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Topic: Super Mario Party (Switch)

Posts 121 to 134 of 134

toiletduck

Some things I'd like for DLC/updates, in order of importance to me:

  • custom rules (e.g. bonus stars settings, allies, number of turns, win rules (number of stars, first to # stars, number of coins, enable/disable certain items or board actions, etc.), extra help (coins, stars) for the little kids, etc.); a bit like it's done in Mario Kart
  • more boards
  • a 'board shuffle' option: all spaces are randomized (or some other option that give the current boards more replay value)

I'd go for extra game modes but I don't think that's realistic. I don't really care about new characters, but they'll probably come anyway. I also don't care for online boards with strangers; multiplayer is a local feature for me personally.

toiletduck

FaeKnight

I'd be interested in online Party mode though. Maybe online River Survival as well (or instead).

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | Twitter:

farrow000

I didn't like it because there isn't much to do once to play through 4 boards and without able to play the boards online with friends and randoms. Would of been awesome play with 3 other people anywhere in the world. The mini games are okay but its over straight away.

farrow000

My Nintendo: SW-3219-1520-3721

toiletduck

In the article about Birdo on this website I noticed that the game was translated to Dutch. I don't have my Switch on me right now so I can't check. Is the language changed in the Switch system's settings? I don't want the OS to operate in Dutch and I definitely don't want other games to be in Dutch, but while playing with kids it could be convenient to set the language to Dutch every now and then. There's no in game setting for this now is there?

toiletduck

KnightsTemplar

I have 3 young girls and i got to say. Its the best 4 player game we have played in a long time. And for me its reminds me so much of the old mario party i used to play with my mates after school. We would play fors hours and hours. Thanks nintendo. I would nearly say the switch is the best system since the N64 ( and i loved the 64 ) and thanks for bringing mario party back. Now just bring me all the zeldas!!!

KnightsTemplar

PikPi

One complaint I have is that the lucky and unlucky spaces don't feel nearly substantial enough. I feel like there should be worse than just gain or lose a few coins or mushrooms

PikPi

Silly_G

@toiletduck : Most games do not have in-game language settings, unfortunately. Unless they do, the game will default to the language settings of the console itself.

I understand your disappointment though as games can be a great tool for teaching languages to children who also speak another language at home.

Edited on by Silly_G

Silly_G

3DS Friend Code: 2578-3134-0847 | Nintendo Network ID: sillygostly

FaeKnight

PikPi wrote:

One complaint I have is that the lucky and unlucky spaces don't feel nearly substantial enough. I feel like there should be worse than just gain or lose a few coins or mushrooms

In the last 3 turns the bad luck spaces do become Extra Bad Luck spaces. Which are much much worse. Things like losing stars or giving stars to the person in 4th place. Last night I played a match with a friend, and he chose Bowser. He was in the lead with 5 stars on turn 17. At which point he landed on a Bad Luck space with no allies or items. Turn 18 he rolled -2 Coins Star given to 4th place player. Turn 19 Peach used a poison mushroom on him, and he rolled a modified 0 on the standard die. Star gone. Turn 20 he Mario hit him with a poison mushroom and he rolled a modified 0. Star lost yet again.

It was hilarious and frustrating at the same time.

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | Twitter:

FaeKnight

With stars only (usually) costing 10 coins twenty turns feels plenty long, maybe even a little too long considering how often matches end up with everyone having 4 or 5 stars (at least). But I do wonder why the max turn limit is 20. As well as why they halved the cost of stars.

Also, don't think I like the Kamak's Tower board. It's too linear, since there's only one location to get stars from. And the choices for which path to take to get there aren't really a choice. From my testing, the first person to go past the Thwomp can set the initial price to pass it where ever they want. At which point if they've gotten a bunch of coins already nobody else will ever try taking that path. Oh, and you risk being forced to loop back to the start without a chance for a star. Why would you ever chose to take that path, when both shops are on the other path. And the risk of losing 5-7 coins to a chain chomp is really minor in comparison.

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | Twitter:

ReaderRagfish

@FaeKnight Kamak's Tower sounds similar to Mario's Rainbow Castle from the first game where everyone walks along one path to the end before getting sent back to start, but the character waiting at the end switches between Toad and Bowser whenever someone either reaches the end or lands on a ? space.

It was great fun and allowed for that signature Mario Party style of accidentally screwing over your opponents.

Still waiting for Atlus to make Snowboard Kids 3

FaeKnight

ReaderRagfish wrote:

@FaeKnight Kamak's Tower sounds similar to Mario's Rainbow Castle from the first game where everyone walks along one path to the end before getting sent back to start, but the character waiting at the end switches between Toad and Bowser whenever someone either reaches the end or lands on a ? space.

It was great fun and allowed for that signature Mario Party style of accidentally screwing over your opponents.

I did that board while playing Mario, and used his dice block most of the time since it is fairly reliable. Weirdly, every time I got up there the price of stars was 5 coins each. And every time someone else got up there it was 10 to 15 coins each. Often with the person who reached the stars only having enough to afford one star (other then me, who could easily afford both stars).

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | Twitter:

LetsGoSwitch

The new boat minigame though XD Row Row Row your boat gently down the stream, if you keep doing those hand movements, Im going to scream!

LetsGoSwitch

1UP_MARIO

Got my chance to play it with my kids today. We love it. Great fun.

We don't stop playing because we grow old; we grow old because we stop playing.

As gamers we never die. We always have spare 1ups here and there and everywhere

Switch Friend Code: SW-5229-5058-9308

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