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Topic: Dark Souls remastered May 25

Posts 61 to 80 of 206

FX102A

After a playing through Doom on the Switch ar 30 fps and the joy of playing at work, on holiday, during a flight and in bed I honestly don’t give a macaque’s swollen buttocks if its 30 fps as long as its consistent.

Never played Dark Souls so will give this a go.

Though I worry about portable play as a “controller throw of rage” will be significantly more costly.

FX102A

Bart_T

kkslider5552000 wrote:

Vinny wrote:

Is this game hard like people say it is? Never played it.

Until/unless you fully get the timing of dodging attacks, absolutely.

And until you learn to stay on your toes and read your environment. It's one of the most rewarding games I've ever played, though. Shame I never got around to finishing Dark Souls II, I loved it's deeper combat system (and Dual-wielding! I'll miss my spear/scimitar combo...)

Beginners tip I found quite useful thoughout the entire game: a spear or halberd with a BIG shield. What you'll lack in mobility (not too much if you play your stats right) you'll make up for in tank and range. Later in the game I used a katana (with Holy enchantment on it for the Undead) and a bow as secondary weapons.

Bart_T

Hyrule

Came here for maybe more information about the game, and we get the usual suspects reducing the thread into fps moaning and ps4/xb1 comparisons. Any chance we can get back on topic?

Hyrule

Switch Friend Code: SW-7459-0389-4683 | Nintendo Network ID: HyruleMage | Twitter:

JaxonH

This is as big as Skyrim. It's more than just a game- it's symbolic of a new Nintendo era.

Dark Souls not only on a handheld, but a Nintendo platform.

I imagine a number of people like my brother who are diehard fans and have already played all the games will want this on the go.

ESPECIALLY with sleep mode, which suspends the game That's worth it's weight in gold right there (games couldn't pause and kept running even when backing out to the menu on other consoles, but that won't be a problem for a portable console designed around jumping in and out of games).

Edited on by JaxonH

PLAYING
Switch: Xenoblade 2, Skyrim, Resident Evil Revelations 1/2
New 3DS:
PS4 Pro:
PSVR: Skyrim VR, DOOM VFR
Vita:
X1X: Wolfenstein 2
PC:

Jesus is Lord.

3DS Friend Code: 1160-9763-9374 | Nintendo Network ID: JaxonH

Pigeon

ocelot20 wrote:

Not been here for a long time. But had to come here to say am excited for the Switch version. I will be getting the PS4 version to play with friends. But am also getting it for switch as well. However, It's going to be interesting to see how well the switch handles blighttown.

Same here. I can't hide my excitement for this one.

I've been addicted to DS1 very recently, and despite being on New Game+ 7 right now, I've no issue with restarting from scratch on the Switch, if I can play it anytime, and put the game on sleep mode at any time.

This makes up for the disppointments that were Mario Odyssey, Splatoon 2 and Zelda BotW.

But, yeah, will be interesting to see how Blighttown turns out on this version. I've a sneaky suspicioun this one will be 30fps..

Pigeon

JaxonH

@Lethal
Fortunately for me, I don't play games side by side next to 60fps versions. I just play the games. And as a gamer of 30 years, the only games I've ever taken issue with were games that consistently dropped below 20fps. As long as that's not the case, the improvements are negligible, and certainly not worth paying full price just to play the same game with higher framerate. But I will pay full price to have a handheld version, better yet- an all in one handheld, console and portable console version.

Framerate is the most important thing, until you reach stable 30fps at which point it becomes very unimportant and only a marginal nicety. I have yet to play a single game in my life that was a bad experience at a stable 30. Only when it had actual drops well below that was there ever an issue. When games like Dark Souls and MH World run at 30 everyone is ok with it, say the games play fine (barring actual drops in Dark Souls). Everyone's ok with 30 when it's on other consoles, but when a handheld Switch version runs at 30 now it's suddenly this huge reason not to buy.

Anyone who bought a Switch knows it's not a PS4. It's basically a portable Wii U. So handheld games at 30fps are the norm. If that's a problem, fine, but why are so many people so eager to drop into every single thread and proclaim how "they're not buying it because it's 30fps". You wouldn't see me go into every Vita thread on PushSquare and proclaim how I'm not buying a game on Vita because the framerate is better elsewhere.

I can believe some people truly don't care about playing games on a handheld. But those that do understand that handheld games, especially handheld console games, are not gonna be running at the same framerate as a PS4. And my question is, for those that truly care about 60fps so much, why come into these threads just to tell everyone how the game isn't good enough for you? Clearly no 3rd party Switch port is ever going to be good enough if specs and performance is your primary focus. But why make it a point to declare it for every single game that's coming to Switch? If someone doesn't like sub-60fps, fine, but why waste time coming here to boast about that to the ones actually excited for a handheld Dark Souls? Just ignore all the Switch ports of 3rd party games and move on.

Edited on by JaxonH

PLAYING
Switch: Xenoblade 2, Skyrim, Resident Evil Revelations 1/2
New 3DS:
PS4 Pro:
PSVR: Skyrim VR, DOOM VFR
Vita:
X1X: Wolfenstein 2
PC:

Jesus is Lord.

3DS Friend Code: 1160-9763-9374 | Nintendo Network ID: JaxonH

KryptoKrunch

Yeah, we really need to quit beating that dead horse. We get it, the Switch isn't as powerful as the other consoles. I don't think we need to be reminded of that with every.single.3rd party game. If you prefer the best framerate and picture quality, great, play it on the PC or other consoles. As someone who preferred portable gaming, especially since the DS era, the Switch versions of all of these games are the definitive.

Edited on by KryptoKrunch

[3DS Friend Code: 2793-1322-9869] Pokemon X/Y FS Type: Bug.
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Gaisaph

I don't mind buying the game on the Switch if it runs a stable 30fps without dips and doesn't look completely bad. I'll wait for the game to come out and see the video of people playing it before deciding it's instant buy. Portability is making me buy the game on the Switch and another version either the PS4/PC but if it runs badly on any console either the Switch, PS4 or PC, that's one less option for me to buy.

Edited on by Gaisaph

Gaisaph

Lethal

JaxonH wrote:

@Lethal
Fortunately for me, I don't play games side by side next to 60fps versions.

You do not need to. Anyone can tell if a game is 30fps or 60fps without any references.

I did not quote to belittle the Switch version. I personally do not care what the frame rate is.

I quoted only the part where you said you can't see a difference between 30fps and 60fps. I am merely calling bs on that.

Edited on by Lethal

Switch Friend Code - SW-1147-4867-6886

KirbyTheVampire

Wow, I didn't expect there to be such a witch hunt for people who DARE to say that the 30 FPS version isn't for them. Guess I'll have to avoid threads like this from now on if I ever decide to say stuff like that if I don't want to get immediately cut down and called a heretic and a crybaby by the portability brigade.

Even if the criticism was more directed at @Lethal, I'm definitely getting lumped in, and I don't appreciate it. You can all complain about Push Square's elitist attitude as much as you want, but you people can be just as bad.

KirbyTheVampire

-Green-

Just buy the game you want. It’s your money, lol.

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
PS4 Thing: TBA

MisterMan

@JaxonH I’m not sure you’re going to be able to put Dark Souls in sleep mode in the middle of a game without being kicked out to the title screen. On the PS4 you couldn’t go into rest mode in Bloodborne or Dark Souls without getting kicked to the title screen, but that would be cool if you can.

MisterMan

3DS Friend Code: 5301-0932-8640 | Nintendo Network ID: darkdaysahead

MisterMan

@KirbyTheVampire the issue is that you’re complaining about a game running in 30fps from a developer that has made the majority of their games in 30 fps. Dark Souls 2 (scholar version) and DS3 on PC are the only times a From Software game has been playable at 60. Man, I’m sick of talking about this.

MisterMan

3DS Friend Code: 5301-0932-8640 | Nintendo Network ID: darkdaysahead

JaxonH

@MisterMan
I cant imagine you wouldn't be able to. The system is designed around portability, and portability means instantly jumping in and out of games.

If they kick you out in sleep mode, it defeats the whole purpose of having sleep mode in the first place. Pretty sure the Switch suspends play on a system level without the game shutting off. Maybe on other consoles but Switch is a different beast. You can't take that away from a portable system, otherwise who is gonna play it knowing they can't quickly tap sleep mode when their train arrives, or they get off on their bus stop, or your break is over...

They would be sending the game out to die if that were the case

PLAYING
Switch: Xenoblade 2, Skyrim, Resident Evil Revelations 1/2
New 3DS:
PS4 Pro:
PSVR: Skyrim VR, DOOM VFR
Vita:
X1X: Wolfenstein 2
PC:

Jesus is Lord.

3DS Friend Code: 1160-9763-9374 | Nintendo Network ID: JaxonH

KirbyTheVampire

@MisterMan I agree that most of their games run at 30. That doesn't mean that the 60 FPS version isn't better for those who don't care about portability. That's all I've been saying this entire time.

And I didn't ask you to reply. If you don't want to talk about it, don't. I just didn't care for the condescending tone that many in this thread have been displaying.

KirbyTheVampire

Octane

Not being able to pause the game is part of it I think. Partly because it's online, but also to keep you on your toes. At least that's how I understand it. You can always just quit the game if you want.

Octane

Zuljaras

@KirbyTheVampire You are right. 60 FPS is better and I am sure ALL people know that. But event if they know that they don't care because that does not make the experience worse or unplayable for them.

With that said, people are fed up by the SAME thing said over and over ON EVERY DAMN release of a 3rd party game that is also released on the more powerful consoles.

You have the right to say that in every game thread that you don't care about portability and that you prefer the PS4 or XB1. If you want to stop repeating yourself just make it as your signature and that way you save some time in telling people that you like 60 over 30 and you don't care for portability. That will not make Nintendo release Switch 2.0 with 120hz display and mega ultra processor and 3 GPUs but it will save you the time

Zuljaras

Ralizah

@KirbyTheVampire 60 FPS is probably better for people who don't care about portability. If such people own a PS4, they ought to buy it on PS4.

What people are reacting to is this idea that there is something wrong with the Switch version because it's running at the same perfectly enjoyable 30FPS that many other From Software games have already released in.

If you want to know why people are annoyed, imagine that, whenever a game released on both PS4/Switch, I went into the game's thread on PushSquare and started moaning about how inferior the Playstation version is because it doesn't have portability. I mean, I absolutely feel that way, which is why I'm considering repurchasing PS4 games I already own when they release on Switch. Do you think people would enjoy that, or do you think it'd be an easy way to get other posters up in arms?

Not saying that you, specifically, are doing this a lot, just that it happens a lot with regard to resolution/framerate differences in discussions of Switch ports of home console/PC games.

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

MisterMan

@JaxonH I don't think they would be sending the game out to die if they kicked you the title screen when you put it in sleep mode at all. Most people play the game in "online" mode, and if you put the game into sleep mode while in that mode you will get kicked to the title screen, but they might make it so you can put it in sleep mode while in "offline" mode, that would be nice. However, these mode options will need to be selected prior to starting your session. Either way, the game will sell. When you get kicked to the title screen, you just get a message saying "you didn't end your game correctly.." or something like that. Souls games are different in that you have to hit "end session" in the menu when you are done. You can't just turn the game off, at least that's how they've always been. It also constantly saves, so you don't lose any progress when getting kicked to the title screen.

Edited on by MisterMan

MisterMan

3DS Friend Code: 5301-0932-8640 | Nintendo Network ID: darkdaysahead

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