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Topic: Mario Kart 9 Ideas

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AJTstormfear59

I think that the next Mario kart should not have downloadable content, but everything on the game when you buy it. I would suggest making the game have 48 tracks. I would also suggest having a game with all the Mario kart tracks from past games. I would even suggest having a build track mode, where you can use different tools, track pieces like boosts, hang glider ramps, scenery, environment, obstacles, turns, loops, walls to drive on, and etc. I have seen Nintendo make a game called super Mario maker, where people could make their own levels, I saw a wii racing game, where you could make your own tracks, and an old computer game called lego stunt rally allowed you to make your own track. I would also suggest making new battle modes like elimination, where you could shoot someone with an item, and they would lose right away. Another battle mode I would suggest is elemination tournaments with brackets for battle modes. I would like this Mario Kart to be the ultimate Mario kart with all the battle modes including bomb-omb blast, shines thief, coin runners, balloon battle, and the other modes I suggested. I would like the tracks from every Mario kart on the gane including the new tracks. I hope you will take my suggestions!

AJTstormfear59

Anti-Matter

New features :
1. Transformable vehicles. Imagine your kart can transform into a motorbike or an ATV transform into aeroplane, etc.

2. Levitate vehicles, just like Chocobo Racing.

3. Stack Up same items into Level Up items. Imagine you stack 2 Green Shells = 1 Red Shell, 3 Green Shells = 1 Blue Shell

4. Customable every single Vehicles part, from wheel, body, bumper, horn, etc.

5. More specific Mii costumes customize. Also, same things with Mario characters.

6. Two different time setting for each tracks. Imagine playing SNES Rainbow Road at Day or at Night for different sensation.

7. Cutomize your tracks, just like Modnation or LABO Motorbike.

8. Link with Mario Kart 8 Deluxe Save Data to unlock All 48 tracks in Mario Kart 9 style.

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Haru17

I think item-stacking would be too RNG-heavy if the item boxes were still randomized. Day/night cycles would be a great addition though, Animal Crossing took good advantage of that.

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Heavyarms55

@AJTstormfear59 No Mario Kart 9. Nintendo Kart. Or Super Smash Kart. Whatever the name, the idea is to expand the roster of playable characters beyond the traditional Mario list. Pikachu, Samus, etc. We already saw Link, the Inklings, and Isabelle get added. I'd also love for tracks themed after the different IPs and new items as well.

Heavyarms55

Kimyonaakuma

@Anti-Matter Personally I think some of those ideas would break the game or add nothing, but I like the night/daytime idea!

Maybe the time of day would just be randomly selected for each track and certain routes would only work at certain times, such as anti-gravity sections using solar energy to work, so they wouldn't function at night. It could add variety and strategy! Maybe a Sand Kingdom course that would be hot during the day but had ice and skeletons at night?

A Shine Sprite and Power Moon item could also be rarely given the driver in last place to change the time of day, making it difficult for those at the front because of the changes?
Just some ideas that's all

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...so I'll apologise now in advance.

Agriculture

AJTstormfear59 wrote:

I think that the next Mario kart should not have downloadable content, but everything on the game when you buy it. I would suggest making the game have 48 tracks. I would also suggest having a game with all the Mario kart tracks from past games. I would even suggest having a build track mode, where you can use different tools, track pieces like boosts, hang glider ramps, scenery, environment, obstacles, turns, loops, walls to drive on, and etc. I have seen Nintendo make a game called super Mario maker, where people could make their own levels, I saw a wii racing game, where you could make your own tracks, and an old computer game called lego stunt rally allowed you to make your own track. I would also suggest making new battle modes like elimination, where you could shoot someone with an item, and they would lose right away. Another battle mode I would suggest is elemination tournaments with brackets for battle modes. I would like this Mario Kart to be the ultimate Mario kart with all the battle modes including bomb-omb blast, shines thief, coin runners, balloon battle, and the other modes I suggested. I would like the tracks from every Mario kart on the gane including the new tracks. I hope you will take my suggestions!

Terrible ideas. Just terrible, all of them. To front load 48 tracks would mean no one would discover favorites and learn the tracks well. It would also mean poor game design because they won't be able to test and balance all tracks as much as they should. Old tracks won't be balanced to the new driving mechanics. Making your own tracks has similar problems, with exaggerated tracks being the norm. Battle modes will only expose a shallow fighting mechanic that doesn't work outside the context of racing. I hope you will take my criticism well and re-think your ideas.

Agriculture

Krull

There is one key format for video games in this day and age: Mario Kart needs a battle royale mode. I suspect the internet would break if it was 100-1, but I'd love to see how many players they could squeeze into a single - shrinking - arena. I'd play it, and I don't even particularly like racing games.

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Agriculture

Anti-Matter wrote:

New features :
1. Transformable vehicles. Imagine your kart can transform into a motorbike or an ATV transform into aeroplane, etc.

2. Levitate vehicles, just like Chocobo Racing.

3. Stack Up same items into Level Up items. Imagine you stack 2 Green Shells = 1 Red Shell, 3 Green Shells = 1 Blue Shell

4. Customable every single Vehicles part, from wheel, body, bumper, horn, etc.

5. More specific Mii costumes customize. Also, same things with Mario characters.

6. Two different time setting for each tracks. Imagine playing SNES Rainbow Road at Day or at Night for different sensation.

7. Cutomize your tracks, just like Modnation or LABO Motorbike.

8. Link with Mario Kart 8 Deluxe Save Data to unlock All 48 tracks in Mario Kart 9 style.

These are much better ideas. I like the one with transformable vehicles, since it adds complexity to the racing. You could race a light vehicle, then come by an obstacle like a bricked over tunnel, then you could change to a battering ram and go though the tunnel.

Agriculture

bluemage1989

1. Double Dash style mode. Give the handling of the two character karts a distinct feel and include some exclusive items.

2. 24 brand new tracks 8 classics dlc would be all classics. That way day one you have all the new tracks and for those who want to play old tracks again the option is there but without affecting those who want new.

3. More Super Mario characters but limit the inclusion of non Super Mario characters to two or three. Karts inspired by other franchises would be okay but not to many.

4. Diddy Kong Racing style over world might be cool.

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burger_king

in this day and age new games like mario kart will always have downloadable content im afraid hopefully it will be free tho !

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