@mav-i-am If they made sure to keep it a proper adventure game despite the viewpoint and threw in lots of visor use... You might be onto something there!
It would need a name that established it as its own branch of the Metroid series. Hmmm.... How about Metroid Peak? Metroid Main? Metroid Zenith? Metroid Prime? No, that last one sounds a little daft.
WarioWare: Smooth Moves was absolutely brilliant. Short, but so, so, so brilliant.
I would LOVE a sequel, even if it's just "more of the same" or hell, I'll even take an HD port of Smooth Moves. This would be such a ridiculous game to be able to play on the go. Pretty please?
@jump Sure, but the games are nothing alike. That's like saying Project Giant Robot became Super Mario Odyssey. It's possible, but if that's the case then the game is completely overhauled and there's nothing left of the original concept.
@gcunit We have similar wishes sometimes. First Smash Strikers now a new Speedball 2. It's one of my all time favourites and I was actually playing it again just a few months ago. It's still as great and intense as ever. They wouldn't even need to do too much to it. HD graphics,an extra couple of divisions to climb, seasonal cups and online multiplayer would be enough. The gameplay and scoring system is near perfect as is.
I'm lost now. I don't see how the desire for 'a mech game' fits into a thread about 'less obvious sequels' and I also don't see how Arms is really a mech game. Arms looks more like a sequel to Punch Out!! if anything.
If we're talking sequels, I'd love to see Mechwarrior 5 on the Switch, but I doubt it'll come.
I'm lost now. I don't see how the desire for 'a mech game' fits into a thread about 'less obvious sequels' and I also don't see how Arms is really a mech game. Arms looks more like a sequel to Punch Out!! if anything.
If we're talking sequels, I'd love to see Mechwarrior 5 on the Switch, but I doubt it'll come.
Arms screams mecha-robo-arm-missile simulator game to me.
Punch Out I never did considere it a boxing-fighter game, as so much of it was like a puzzle-rhythm game where you figure out the pattern instead of relying on reflexes and combos.
@jump To be a 'mecha-robo-arm-missile simulator' it would need to contain missiles and, you know, mechs. A single character being in a mech suit doesn't make it a mech simulator.
Even if we accept that there is a similarity, I don't believe many people who say they would like a mech game for the Switch would see Arms and think 'Perfect, that scratches my giant mech sim itch'.
@jump To be a 'mecha-robo-arm-missile simulator' it would need to contain missiles and, you know, mechs. A single character being in a mech suit doesn't make it a mech simulator.
Even if we accept that there is a similarity, I don't believe many people who say they would like a mech game for the Switch would see Arms and think 'Perfect, that scratches my giant mech sim itch'.
I see that as a great positive of it. It's taken one of the great concept of robo-arm-missles, got rid of the clunky and rigid robots associated of it for zippy characters with the joy cons seeming steering the characters. Each to their own but I'm honestly looking forward to Arms more than Zelda atm.
Forums
Topic: Less obvious sequels on the Switch
Posts 21 to 40 of 60
This topic has been archived, no further posts can be added.