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Topic: Hyrule Warriors (Switch)

Posts 121 to 140 of 267

Joeynator3000

I almost forgot, is the Spinner already in the game? What amiibo do you use to get it again?

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

Grumblevolcano

@Joeynator3000 Only the Wii U version had the spinner as an amiibo unlock, both Legends and Definitive Edition has it instead as an Adventure map reward.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

Joeynator3000

Oh, alright then. Coolz.

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

LzWinky

And you can look at each Adventure map to find the weapon upgrades. The only ones you can't distinguish are characters with multiple weapons

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

Judi

@EasyDaRon At least it sounds like you didn’t run into the co-op bug I did, where P1 showed up on bottom instead of top and vice versa, and each player was dragging around a copy of he scenery with them making the game confusing and nauseating. Fortunately if anyone gets this, it’s easy to fix. Just close the game completely and reopen.

Also I’m regards to 1), I’ve found sometimes in co-op it seems like it’s bugged because you have to be somewhere in the map to trigger something (like, if a bunch of gates lock behind you) and if the co-op player isn’t there too it doesn’t happen. Idk if this was your issue, but it’s something to think about.

Currently procrastinating on: implementing virtual memory and synchronization.
Currently distracted with: Mario Tennis Aces

Switch Friend Code: SW-1341-6334-2439

DonkeyDiddyKong

Well this is very odd. The framerate in handheld and docked is awful and very inconsistent with added flaw of stuttering in docked. Some people notice and experience it but others saying they are not. Very odd indeed. Anyone else here having issues with framerate and stuttering in both handheld and docked? Experiencing different bugs is one thing because it's random. That doesn't go for framerate. It's either poor and inconsistent or isn't.

Edited on by DonkeyDiddyKong

DonkeyDiddyKong

Judi

@DonkeyDiddyKong in handheld I notice frame rate dips, but in docked it seems like I have ‘stutter’ dips instead.

Currently procrastinating on: implementing virtual memory and synchronization.
Currently distracted with: Mario Tennis Aces

Switch Friend Code: SW-1341-6334-2439

Eel

It would seem that while docked provides more fps in general, it's a bit more inconsistent.

Constantly going from 60 to 45 and any number in between. Almost like a wavelength.

Compare that to the original WiiU game, which dipped below 30 but tended to stay in one place for longer, or the new 3DS game which stays firmly at 30 most of the time.

Edited on by Eel

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Joeynator3000

Ugh, is it just me or is anyone else who's using Joycons accidentally pressing A, it's irritating. lol Especially when there were no enemies around when you activate that attack. lol

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

RR529

Just put in the order for this. Should be here next weekend.

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Jen10

I bought the game last friday & have played it once but have to confess i'm a little confused lol. is there a way to make the writing in the instructions & when they speak any bigger? I'm finding it very difficult to read. is one mode better to start with? Thanks.

Jen10

redd214

@Jen10 yeah the font is really hard to read sometimes, it's one of my few complaints about this game. Especially in handheld. Wonder if they would be able to patch it to make it larger. Would also like online multiplayer or at least local wireless would be great as well.

redd214

Cubemaster

Got the game on Friday and I've pretty much been playing it nonstop since. Wondering if anyone knows which is a better weapon overall: Zelda's rapier or Zelda's dominion rod? Or at least what are the strengths and weaknesses of each? I've found a lot of different "tier lists" that disagree with each other on specific details.

Cubemaster

BenGrimm

Noticing a lot of frame rate issues as well, shame as it’s such a good game.

BenGrimm

Ralizah

Sounds like another first-party game where handheld mode isn't properly optimized. That's a real shame. Guess I'll skip it until there's a decent sale.

Currently Playing: Yakuza Kiwami 2 (SD)

Grumblevolcano

I don't have any frame rate issues in docked mode but handheld mode is a mess.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

Eel

I finally have the game.

Played a bit on my switch in handheld mode and it was fine. Dunno if it gets worse.

Most of the time spent with the game has been on my brothers switch in multiplayer though. It also performed fine on his TV.

Edited on by Eel

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Seacliff

For me, the game is mostly in the high 40s and low 50s, it only reaches 60 if there are no enemies on the screen.

That said, it normally stays in that range and I don't find it distracting. So I wouldn't call it 'stuttering'.

I would have preferred the performance options presented in FEW. Since this game is always above 30fps, it might as well be locked at 30fps with 1080p resolution, with the option for a more consistent 60fps if played at 720p.

Seacliff

Joeynator3000

They really should give the game the Quality/Performance options...

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

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