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Topic: Super Mario Party (Switch)

Posts 101 to 120 of 160

DarkSim01

Is it ever too early to talk DLC? Girlfriend and I were talking about it yesterday, wanted to share some ideas:

Characters:
You want to keep the Mario/Bowser reps balanced, so same number of additions to each. I'm thinking two each
Pauline, Cappy, Cranky Kong, Toadsworth for the Mario list options
Boom Boom, Petey Piranha, Fawful, Birdo (even though shes currently the Quiz NPC), Spike for the Bowser list options

Boards:
King Boo's Haunted Mansion
An Odyssey board, themed after either New Donk City or Tostarena would be good
An 8/16 bit 2D stylized board with Wart as the character focus (like King Bob-omb)
Petey Piranha's Castle (assuming he's not a playable DLC character)
DK Jungle

Board specific character costume option (bathing suits, sundresses for the beach stage, explorer costume for the ruins, etc.)

Thoughts?

DarkSim01

ieatdragonz

@DarkSim01 As long as it isn't locked to an amiibo, that sounds good. More boards would definitely be the biggest option variety. A lot of people say its only four, but technically that isn't true with the moving at the same time board (the game mode is actually alright, probably not everyone's cup of tea though).

Though, if I were to choose one, I would hope the DLC would be more like an expansion and not a season pass drip. That works fine for Arms and Splatoon, wouldn't work for Mario Party. Its not like I'm going to be able to play this every month. More Luigi U and less drip-feed.

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DarkSim01

100% agree. No amiibo locks. I imagine a one time DLC pack, say $15, release in February or so.

DarkSim01

Grumblevolcano

I think post-launch content will be like Mario Tennis Aces. Free updates for characters, boards, etc. up until October 2019. Paid DLC being for single player games so like with Mario + Rabbids and Xenoblade 2 paid DLC finished, announce new Odyssey kingdoms at The Game Awards for example.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

PikPi

I'm totally on board for free DLC updates. I dunno if they can get away with charging for any unless it's something pretty substantial that changes how the game plays, which I'd be all for as well

PikPi

FaeKnight

Watching Let's Play videos of older Mario Party games, the boards in Super Mario Party look to be about the same size as the old ones. Whomp Ruins for example looks to be about the same size as a similar map in the original Mario Party (I think).

I also don't really get the complaining about there being only 4 boards. Between the base Party mode and Partner Party mode the boards feel different enough that I'd consider it 8 distinct boards. Yeah, I've ran a few Partner Party matches. And they are fun. Not to mention require more strategizing then the basic Party mode.

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | Twitter:

RedderRugfish

I want this game, but I don't know when I'll pick it up. Maybe next time my family visits, since this series has been a big deal to us ever since the N64 days.

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FaeKnight

Does anyone know yet how to unlock the rest of the playable characters?

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | Twitter:

DarkSim01

Donkey Kong: beat three paths on River Survival
Diddy's Kong: beat stage 2 of challenge mode
Pom Pom: beat stage 5 of challenge mode
Dry Bones: no one really knows, he just shows up in the party plaza. I'm guessing it's either by playing for a certain number of hours or a number of minigames. He was the first I got.

DarkSim01

Toy_Link

To get the Gem of Passion (Gem of Challenge Road), can you skip any levels or do you have to complete every challenge?

Where am I going! Nowhere, unless if I say otherwise!

FaeKnight

Huh, haven't tried River Survival yet. I'm holding off since I'd rather try that with actual people. I've played all 4 boards for Party mode at least once, gave the rhythm game one a shot (lost badly), did a Partner Party match, and completely dominated the npc players in the "Othello via Mini-Games" mode. Toad's comment of Mario has most of the board, but it's still anyone's game" at the end of round 10 of 12 was hilarious. I had 14 spaces on the board, and it was impossible for anyone to capture any of my squares. I'd also won the round 10 "steal someone else's square" round.

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | Twitter:

Silly_G

@toiletduck : 1-2 Switch doesn't support handheld, and that was a launch title. It may be a little fish in the scheme of things, but it still qualifies as a "big" release, being Nintendo-published, and (love it or hate it) a best-seller. The Just Dance games (2017 also being a launch title) did not support handheld mode (the menus can be navigated, however, and the songs/routines can be accessed, but not played).

I expect that most of these sorts of party games will not support handheld mode due to their reliance on motion controls. The recent Japan/Asia exclusive Waku Waku Doubutsu Land (which includes a complete English version called Fun! Fun! Animal Park) which is a similar party game, also lacks handheld mode.

And games that require the use of USB input, such as Let's Sing 2018, is also unplayable in handheld mode (though it may be possible to at least listen to/watch the music videos in handheld mode, similar to the Just Dance games).

Silly_G

3DS Friend Code: 2578-3134-0847 | Nintendo Network ID: sillygostly

Silly_G

toiletduck wrote:

How are the mini games after each round supposed to be divided? Is it fully random or is there supposed to be a pattern (1 vs 3, 2 vs 2 or all individual)? I noticed that on my second play through there seemed to be hardly any individual minigames.

Btw; the alternative play modes are a lot of fun too.

It's random (it depends on the game itself).

I have mostly had individual activities, but I have had a small number of 2 vs 2s and 1 vs 3s.

Silly_G

3DS Friend Code: 2578-3134-0847 | Nintendo Network ID: sillygostly

toiletduck

@Silly_G it seems you're a bit behind on the topic @Grumblevulcano already explained the mini game system:

All red or all blue: 4 player
2 red and 2 blue: 2 vs. 2
1 red + 3 blue or 1 blue + 3 red: 1 vs. 3
Green spaces randomly select a colour

toiletduck

Anti-Matter

@Silly_G
"The recent Japan/Asia exclusive Waku Waku Doubutsu Land (which includes a complete English version called Fun! Fun! Animal Park) which is a similar party game, also lacks handheld mode."

How do i get the English patch for that game ?

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Switch Friend Code: SW-8364-7166-5608 | 3DS Friend Code: 2638-4872-0879 | Nintendo Network ID: TAGunderground

Silly_G

@Anti-Matter : It is not a patch. The game includes English by default. The demo also supports English (however, the demo only supports 2 players, from memory, while the full game includes single player activities).

I have the retail version (Japanese) so I can confirm this. There is also an Asian version, however, both retail releases should support Japanese, English, and Chinese.

Edited on by Silly_G

Silly_G

3DS Friend Code: 2578-3134-0847 | Nintendo Network ID: sillygostly

Silly_G

@toiletduck : Oh... so that's what the colours represented.

Lol.

I had no idea. Cheers.

Silly_G

3DS Friend Code: 2578-3134-0847 | Nintendo Network ID: sillygostly

FaeKnight

Where is the "challenge road" mode? Or is that the thing unlocked when you've unlocked all mini-games? Which I assume means "play every other mode at least once".

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | Twitter:

Grumblevolcano

@FaeKnight It's unlocked when you've unlocked all the minigames.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

FaeKnight

Ah, yeah, just saw the unlock requirements earlier today while messing around in free play mode. I had a few minutes, but not enough for a dedicated Mario Party game. Looks like I need to do Sound Stage once or twice more (and hope to get lucky) and River Survival to unlock the remaining games.

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | Twitter:

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