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Topic: DOOM

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BLP_Software

@kobashi100 Here the thing though. Those measurements dont matter because again, its NOT the hardware. Its not the customised version of the game. What merit does that endeavour have?

They are trying to give measurements based on compressed and cropped trailers, and hardware thats off the mark.

Switch FC: SW-5242-2997-2115

Qwertyninty

I don't want to judge people opinions here but something has to give. I mean the switch it a hybrid console that we know isn't as powerful as the xb1 and ps4. ... even though it does have a modern architecture. Supposedly even the ps4/xb1 version didn't run the game at stable 60 as there were some dips. Assuming the game does run at 30 IS IT NOT WORTH GIVING IT A CHANCE? I mean I'm going to trust Bethesda to do the port justice. I don't expect them to release a crappy port with performance issues. In my opinion this is one of the biggest third party games announced to be released on a Nintendo platform in generations and everyone is going to say NO because it might not be running at 60fps. I will show my support and I believe it will be a good port.

Edited on by Qwertyninty

Qwertyninty

kobashi100

MegaTen wrote:

Either way, I'm out. 30fps for a game like this is a no-go. If you guys still think fps don't matter, I suggest checking footage of the game out, running at the two possible frame rates.

I get the frustration I really do. Again though if 60fps is just not possible on switch hardware then what else can the developers do.

Would people rather doom doesn't get a switch release as it's not 60fps.

kobashi100

NEStalgia

@Ryu_Niiyama Interesting. I don't do horror. At all. Ever. Doom 1 & 2 never bothered me. I winced at first...wasn't used to all the blood and core, but it was so cartoony and rediculous there was nothing actually scary about it...just big swarms of cartoon monsters to pop like balloons. But Doom 3....I tried to play it and just couldn't. Got maybe 25% in....one time in the future pushed further and got maybe 50% in. I hated that thing so much. I don't do horror. I completely ignored this new Doom until people here told me it was a return to form of 1 & 2. That got me interested and a Switch version has me pumped for it. But that voice in the back of my head keeps thinking of Doom 3 and wanting to nope out.

@Ralizah Gyze, I wanted to tell you that Xenoblade 2 is going to run like trash on Switch because my buddy tried to get Xenoblade X running on a Commodore 64 and it ran really really bad!!! That's pretty much their whole article here. Why would you discuss performance of a video game on a platform by not using the actual engine it runs? That's like the "iPhone Anniversary Edition and everything we know so far!" that talked about all the "features" Apples new phone would have based on rumors, dreams, and pixie dust 6 months ago. (and none of it actually happened, just like it's never happened in the past 10 years...)

@Spoony_Tech Yeah, I figure if Bethesda is putting all their heavy hitters on Switch short of Fallout, they have to be pretty confident in their engine. Considering it's the engine dream team of id, there's no reason not to believe it runs fantastically. I think too many people think of their RPG engine (Creation) from Fallout and Skyrim and assume it runs like trash because it's Bethesda. Doom and Wolf don't run on Creation, they run on id Tech 6....aka the Quake engine's current form. Granted Carmack isn't there anymore but Tech 6 was still started off by him. I think one of the Crytek guys took over after, which can't mean good things for optimization But it's still a whole other thing built on the back of the most optimized engine around in the past. Can't be confused with what they do with Creation for Elder Scrolls and Fallout. That's just a custom branch of the perma-bad Gamebryo engine they're permanently stuck on due to the age and breadth of the code base and has ALWAYS been horrendously optimized and broken as an engine.

NEStalgia

BLP_Software

So what, people are still going to write off a perfectly playable version of the game now?

Is this going tobrespark the "It shouldnt br portable" debate? Lets be honest if it wasnt portable you wouldnt have even been remotely interested in this announcement anyway.

Switch FC: SW-5242-2997-2115

MsJubilee

@JaxonH Playable for you cause you're used to 30 frames. Many people who are saying "30 FPS is unplayable!" are not. The only time i will ever say "30 frames is unplayable" is for shooters on consoles. 60 frames is essential for that genre. If they can pull it off

I've died. There is no more me

Crack Down 3 runs at 30 frames "The best frames no compromises" Halo Wars 2 runs 22 and below on Xbox One X "It's a monster" AC origins runs at 30 FPS on the Xbox One X "The most powerful console ever"

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Spoony_Tech

If you notice when the video starts DF had no blood showing to the left of the main character as he was waking up but this video clearly shows blood scratches near his hand. That tells me DF only was checking the Nintendo Direct stream.

Edited on by Spoony_Tech

John 8:7 He that is without sin among you, let him first cast a stone.

MERG said:

If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.

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kobashi100

I think it looks great for the switch. You can see sacrifices have been made for sure. Considering its running on handheld I am impressed. Day 1 for me

kobashi100

kobashi100

@Spoony_Tech they were using screens from the trailer and were saying that in the video.

kobashi100

MsJubilee

The game looks impressive on the Switch.

Edited on by MsJubilee

I've died. There is no more me

Crack Down 3 runs at 30 frames "The best frames no compromises" Halo Wars 2 runs 22 and below on Xbox One X "It's a monster" AC origins runs at 30 FPS on the Xbox One X "The most powerful console ever"

3DS Friend Code: 3738-0822-0742 | Nintendo Network ID: TwilightAngel9

kobashi100

We have gone from 3DS to this. The jump is huge.

This is a PS4 game running on a handled.

kobashi100

MarcelRguez

One major thing some people seem to be overlooking here is that Doom is not exactly a new game. Some of us have played it for days at a stable 60fps. Anything else now would be a miserable experience by comparison. That's why people are so focused on the framerate in this particular case, we already know what we're getting into.

And about playable/unplayable thing, Star Fox was also "playable" at 15fps. So was Ocarina at 20fps. Doesn't mean it doesn't impact the enjoyment of the game. I'd say anything in the 10-15fps ballpark is technically "playable" if you bash your head against the screen enough times.

MarcelRguez

3DS Friend Code: 3308-4605-6296 | Nintendo Network ID: Marce2240 | Twitter:

Operative2-0

I think it still looks wry beautiful to play. Sucks if it can't be 60fps but if it's stable, I think that's the most important thing. Stable 30 can be very good as well

Operative2-0

Ryu_Niiyama

@NEStalgia Play with the lights on...we can be wigged out together. lol.

I know we don't know the lead time for conversion on this but I'm really stoked that Bethesda was able to port two games so quickly. Should I feel bad that now I'm hankering for TES VI now?

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Masurao

So once again 3rd party support will be killed off by the Nintendo "fans" who will do their best to find an excuse not to buy a 3rd party game so they can complain about the lack of 3rd party games later. Hopefully, this time around there will be enough "casual" users who are less elitist.

Masurao

MarcelRguez

@Masurao I really don't understand comments like these. People can buy or not buy whatever they like for whatever reason they like, nobody has the moral obligation to buy games from a company just because they happen to support the platform you own.

Besides that, even if Doom bombs on Switch, publishers won't abandon the platform just because of that this one example. Skyrim will probably do well, but L.A. Noire is going to tank for sure. Do we raise our arms to the heavens now or do we have to wait to the week before release?

MarcelRguez

3DS Friend Code: 3308-4605-6296 | Nintendo Network ID: Marce2240 | Twitter:

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