@shaneoh at first I thought it was so that both controls had easy to the shoulder buttons when held sideways, but if that was their thought it should have been the left joy con that had the low stick, and the right joy con should have it high. A weird decision.
@shaneoh the plus and minus buttons are to detache the controllers. you can see it at the beginning of the video where the joy-cons are detached. the guy presses those two buttons
Why is everyone just presuming that NX will feature a second-screen and detachable controllers? The Eurogamers article was simply a rumour with no hard evidence. Also, if we consider the term hybrid as software crossing two platforms, that doesn't immediately equate a two-in-one product.
Come on, let's get real here. There is more evidence pointing towards an AMD deal than an NVIDIA one. In fact, the source who reported the only real evidence for Tegra admitted themselves that their source was sketchy. Since then, many fans have jumped on this bandwagon without taking the time to think through the logic.
They had to have the A/B/X/Y buttons and the right stick the other way around compared to the left side since the rounded side is more comfortable in hands and I believe there are also extra L and R buttons on the flat side which slides into the screen when attached. Take a look at the Mario Kart trailer and you can see the guy on the right releasing his finger from the hidden R button to stop drifting. Mario Kart basically requires those buttons since you have one finger steering, one accelerating and you also have to use items and drift which are done with L and R. They had to have the right stick in the middle to both make the controller work when separated (see the reasons above) and to make it comfortable to use when attached to the screen as opposed to moving it even more downwards to make it an exact opposite of the left stick position.
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with this image i can visually confirm analog triggers. See images 2nd down on the left and 3rd down on the right. on the left image notice how the fingers are pushing down on the ZR.
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@WebHead no you're making things up. the triggers look very digital to me. just like the treiggers from the wiiU gamepad.
too bad. triggers really need to be analog IMO. the best ones (and biggest ones) i have ever experienced were on the big duke controller from the original xbox. say what you want about the size of that controller, but the triggers were amazing!
@WebHead I have to agree with @6ch6ris6 here. They don't look analog. And I'm certain that he isn't pressing anything in the picture, just looks like it. The final concept may include analog triggers, or maybe this version already has analog triggers, but they don't look analog to me.
This is a bit confusing, will each joycon have its own battery?
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@Vinny They have to. They're used separately (in the airplane scene). That's at least three batteries, one for the main units, two for the Joy-Cons. I have no idea what's inside of the grip unit, whether that has its own batteries or whether that drains a bit of power from the Joy-Cons.
I was thinking when splitting the joy con controllers apart for 2 players in a FPS game, it won't turn out to be good without the other stick to control your view, but if it has motion control like what certain reports are saying, you can use that instead.
@Nintensity I don't think the Joy-Cons even have their own triggers. As much as I loved the message that the trailer was going for, I'm doubtful that you're playing all multiplayer games on individual Joy-Cons. It's probably a feature that will be limited to party games and the likes.
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Topic: Switch Controller Discussion
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