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Topic: Headphone surround sound in twitch broadcast and docked personal play

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tripletopper

Nintendo definitely does things their own way. First Super Nintendo is what Genesisn't because Sega invented soundbars for the Genesis what's the Nintendo invented headphone suround for the SNES.

All system sends had a headphone mode on some games. So much show that the Wii U and switch, both of which have lpcm 5.1 and 7.1 respectively, use a general headphone algorithm so that the headphone Port always sound surround.

The weird thing is Dolby and Turtle Beach made headphones around using Dolby 5.1 toslink for a general headphone sound and can be used with any Dolby sound with toslink.

Nintendo doesn't use toslink or Dolby 5.1+. What's Sonic Lost world for the Wii U uses Dolby 5.1 and I have successfully used it to beat the apple juice boss doing the Magellan : the trip around the world ... and cutting him off. Could you do it without the Dolby 5.1 headphone.

the funny thing is I rediscovered game tendoes baseline headphone mix accidentally thinking it's hidden Dolby 5.1 my my dodging a goblin swings with the goblin just behind me and dodging totally on audio cues, in Zelda breath of the wild.

What I do to sound test if I pipe surround there's only two beeps. If I do stereo there's four beeps in a line. Since all headphones use to real audio tracks, and both Nintendo's and Turtle Beach's mixers make the headphone sound to sound like surround, very accurately I may add. I've even recorded it's on DVD-Rs and MP3 recorders and the playback sound sounded in surround exactly like as it was recorded.

Maybe Nintendo should add as an option for the HDMI sound output two-track headphone surround. there's no way you can plug a headphone in while you're using the switch in dock mode or the Wii U and Wii mote mode and you might want to spread it to more than one user, and or hardware devices that take existing sound from HDMI and converted to toslink,and since the incoming language is two track surround,. The headphones will sound accurate into tracks around you just have to turn off processing on the external processor.

Finally are there Bluetooth standards which are one input many output kind of like broadcast radio? If yes then you can have one Bluetooth broadcast of FM quality broadcast, and spread it to as many FM Bluetooth receiving headphones that are in range and everyone has headphone sound both playing and watching.

Also twitch and mixer accurately broadcast both live and pre-taped headphone mixes because the headphone mixes work on any to track stereo broadcast the recording means. Since you don't have to pay for Dolby or DTS, and because Wii U and Switch both do surround to headphone surround conversions natively,. this is the cheapest way to have multiple headphones listening in surround. You could stick a 30m FM broadcaster in the headphone jack, plug FM receivers, basically radios, into headphones and viola, instant broadcast surround. Just find FM frequency that doesn't broadcast anything in your home. So if 97.1 through 97.5 have no broadcast put it on 97.3 and you'll have a clear channel in your home.

tripletopper

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