart is either a collectible or a return to health system.

adamkop

LegendOfPokemon

A truly open world Mario would be awesome but unpractical with both Zelda and Skyrim. I don't see it happening.

"You feel it? Fawful is also feeling it! I am needing to feel it even more, though!" - The magnificent Fawful

Currently Playing: The Legend of Zelda: Twilight Princess HD

ErrantEmbers

Looked great from what I saw. I seriously cannot wait! I've been DYING for a new 3D Mario (no 3D Land/World don't count)

ErrantEmbers

TheLegendOfLaser

I'm pretty sure there was a red coin in the trailer, it does resemble Super Mario 64 to me. It also looks really cool I'm very excited for this game!

"Squirtle!" - Squirtle
Currently playing: Fire Emblem Fates: Conquest, Super Mario 3D World, SSB4, and Paladins.

MarcelRguez

@TheLegendOfLaser If you mean that object on the right, it's actually a heart.

Like the ones in SM64.

The ones that replenish your life gauge when you spin them.

...

MarcelRguez

3DS Friend Code: 3308-4605-6296 | Nintendo Network ID: Marce2240 | Twitter:

TheLegendOfLaser

Oh, you're right. But it still does make me think of Super Mario 64 more than any other 3D Mario game, though it might not be like it as much as I think. Either way, it still looks promising from the two different areas we see lol. Didn't Miyamoto mention a new Mario game that will break series conventions like Breath of the Wild? If this is what he was talking about, then we should know more information about it at E3 2017 (I think). Though it might be announced in a Nintendo Direct or something like that along with other software for the Nintendo Switch.

"Squirtle!" - Squirtle
Currently playing: Fire Emblem Fates: Conquest, Super Mario 3D World, SSB4, and Paladins.

Vee_Flames

@MarcelRguez Judging by the locale design, I'm wondering whether Nintendo chose to show that part of the Mario game because of Halloween or something (note the skull designs on the buildings).

Come visit Life Church!
My Switch FC: SW824410196326
Expressing my hopes for Professor Layton in Smash. Prayers abound.

3DS Friend Code: 1134-8006-9637 | Nintendo Network ID: VolcanoFlames

TheLegendOfLaser

What if this is a cross between Super Mario 64 and Super Mario Galaxy? Like, it plays similar to Super Mario 64, but you can Star Spin and there are zero gravity portions like in Super Mario Galaxy.
The fruit shown makes me think of Super Mario Galaxy for some reason.
Also, what are those golden rings and translucent things?

"Squirtle!" - Squirtle
Currently playing: Fire Emblem Fates: Conquest, Super Mario 3D World, SSB4, and Paladins.

MarcelRguez

@AlliMeadow Yup, this. I don't think there's conclusive evidence to say it's one thing or the other. Maybe it's a mashup of everything in one single title.

MarcelRguez

3DS Friend Code: 3308-4605-6296 | Nintendo Network ID: Marce2240 | Twitter:

TheLegendOfLaser

@AlliMeadow You're right, I haven't played 3D World and I haven't played 3D Land in a long time.
@MarcelRguez: I think this is possible. It could play like Super Mario 64 but smoother with stuff that came from the two Galaxy titles and 3D Land/3D World.

"Squirtle!" - Squirtle
Currently playing: Fire Emblem Fates: Conquest, Super Mario 3D World, SSB4, and Paladins.

Octane

Like how 3D World was supposed to be a combination of 2D and 3D Mario. Maybe this is a combination of 3D World and Mario 64-style gameplay. So we're at 75% of an actual 3D N64-style game. We're getting closer

Octane

TheLegendOfLaser

I like the 3D Land/3D World-style gameplay, so if you mix that with Super Mario 64 gameplay then I'm sold! The first time I saw Super Mario Switch I thought it looked like a multiplayer Super Mario 64.

Edited on by TheLegendOfLaser

"Squirtle!" - Squirtle
Currently playing: Fire Emblem Fates: Conquest, Super Mario 3D World, SSB4, and Paladins.

adamkop

@Octane
Actually a mix of 3D Land/World with 64/Galaxy but to a certain degree would work perfectly. Having small hub levels that branch out to more linear action-oriented sub-levels would be even better than any previous Mario game. I feel like with the last two 3D games there was no sense of exploration and discovery that was in Mario 64, but that one actually got the player to revisit the same location and events a bit too many times unfortunately.

adamkop

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