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Topic: Diablo III: Eternal Collection

Posts 481 to 500 of 543

Fowlersrs

Am I the only one who's not really done the campaign and gone straight into adventure mode..
I think I probably need to do it as Il have a better understanding of the game then..
I just find the loot collecting and online multiplayer too good.

Fowlersrs

Mountain_Man

JoeDiddley wrote:

Chapter 3 has really stepped it up a notch. I was blazing through a bit too easily by the end of the second, but it’s a great leap (rather than spike) and it seems there are bigger areas/dungeons to explore.

The right difficulty level can be a bit hard to nail down early on because it's partly based on your current character level, so you might be one-shotting enemies at level 19 on a given difficulty and then suddenly find yourself being one-shotted when you hit level 20, or you could be coasting along and then hit an elite pack that takes you several minutes to kill because you can barely put a dent in their health bar.

The Mountain Man

Tortimer

I have been playing a DH on my Switch since launch and haven’t seen any bugs or problems. I have a DH on PC and Switch both leveled to 70 and don’t see anything different except controls. If there is a DH bug I would like to know also.

Edited on by Tortimer

Tortimer

JaxonH

Been playing demon hunter.

No issues thus far either. No idea what dude's talking about.

NOW PLAYING
NS: Diablo 3, Monster Hunter Gen Ult, Dark Souls, World of Final Fantasy, TWEWY
3DS:
PS4/PSVR:
Vita:
X1: Red Dead Redemption 2
PC/Rift:
GPD Win 2: Fire Emblem Path of Radiance

Jesus is Lord.

My Nintendo: JaxonH

Nemodius

@JaxonH
not me, as I said a few times, i had heard about such effects from another claiming such, I asked her to keep me informed, because I only do Wizards (in this game), just in case she finds out more
I also relayed I had not myself tested out these claims myself, so I am not claiming these problems, I only wondered if the sudden update that was originally scheduled for 4 days after the release of the game (that's weird by itself), but then it was delayed for two+ more weeks unexpectedly ???
that's the only reason I figured it had to do with possible bugs, especially if more kept popping up unexpectedly, it would make sense to delay and create a more complete update/fix,

it was admitted conjecture from the start, so, no I wasn't talking, just questioning

"If failure is the greatest teacher, how come we are not the most superior beings in the universe ???"

Fowlersrs

Looks like we've had an update... jus5 downloaded

Fowlersrs

Nemodius

Fowlersrs wrote:

Looks like we've had an update... jus5 downloaded

Today ???

"If failure is the greatest teacher, how come we are not the most superior beings in the universe ???"

Roamer

I’m just about to face Diablo I think. Playing DH and I’ve not encountered any bugs either. Looking forward to trying some of the other modes!

Edit: forget that. I see killing Diablo isn’t the end of story mode. I take it I’m now on an expansion?

Edited on by Roamer

No pasaran.
PS4: Boundless, No Man’s Sky
Switch: Dragon Quest Builders, Diablo, CIV VI
PC: -

Fowlersrs

Nemodius wrote:

Fowlersrs wrote:

Looks like we've had an update... jus5 downloaded

Today ???

Yes this evening, I had to restart my game.

Is anyone else getting some random levels when all the enemies are pink unicorns and teddy bears.. also the man changes to be more cloud like and there are rainbows on the map and pots of gold, very Nintendo like... is this some kinda random switch add on??

Fowlersrs

Nemodius

Fowlersrs wrote:

Is anyone else getting some random levels when all the enemies are pink unicorns and teddy bears.. also the man changes to be more cloud like and there are rainbows on the map and pots of gold, very Nintendo like... is this some kinda random switch add on??

you got the "herding staff" didn't you ???
Welcome to "Whimseyshire" Bro, have fun

Edited on by Nemodius

"If failure is the greatest teacher, how come we are not the most superior beings in the universe ???"

Fowlersrs

Nemodius wrote:

Fowlersrs wrote:

Is anyone else getting some random levels when all the enemies are pink unicorns and teddy bears.. also the man changes to be more cloud like and there are rainbows on the map and pots of gold, very Nintendo like... is this some kinda random switch add on??

you got the "herding staff" didn't you ???
Welcome to "Whimseyshire" Bro, have fun

I guess so or someone playing with me does? Is that what that does.. haha this game amazes me.. just got to level 65 and getting some top weapons now..

Fowlersrs

Nemodius

The Herding Staff (which has to be constructed, not found) and the access it gives you to the secret area "Whimseyshire" is supposed to be exclusive to the cartridge, but i can't confirm that

go here if you want to make your own

http://diablo.wikia.com/wiki/Staff_of_Herding

"If failure is the greatest teacher, how come we are not the most superior beings in the universe ???"

bilboa

@Nemodius Whimseyshire is in the other ports of Diablo III, including Xbox, Playstation and PC versions, so I assume it is available in both the cartridge and digital versions on Switch.

bilboa

Nemodius

@bilboa
I may have misrepresented the actual words, it said "exclusive to physical copies", not a Switch cartridge exclusive, and disks are technically "physical"
that's my bad, but again, as I also said, I can't confirm it so I'm not going to speak as fact

"If failure is the greatest teacher, how come we are not the most superior beings in the universe ???"

RetroGamerAndrew

My main is a Unhallowed Essence Multi-shot DH.
I can confirm the multi-shot arrows disappear from time to time, even after this patch.

The original fire has died and gone, but the riot inside moves on.

RetroGamerAndrew

Switch Friend Code: SW-3772-6675-0699 | My Nintendo: RetroAndy | Twitter:

RetroGamerAndrew

@Zuljaras
Yes, only the arrows' animation is missing.
Still super annoying, especially in greater rifts

The original fire has died and gone, but the riot inside moves on.

RetroGamerAndrew

Switch Friend Code: SW-3772-6675-0699 | My Nintendo: RetroAndy | Twitter:

Zuljaras

@RetroGamerAndrew So it is true then. The animation effects are missing in high density places in order to keep the frame rate somehow steady and not a slideshow.

This is the sacrifice that was made in order for the game to be on the Switch.

At least the abilities are working unlike the necromancer curses. It is stupid but I don't see them fixing this.

Damn

Edited on by Zuljaras

Zuljaras

RetroGamerAndrew

@Zuljaras wow, wait a minute... so it's supposed to be like this because of frame-rate issues and it's not a bug that will be fixed? Ouch.

The original fire has died and gone, but the riot inside moves on.

RetroGamerAndrew

Switch Friend Code: SW-3772-6675-0699 | My Nintendo: RetroAndy | Twitter:

Zuljaras

@RetroGamerAndrew I have just read that many abilities that have multiple projectiles etc. were experiencing the same missing animations or have lowered visual effects. I cant confirm it 100% and Blizzard have not confirmed it but I think this is the case we are having.

If you are having the animation 100% of the shots in normal rift on normal difficulty I think that this is the case we are having and I doubt this will be fixed.

Zuljaras

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