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Topic: Switch Controller Discussion

Posts 41 to 60 of 611

rallydefault

@skywake: Yea, I agree. It would be tough to create experiences on a screen like that where the player's own hands wouldn't be blocking out important bits of the action. And it would effectively take away the panorama effect that seems so neat on paper. I mean, just imagine RPGs and stuff where you have typically have menus on the sides of the screen and such. It would be a nightmare.

Even for platformers that move to either side. Your dang hands would be blocking what was coming up. Not good. Some of the genres I can see working, though, are FPS games (you want the action mostly in the center of your vision) and slower puzzle or strategy games (could probably just use touch 100% of the time).

So, yea, it's interesting, but for games with lots of action and movement, the player would be guilty of blocking most of the screen.

rallydefault

iKhan

Actually, I can think of a cool few things off the bat they can do with this sort of thing as a handheld.

Just because the whole screen is a display doesn't mean the gameplay must occur on the entire screen. The edges could be used simply to create a more immersive image. Imagine a 2D Mario game where Mario enters from the left edge, the gameplay happens in the center, and then Mario enters the castle on the far edge. Or imagine a flight sim like Ace Combat, where you can see more of the environment on the edges.

As far as gameplay goes, what if the center of the screen and the flanking edges had separate touch responses? That way the edges can both be separate control interfaces. They can put custom designed soft buttons or add unique swipes and gestures.

I'm really excited for this if it's a handheld.

Currently Playing: Super Mario Odyssey, ARMS, The Legend of Zelda: Breath of the Wild, Steamworld Dig 2, A Hat In Time, (maybe some Wii games over Thanksgiving w/ the fam)

DefHalan

@iKhan: What could this do that the 3DS or Wii U GamePad couldn't? The 3DS and Wii U GamePad offer real buttons that allows your hands not to cover up most of the screen. This just seems to bring all the problems of a Smart Phone for gaming purposes without any of the added benefits. I would really have to see how games can benefit from this type of device before being excited.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

GrailUK

@DefHalan: The main reason why I think this is fake is the fact the image presented on the screen is a weird ratio. If this is to work, then imagine the entire UE4 image from a monitor screen where you would expect it (in the middle of the analogues) with extra, superfluous image surrounding it. So technically, your thumbs would be covering up 'bonus screen' (lol, really have no idea how to describe what I am trying to say >.<!) and not the main visual focus.

I never drive faster than I can see. Besides, it's all in the reflexes.

Switch FC: SW-0287-5760-4611

DefHalan

@GrailUK: I agree, this is fake.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

DjLewe78

OK I think that the fact that the picture of the UE4 demo slapped on the screen and the frankly odd faded button layout means it's probably fake. How ever could it be a mock up ? Who knows ? Now it's all settled down though and we have thought about it, if they revealed that tomorrow would you be OK with it? Id have one I think

1 up !

DefHalan

DjLewe78 wrote:

OK I think that the fact that the picture of the UE4 demo slapped on the screen and the frankly odd faded button layout means it's probably fake. How ever could it be a mock up ? Who knows ? Now it's all settled down though and we have thought about it, if they revealed that tomorrow would you be OK with it? Id have one I think

I mean, would I buy the Nintendo device? Yes. I would need to see how this controller works. I understood how the GamePad worked and how it could enhance games the moment I saw it. I would need some explanation for this since I already own a device that can do everything this new one can but with physical buttons.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

skywake

GrailUK wrote:

Extra, superfluous image surrounding it. So technically, your thumbs would be covering up 'bonus screen' and not the main visual focus.

Something like this:

..... yeah, I'm not sure what the actual advantage is. It's 100% pure novelty.

Edited on by skywake

Some good Aussie musics: King Gizzard, Pond, The Avalanches
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

iKhan

DefHalan wrote:

@iKhan: What could this do that the 3DS or Wii U GamePad couldn't? The 3DS and Wii U GamePad offer real buttons that allows your hands not to cover up most of the screen. This just seems to bring all the problems of a Smart Phone for gaming purposes without any of the added benefits. I would really have to see how games can benefit from this type of device before being excited.

Like I just said. The flanking edges of the screen could display images that you can't interact with, but that had to an immersive environment.

Those edges could also independently respond to touch, such that developers can program custom button layouts on each side that are easily accessible to both hands, or so they can allow swipe control with both thumbs.

Edited on by iKhan

Currently Playing: Super Mario Odyssey, ARMS, The Legend of Zelda: Breath of the Wild, Steamworld Dig 2, A Hat In Time, (maybe some Wii games over Thanksgiving w/ the fam)

Therad

I don't think it is a terrible idea for an handheld (except they should have physical buttons). They can give you more screen estate without having to make the device bigger, which is a real benefit.

Also, they can give visual feedback around the sticks/buttons. So instead of adding a flashing (A) on the screen, they can add around the button. And often in games they give visual cues when you get hit, which in this case wouldn't clutter up the main part of the screen.

Therad

GrailUK

@skywake: Ye exactly like that. Now that would be 100%, bonafide, unmitigated gimmick (and to be clear, I did not consider the Wiimote to be a gimmick.) Now, you could imagine instead of the pinkypurple border on that video, you could extrapolate the games environment (again, not really a selling point) but what the NX controller screen did was simply take a strip of the screen. So it has to be fake. If you took a strip of the video you showed (just whats on the actual monitor) you would be playing a guys head bobbing up and down, not being able to see the floor where you are walking lol. It would be awful.

@DjLewe78: I would buy it with a similar concept, but I think the NX piccy is very flawed and fake! I just don't see third party publishers jumping for joy unless Nintendo capture a new blue ocean of consumers.

Edited on by GrailUK

I never drive faster than I can see. Besides, it's all in the reflexes.

Switch FC: SW-0287-5760-4611

MisterPi

So we have the game informer dude saying it matches what he's been told. And Robertson saying it's not legit. So who do we trust more?

IMO, it's just stupid and weird enough that I would believe Nintendo would think it's a good idea, but I'm hoping with all my being that they it's fake.

Edited on by MisterPi

MisterPi

DjLewe78

It looks kinda like a phone in a weird way, the size etc. I wonder if its the handheld and it connects with the phone in your pocket, and you use the headphones to talk and touch to answer?

So many questions.....

1 up !

haigh1011

@Operative: I reckon it was an early concept of the controller, when the NX is reveal its going to be nothing like what anyone thinks, They give developers these DEV kits because they they know they will get leaked

haigh1011

VelvetElvis

I feel like the advent of 3D printing is going to take the tech leaks game to a whole new level.

VelvetElvis

DjLewe78

Gaming seems to be the last industry to say goodbye to physical buttons so perhaps it was always going to happen, it just took a company with huge experience and even bigger balls to do it!

I think the removal of buttons makes it a
much more approachable pad for everyone (except the die hard call of duty crew).
IF I hand my wife the PS4 pad she freaks out, as do my other non gaming mates.
I mean try and explain what button to press for shoot, run, grenade, maps etc, it's a no go and actually puts people off and they give up.
I'm up for this as it's kinda making sense to me now.

1 up !

skywake

DjLewe78 wrote:

Gaming seems to be the last industry to say goodbye to physical buttons so perhaps it was always going to happen

Buttons are one of only two or three things that portables have over phones and tablets. The other things being more options for distribution of large files (i.e. cartridges) and a more premium market. Now the distribution problem is slowly going away with improved infrastructure and storage. If you take away the buttons? All portables have left is the higher cost of content.....

Though to be fair the biggest issue pure touch screen devices have is analogue stick emulation. This solves that issue. So in theory you probably wouldn't have many issues playing shooters or racing games. And in theory there are ways to get around just having a touch screen for some strategy and adventure games. Though good luck trying to play platformers, fighting games or any game that requires that kind of precision.

Edited on by skywake

Some good Aussie musics: King Gizzard, Pond, The Avalanches
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

Octane

@DjLewe78: That doesn't make a difference. When you're playing games, the screen would display other buttons as well. It would still be as 'confusing' as before.

Haptic feedback can only do so much. However when I'm looking at my TV, I don't want to look down every time I want to press a button, especially not for games that require quick and accurate input.

Octane

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